package gui.simulator; import java.awt.BasicStroke; import java.awt.Graphics2D; import java.awt.Point; import java.awt.Rectangle; import java.awt.TexturePaint; import java.awt.Window; import java.awt.image.BufferedImage; import java.io.IOException; import java.util.ArrayList; import javax.imageio.ImageIO; public class WalkingPath { private ArrayList path; private DrawEngine object1,object2; private BufferedImage texture; public WalkingPath(){ path = new ArrayList(); try { texture = ImageIO.read(Window.class.getResource("/ground_stone.jpg")); } catch (IOException e) { e.printStackTrace(); } } public void addPoint(Point p){ path.add(p); } public Point get(int i){ return path.get(i); } public ArrayList getPath() { return path; } public void setPath(ArrayList path) { this.path = path; } public DrawEngine getObject1() { return object1; } public void setObject1(DrawEngine object1) { this.object1 = object1; } public DrawEngine getObject2() { return object2; } public void setObject2(DrawEngine object2) { this.object2 = object2; } public void reCalculate(){ path.get(0).setLocation(new Point((int)object1.getX(), (int)object1.getY())); path.get(path.size()-1).setLocation(new Point((int)object2.getX(), (int)object2.getY())); } public void paint(Graphics2D g2){ g2.setStroke(new BasicStroke(10)); for(int i = 1; i < getPath().size(); i++){ g2.setPaint(new TexturePaint(texture, new Rectangle(0,0,100,100))); g2.drawLine((int)get(i-1).getX(),(int)get(i-1).getY(), (int)get(i).getX(),(int)get(i).getY()); } } }