|
|
@@ -1,38 +1,43 @@
|
|
|
package model.gameState;
|
|
|
|
|
|
-import image.Images;
|
|
|
-import image.Images.ImageType;
|
|
|
-
|
|
|
import java.awt.Color;
|
|
|
import java.awt.Graphics2D;
|
|
|
import java.awt.Polygon;
|
|
|
-import java.awt.image.BufferedImage;
|
|
|
import java.util.ArrayList;
|
|
|
+import java.util.List;
|
|
|
|
|
|
import model.SongHandler;
|
|
|
import model.objects.MenuButton;
|
|
|
+import audio.Song;
|
|
|
import control.GameStateManager;
|
|
|
import control.GameStateManager.State;
|
|
|
+import control.button.Button;
|
|
|
import control.button.ButtonEvent;
|
|
|
import control.joystick.Joystick;
|
|
|
import control.joystick.JoystickEvent;
|
|
|
|
|
|
public class MenuState extends GameState {
|
|
|
private ArrayList<MenuButton> buttons;
|
|
|
- private int selected;
|
|
|
+ private int selected, oldselected;
|
|
|
+ private List<Song> songs;
|
|
|
private Polygon triangle;
|
|
|
|
|
|
- int frame = 0;
|
|
|
- int maxFrames = 2560;
|
|
|
- int animationcounter;
|
|
|
+ private int animationcounter;
|
|
|
+ private boolean subscreen, startanimation;
|
|
|
|
|
|
public MenuState(GameStateManager gsm, SongHandler sh) {
|
|
|
super(gsm, sh);
|
|
|
buttons = new ArrayList<MenuButton>();
|
|
|
- buttons.add(new MenuButton(-600, 50,1.7, "Quick play", 0, Color.green));
|
|
|
- buttons.add(new MenuButton(-600, 150, 1.7, "Pick song", 10, new Color(60,60,255)));
|
|
|
- buttons.add(new MenuButton(-600, 250, 1.7, "Best played", 20, Color.red));
|
|
|
- buttons.add(new MenuButton(-600, 350, 1.7, "Last played", 30, Color.yellow));
|
|
|
+ this.songs = sh.getSongs();
|
|
|
+ startanimation = true;
|
|
|
+
|
|
|
+ buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
|
|
|
+ buttons.add(new MenuButton(-600, 150, 1.7, 10, new Color(60,60,255), selectedToSong(selected-1)));
|
|
|
+ buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
|
|
|
+ buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
|
|
|
+ buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.yellow,selectedToSong(selected+2)));
|
|
|
+ buttons.get(2).setSelected(true);
|
|
|
+
|
|
|
}
|
|
|
@Override
|
|
|
public void init() {
|
|
|
@@ -40,20 +45,32 @@ public class MenuState extends GameState {
|
|
|
|
|
|
@Override
|
|
|
public void update() {
|
|
|
- buttonInAnimation(animationcounter);
|
|
|
+ if(startanimation){
|
|
|
+ buttonInAnimation(animationcounter);
|
|
|
+ if(animationcounter == 5){
|
|
|
+ startanimation = false;
|
|
|
+ }
|
|
|
+ }else if(subscreen){
|
|
|
+ nextScreen();
|
|
|
+ }else{
|
|
|
+ previousScreen();
|
|
|
+ }
|
|
|
for(MenuButton b:buttons){
|
|
|
b.update();
|
|
|
}
|
|
|
- frame++;
|
|
|
+ if(selected != oldselected){
|
|
|
+ for(int i = 0; i < buttons.size(); i++){
|
|
|
+ buttons.get(i).setSong(selectedToSong(selected+(i-2)));
|
|
|
+ }
|
|
|
+ oldselected = selected;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
@Override
|
|
|
public void draw(Graphics2D g2) {
|
|
|
-// g2.drawImage(Images.getImage(ImageType.background), -640 -((frame * 4) % maxFrames), 0, 5120, 1024, null);
|
|
|
for(MenuButton b:buttons){
|
|
|
b.draw(g2);
|
|
|
}
|
|
|
-
|
|
|
g2.setColor(Color.ORANGE);
|
|
|
triangle = new Polygon();
|
|
|
triangle.addPoint(0, 0);
|
|
|
@@ -64,12 +81,16 @@ public class MenuState extends GameState {
|
|
|
|
|
|
@Override
|
|
|
public void buttonPressed(ButtonEvent e) {
|
|
|
- if(e.getButton().getButtonID() == 1){
|
|
|
- for(MenuButton b:buttons){
|
|
|
- if(b.isSelected()){
|
|
|
- gsm.setState(State.PLAY_STATE);
|
|
|
- }
|
|
|
- }
|
|
|
+ if(subscreen){ //Screen for Song details
|
|
|
+ if(e.getButton().getButtonID() == 2){
|
|
|
+ subscreen = false;
|
|
|
+ }
|
|
|
+ }else{ //Screen for selecting song
|
|
|
+ if(e.getButton().getButtonID() == 1){
|
|
|
+ subscreen = true;
|
|
|
+ }else if(e.getButton().getButtonID() == 2){
|
|
|
+ subscreen = false;
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
@Override
|
|
|
@@ -78,26 +99,16 @@ public class MenuState extends GameState {
|
|
|
}
|
|
|
@Override
|
|
|
public void onJoystickMoved(JoystickEvent e) {
|
|
|
- if(e.getJoystick().getPos() == Joystick.Position.DOWN){
|
|
|
- selected++;
|
|
|
- selected %= buttons.size();
|
|
|
- for(int i = 0; i < buttons.size(); i++){
|
|
|
- if(selected == i){
|
|
|
- buttons.get(i).setSelected(true);
|
|
|
- }else{
|
|
|
- buttons.get(i).setSelected(false);
|
|
|
- }
|
|
|
- }
|
|
|
- }else if(e.getJoystick().getPos() == Joystick.Position.UP){
|
|
|
- selected--;
|
|
|
- if(selected < 0) selected = buttons.size()-1;
|
|
|
- for(int i = 0; i < buttons.size(); i++){
|
|
|
- if(selected == i){
|
|
|
- buttons.get(i).setSelected(true);
|
|
|
- }else{
|
|
|
- buttons.get(i).setSelected(false);
|
|
|
- }
|
|
|
+ if(subscreen){ //Screen for Song details
|
|
|
+
|
|
|
+ }else{ //Screen for selecting song
|
|
|
+ if(e.getJoystick().getPos() == Joystick.Position.DOWN){
|
|
|
+ selected++;
|
|
|
+ }else if(e.getJoystick().getPos() == Joystick.Position.UP){
|
|
|
+ selected--;
|
|
|
}
|
|
|
+ sh.set(songs.indexOf(selectedToSong(selected)));
|
|
|
+ sh.play();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
@@ -113,4 +124,28 @@ public class MenuState extends GameState {
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ public void nextScreen(){
|
|
|
+ if(buttons.get(0).getX() > -700){
|
|
|
+ for(MenuButton b:buttons){
|
|
|
+ b.setX(b.getX()-100);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public void previousScreen(){
|
|
|
+ if(buttons.get(0).getX() < 300){
|
|
|
+ for(MenuButton b:buttons){
|
|
|
+ b.setX(b.getX()+100);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public Song selectedToSong(int s){
|
|
|
+ s %= songs.size();
|
|
|
+ if(s < 0){
|
|
|
+ return songs.get(songs.size()+s);
|
|
|
+ }else{
|
|
|
+ return songs.get(s);
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|