GUIboard.java 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560
  1. import java.util.ArrayList;
  2. /**
  3. * Biedt een makkelijke interface om data weer te geven op het GUIBoard
  4. *
  5. * @author Kenneth van Ewijk
  6. * @author Janco Kock
  7. */
  8. public class GUIboard {
  9. /**
  10. * Initaliseert de verbinding met het GUIBoard
  11. */
  12. public static void init()
  13. {
  14. IO.init();
  15. }
  16. /**
  17. * Schrijft een getal naar de bovenste digits van het GUIBoard
  18. *
  19. * @param number Het getal dat je wilt weergeven
  20. */
  21. public static void writeUpperDigits(double number){
  22. clearTop();
  23. int checkNumber = String.valueOf(Math.round(number)).length();
  24. if(checkNumber <= 5){
  25. checkNumber = 5 - checkNumber > 0 ? 5 - checkNumber : 0;
  26. number = number * Math.pow(10, checkNumber);
  27. number = Math.round(number);
  28. number = number / Math.pow(10, checkNumber);
  29. }
  30. else
  31. {
  32. number = 0;
  33. }
  34. writeDigits(number, 0x10, 0x18);
  35. }
  36. /**
  37. * Schrijft een getal naar de linker digits van het GUIBoard
  38. *
  39. * @param number Het getal dat je wilt weergeven
  40. */
  41. public static void writeLeftDigits(double number){
  42. clearLeft();
  43. int checkNumber = String.valueOf(Math.round(number)).length();
  44. if(checkNumber <= 3){
  45. checkNumber = 3 - checkNumber > 0 ? 3 - checkNumber : 0;
  46. number = number * Math.pow(10, checkNumber);
  47. number = Math.round(number);
  48. number = number / Math.pow(10, checkNumber);
  49. }
  50. else
  51. {
  52. number = 0;
  53. }
  54. writeDigits(number, 0x20, 0x24);
  55. }
  56. /**
  57. * Schrijft een getal naar de rechter digits van het GUIBoard
  58. *
  59. * @param number Het getal dat je wilt weergeven
  60. */
  61. public static void writeRightDigits(double number){
  62. clearRight();
  63. int checkNumber = String.valueOf(Math.round(number)).length();
  64. if(checkNumber <= 3){
  65. checkNumber = 3 - checkNumber > 0 ? 3 - checkNumber : 0;
  66. number = number * Math.pow(10, checkNumber);
  67. number = Math.round(number);
  68. number = number / Math.pow(10, checkNumber);
  69. }
  70. else
  71. {
  72. number = 0;
  73. }
  74. writeDigits(number, 0x30, 0x34);
  75. }
  76. /**
  77. * Private methode die het schrijven van een getal naar een digit uitvoert
  78. *
  79. * @param number Het getal dat je wilt weergeven
  80. * @param firstSegment De digit waar begonnen moet worden
  81. * @param lastSegment De digit waar geëindigd moet worden
  82. */
  83. private static void writeDigits(double number, int firstSegment, int lastSegment){
  84. String numberString = "";
  85. //Segments
  86. int segA = 0x01;
  87. int segB = 0x02;
  88. int segC = 0x04;
  89. int segD = 0x08;
  90. int segE = 0x10;
  91. int segF = 0x20;
  92. int segG = 0x40;
  93. int segDP = 0x80;
  94. //Digits
  95. int[] digits = {
  96. segA | segB | segC | segD | segE | segF, //0
  97. segB | segC, //1
  98. segA | segB | segG | segE | segD, //2
  99. segA | segB | segC | segG | segD, //3
  100. segB | segC | segF | segG | segC, //4
  101. segA | segF | segG | segC | segD, //5
  102. segA | segF | segG | segC | segD | segE, //6
  103. segA | segB | segC, //7
  104. segA | segB | segC | segD | segE | segF | segG, //8
  105. segA | segF | segG | segC | segD | segB, //9
  106. };
  107. int digit = firstSegment;
  108. if( number == 0 || (number % (int)number == 0)){
  109. numberString = String.valueOf((int)number);
  110. }else{
  111. numberString = String.valueOf(number);
  112. }
  113. char numberSplit[] = numberString.toCharArray();
  114. for(int i = numberSplit.length-1; i >= 0; i--){
  115. if(numberSplit[i] == '.'){
  116. IO.writeShort(digit, digits[(Character.getNumericValue(numberSplit[i - 1]))]|0x180); //display a . with the next number
  117. i--;
  118. }else if(numberSplit[i] == '-'){
  119. IO.writeShort(digit, 0x140); //will display a -
  120. }else{
  121. IO.writeShort(digit, Character.getNumericValue(numberSplit[i]));
  122. }
  123. digit += 2; //Next digits screen
  124. if(digit > lastSegment){ //If there are more then max digits needed, it will stop.
  125. break;
  126. }
  127. }
  128. }
  129. /**
  130. * Schrijft een standaard pagina naar het matrix scherm van het GUIBoard
  131. *
  132. * @param regel1 De tekst die je op de eerste regel wilt weergeven. Normaliter de naam
  133. * @param regel2 De tekst die je op de tweede regel wilt weergeven.
  134. * @param regel3 De tekst die je op de derde regel wilt weergeven. Wordt standaard gevolgd door de navigatie.
  135. */
  136. public static boolean writePageToMatrix(String regel1, String regel2, String regel3, boolean pPeriod, boolean pScreen, double batt)
  137. {
  138. clearBottom();
  139. regel3 = " " + regel3;
  140. if(regel1.length() > 20 && regel2.length() > 20 && regel3.length() > 12) //check if the length is not to long
  141. {
  142. return false;
  143. }
  144. char[] regel1CharArray = regel1.toCharArray();
  145. char[] regel2CharArray = regel2.toCharArray();
  146. char[] regel3CharArray = regel3.toCharArray();
  147. double centerMargins = 20-regel1CharArray.length;
  148. int centerLeft = (int) Math.floor(centerMargins/2.0);
  149. double centerMargins2 = 20-regel2CharArray.length;
  150. int centerLeft2 = (int) Math.floor(centerMargins2/2.0);
  151. for(int i=0; i<centerLeft; i++)
  152. {
  153. IO.writeShort(0x40, ' ');
  154. }
  155. for(char ch : regel1CharArray)
  156. {
  157. IO.writeShort(0x40, ch);
  158. }
  159. IO.writeShort(0x40, '\n');
  160. for(int i=0; i<centerLeft2; i++)
  161. {
  162. IO.writeShort(0x40, ' ');
  163. }
  164. for(char ch : regel2CharArray)
  165. {
  166. IO.writeShort(0x40, ch);
  167. }
  168. IO.writeShort(0x40, '\n');
  169. for(char ch : regel3CharArray)
  170. {
  171. IO.writeShort(0x40, ch);
  172. }
  173. createNav(pPeriod, pScreen);
  174. createBattery(batt);
  175. return true;
  176. }
  177. private static void createBattery(double batt)
  178. {
  179. //Left
  180. IO.writeShort(0x42, 1 << 12 | 3 << 5 | 28);
  181. IO.writeShort(0x42, 1 << 12 | 3 << 5 | 27);
  182. IO.writeShort(0x42, 1 << 12 | 3 << 5 | 26);
  183. IO.writeShort(0x42, 1 << 12 | 3 << 5 | 25);
  184. IO.writeShort(0x42, 1 << 12 | 3 << 5 | 24);
  185. IO.writeShort(0x42, 1 << 12 | 3 << 5 | 23);
  186. //Right
  187. IO.writeShort(0x42, 1 << 12 | 7 << 5 | 28);
  188. IO.writeShort(0x42, 1 << 12 | 7 << 5 | 27);
  189. IO.writeShort(0x42, 1 << 12 | 7 << 5 | 26);
  190. IO.writeShort(0x42, 1 << 12 | 7 << 5 | 25);
  191. IO.writeShort(0x42, 1 << 12 | 7 << 5 | 24);
  192. IO.writeShort(0x42, 1 << 12 | 7 << 5 | 23);
  193. //Bottom
  194. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 28);
  195. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 28);
  196. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 28);
  197. //Top
  198. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 22);
  199. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 22);
  200. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 21);
  201. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 21);
  202. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 21);
  203. if(batt > 1.0)
  204. {
  205. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 27);
  206. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 27);
  207. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 27);
  208. }
  209. if(batt > 2.0)
  210. {
  211. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 26);
  212. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 26);
  213. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 26);
  214. }
  215. if(batt > 3.0)
  216. {
  217. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 25);
  218. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 25);
  219. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 25);
  220. }
  221. if(batt > 4.0)
  222. {
  223. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 24);
  224. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 24);
  225. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 24);
  226. }
  227. if(batt > 4.8)
  228. {
  229. IO.writeShort(0x42, 1 << 12 | 4 << 5 | 23);
  230. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 23);
  231. IO.writeShort(0x42, 1 << 12 | 6 << 5 | 23);
  232. }
  233. if(batt > 5.0)
  234. {
  235. IO.writeShort(0x42, 1 << 12 | 5 << 5 | 22);
  236. }
  237. }
  238. private static void createNav(boolean pPeriod, boolean pScreen)
  239. {
  240. //Draw the play/pause
  241. if(pPeriod)
  242. {
  243. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 28);
  244. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 27);
  245. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 26);
  246. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 25);
  247. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 24);
  248. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 23);
  249. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 22);
  250. IO.writeShort(0x42, 1 << 12 | 77 << 5 | 27);
  251. IO.writeShort(0x42, 1 << 12 | 77 << 5 | 26);
  252. IO.writeShort(0x42, 1 << 12 | 77 << 5 | 25);
  253. IO.writeShort(0x42, 1 << 12 | 77 << 5 | 24);
  254. IO.writeShort(0x42, 1 << 12 | 77 << 5 | 23);
  255. IO.writeShort(0x42, 1 << 12 | 78 << 5 | 26);
  256. IO.writeShort(0x42, 1 << 12 | 78 << 5 | 25);
  257. IO.writeShort(0x42, 1 << 12 | 78 << 5 | 24);
  258. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 25);
  259. }
  260. else
  261. {
  262. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 28);
  263. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 27);
  264. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 26);
  265. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 25);
  266. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 24);
  267. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 23);
  268. IO.writeShort(0x42, 1 << 12 | 76 << 5 | 22);
  269. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 28);
  270. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 27);
  271. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 26);
  272. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 25);
  273. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 24);
  274. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 23);
  275. IO.writeShort(0x42, 1 << 12 | 79 << 5 | 22);
  276. }
  277. if(pScreen)
  278. {
  279. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 28);
  280. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 27);
  281. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 26);
  282. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 25);
  283. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 24);
  284. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 23);
  285. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 22);
  286. IO.writeShort(0x42, 1 << 12 | 97 << 5 | 27);
  287. IO.writeShort(0x42, 1 << 12 | 97 << 5 | 26);
  288. IO.writeShort(0x42, 1 << 12 | 97 << 5 | 25);
  289. IO.writeShort(0x42, 1 << 12 | 97 << 5 | 24);
  290. IO.writeShort(0x42, 1 << 12 | 97 << 5 | 23);
  291. IO.writeShort(0x42, 1 << 12 | 98 << 5 | 26);
  292. IO.writeShort(0x42, 1 << 12 | 98 << 5 | 25);
  293. IO.writeShort(0x42, 1 << 12 | 98 << 5 | 24);
  294. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 25);
  295. }
  296. else
  297. {
  298. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 28);
  299. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 27);
  300. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 26);
  301. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 25);
  302. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 24);
  303. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 23);
  304. IO.writeShort(0x42, 1 << 12 | 96 << 5 | 22);
  305. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 28);
  306. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 27);
  307. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 26);
  308. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 25);
  309. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 24);
  310. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 23);
  311. IO.writeShort(0x42, 1 << 12 | 99 << 5 | 22);
  312. }
  313. //Grafiek knop
  314. IO.writeShort(0x42, 1 << 12 | 113 << 5 | 28);
  315. IO.writeShort(0x42, 1 << 12 | 113 << 5 | 27);
  316. IO.writeShort(0x42, 1 << 12 | 113 << 5 | 26);
  317. IO.writeShort(0x42, 1 << 12 | 113 << 5 | 25);
  318. IO.writeShort(0x42, 1 << 12 | 113 << 5 | 24);
  319. IO.writeShort(0x42, 1 << 12 | 113 << 5 | 23);
  320. IO.writeShort(0x42, 1 << 12 | 113 << 5 | 22);
  321. IO.writeShort(0x42, 1 << 12 | 114 << 5 | 28);
  322. IO.writeShort(0x42, 1 << 12 | 114 << 5 | 24);
  323. IO.writeShort(0x42, 1 << 12 | 115 << 5 | 28);
  324. IO.writeShort(0x42, 1 << 12 | 115 << 5 | 25);
  325. IO.writeShort(0x42, 1 << 12 | 116 << 5 | 28);
  326. IO.writeShort(0x42, 1 << 12 | 116 << 5 | 26);
  327. IO.writeShort(0x42, 1 << 12 | 117 << 5 | 28);
  328. IO.writeShort(0x42, 1 << 12 | 117 << 5 | 25);
  329. IO.writeShort(0x42, 1 << 12 | 118 << 5 | 28);
  330. IO.writeShort(0x42, 1 << 12 | 118 << 5 | 24);
  331. IO.writeShort(0x42, 1 << 12 | 119 << 5 | 28);
  332. IO.writeShort(0x42, 1 << 12 | 119 << 5 | 23);
  333. IO.writeShort(0x42, 1 << 12 | 120 << 5 | 28);
  334. IO.writeShort(0x42, 1 << 12 | 120 << 5 | 24);
  335. IO.writeShort(0x42, 1 << 12 | 121 << 5 | 28);
  336. IO.writeShort(0x42, 1 << 12 | 121 << 5 | 25);
  337. IO.writeShort(0x42, 1 << 12 | 122 << 5 | 28);
  338. IO.writeShort(0x42, 1 << 12 | 122 << 5 | 26);
  339. }
  340. /**
  341. * Schrijft een grafiek naar het matrix display van het GUIBoard
  342. *
  343. * @param msList ArrayList met alle meetwaarden die je wilt weergeven in grafiekvorm
  344. * @param min De minimale waarden die bij msList hoort
  345. * @param max De maximale waarden die bij msList hoort
  346. */
  347. public static void writeGraphToMatrix(ArrayList<Double> msList, double min, double max)
  348. {
  349. clearBottom();
  350. msList = normalizeData(msList, (max-min)/32);
  351. max = StatisticsCalculator.max(msList)+1;
  352. min = StatisticsCalculator.min(msList)-1 > 0 ? StatisticsCalculator.min(msList)-1 : StatisticsCalculator.min(msList);
  353. createAxis(min,max);
  354. int x,y;
  355. double getal;
  356. for(double i=0;i<msList.size();i++)
  357. {
  358. getal = msList.get((int)i);
  359. x = (int)(i/(msList.size()-1)*127.0);
  360. double temp = ((getal - min)/(max-min));
  361. y = (int)(temp*31.0);
  362. y = 31 - y;
  363. IO.writeShort(0x42, 1 << 12 | x << 5 | y );
  364. }
  365. }
  366. /**
  367. * Berekent of er assen moeten worden getekend. Zo ja, berekent ook waar en tekent ze vervolgens.
  368. *
  369. * @param min De minimale waarden die zal worden weergegeven
  370. * @param max De maximale waarden die zal worden weergegeven
  371. */
  372. public static void createAxis(double min, double max)
  373. {
  374. int x,y;
  375. double diff = max-min;
  376. double valpix = diff/32;
  377. if(min<=0){
  378. if(min==0)
  379. {
  380. y = 31;
  381. }
  382. else
  383. {
  384. y = (int) ( (diff-max) / valpix);
  385. y = 31 - y;
  386. }
  387. for(int x2 = 0; x2 < 128; x2++)
  388. {
  389. IO.writeShort(0x42, 1 << 12 | x2 << 5 | y );
  390. }
  391. }
  392. }
  393. /**
  394. * Probeert de data te controleren en aan te passen om een vloeierende grafiek te kunnen tekenen
  395. *
  396. * @param data2 ArrayList met alle meetwaarden die je wilt weergeven in grafiekvorm
  397. * @param margin Waarde die aangeeft wanneer een waarde teveel afwijkt van het berekende gemiddelde
  398. *
  399. * @return ArrayList met genormaliseerde data
  400. */
  401. private static ArrayList<Double> normalizeData(ArrayList<Double> data2 , double margin){
  402. ArrayList<Double> data = new ArrayList<Double>();
  403. int deler = data2.size() / 256; //Delen door het aantal punten dat je over wil houden.
  404. double avg=0;
  405. for(int q=0;q<data2.size(); q++)
  406. {
  407. if(q%deler==0)
  408. {
  409. avg /= deler;
  410. data.add(avg);
  411. avg=0;
  412. }
  413. avg += data2.get(q);
  414. }
  415. double prevPrevVal = 0.0, prevVal = 0.0, nextVal = 0.0, nextNextVal = 0.0, avrVal = 0.0, setVal = 0.0;
  416. for(int i = 0; i < data.size(); i ++){
  417. if(i + 1 < data.size()){
  418. nextVal = data.get(i+1);
  419. }
  420. if(i + 2 < data.size()){
  421. nextNextVal = data.get(i+2);
  422. }
  423. if(prevPrevVal != 0 && prevVal != 0 && nextVal != 0 && nextNextVal != 0){
  424. avrVal = (prevPrevVal + prevVal + nextVal + nextNextVal) / 4;
  425. if((data.get(i) - avrVal) >= margin){
  426. setVal = avrVal;
  427. }else{
  428. setVal = data.get(i);
  429. }
  430. }else{
  431. setVal = data.get(i);
  432. }
  433. data.set(i, setVal);
  434. prevVal = data.get(i);
  435. if(i - 1 >= 0){
  436. prevPrevVal = data.get(i-1);
  437. }
  438. }
  439. return data;
  440. }
  441. /**
  442. * Wis de bovenste digits
  443. */
  444. public static void clearTop()
  445. {
  446. IO.writeShort(0x10, 0x100 | 0x0);
  447. IO.writeShort(0x12, 0x100 | 0x0);
  448. IO.writeShort(0x14, 0x100 | 0x0);
  449. IO.writeShort(0x16, 0x100 | 0x0);
  450. IO.writeShort(0x18, 0x100 | 0x0);
  451. }
  452. /**
  453. * Wis de linker digits
  454. */
  455. public static void clearLeft()
  456. {
  457. IO.writeShort(0x24, 0x100 | 0x0);
  458. IO.writeShort(0x22, 0x100 | 0x0);
  459. IO.writeShort(0x20, 0x100 | 0x0);
  460. }
  461. /**
  462. * Wis de rechter digits
  463. */
  464. public static void clearRight()
  465. {
  466. IO.writeShort(0x34, 0x100 | 0x0);
  467. IO.writeShort(0x32, 0x100 | 0x0);
  468. IO.writeShort(0x30, 0x100 | 0x0);
  469. }
  470. /**
  471. * Wis het matrix display
  472. */
  473. public static void clearBottom()
  474. {
  475. IO.writeShort(0x40, 0xFE);
  476. IO.writeShort(0x40, 0x01);
  477. IO.writeShort(0x42, 3 << 12);
  478. }
  479. }