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@@ -0,0 +1,199 @@
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+package model.drawObjects.enemy;
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+
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+import java.awt.Color;
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+import java.awt.Graphics2D;
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+import java.awt.geom.Line2D;
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+import java.awt.geom.Point2D;
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+
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+import model.drawObjects.DrawObject;
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+
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+public class Enemy extends DrawObject {
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+
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+
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+ private int length,timeToClick = 5,currentTimeToClick;
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+ private double speedX,speedY,lengthOf1Side;//lengthOf1Side wordt alleen gebruikt als de lijn een schuine lijn is.
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+ public Line2D enemy;
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+ private Color c;
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+ private boolean clickable = false;
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+ /**
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+ *
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+ * @param pathID
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+ * @param lengthOfEnemy
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+ * @param c
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+ * @param beginPoint
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+ * @param endPoint
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+ * @param steptsToEndPoint
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+ */
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+ public Enemy(int pathID,int lengthOfEnemy,Color c,double steptsToEndPoint,Point2D beginPoint,Point2D endPoint){
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+ super();
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+ this.length = lengthOfEnemy;
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+// System.out.println(this.length*this.length/2);
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+// System.out.println(Math.sqrt(Math.pow(this.length,2)/2));
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+ lengthOf1Side = Math.sqrt(Math.pow(lengthOfEnemy,2)/2);
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+ this.c = c;
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+ this.index = pathID;
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+ double beginX, beginY,endX = 0,endY = 0;
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+ beginX = beginPoint.getX();
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+ beginY = beginPoint.getY();
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+ endX = beginX;
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+ endY = beginY;
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+
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+ //the 8 richtingen van de octagon
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+ switch(index){
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+ case 0:
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+ endY -= this.length;
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+ break;
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+ case 1:
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+ endY -= lengthOf1Side;
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+ endX += lengthOf1Side;
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+ break;
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+ case 2:
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+ endX -= this.length;
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+ break;
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+ case 3:
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+ endY += lengthOf1Side;
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+ endX += lengthOf1Side;
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+ break;
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+ case 4:
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+ endY += this.length;
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+ break;
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+ case 5:
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+ endY += lengthOf1Side;
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+ endX -= lengthOf1Side;
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+ break;
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+ case 6:
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+ endX += this.length;
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+ break;
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+ case 7:
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+ endY -= lengthOf1Side;
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+ endX -= lengthOf1Side;
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+ break;
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+ }
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+
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+
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+ enemy = new Line2D.Double(beginX, beginY, endX, endY);
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+ //bereken de lengte van de enemy tot het einde van de lijn
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+ double distanceX,distanceY;
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+ distanceX = (enemy.getX1() - endPoint.getX());
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+ distanceY = (enemy.getY1() - endPoint.getY());
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+ //de afstand mag niet negatief zijn
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+ if(distanceX < 0){
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+ distanceX *= -1;
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+ }
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+ if(distanceY < 0){
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+ distanceY *= -1;
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+ }
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+// System.out.println("Index: "+index+"\tX afstand: "+distanceX+"\tY afstand: "+distanceY);
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+ //snelheid = afstand /tijd
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+ speedX = (distanceX /steptsToEndPoint);
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+ speedY = (distanceY /steptsToEndPoint);
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+// System.out.println("Index: "+index+"\tX speed: "+speedX+"\tY speed: "+speedY);
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+ }
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+
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+ @Override
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+ public void draw(Graphics2D g2) {
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+ g2.setPaint(c);
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+ g2.draw(enemy);
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+ }
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+
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+ @Override
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+ public void update() {
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+ if(clickable){
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+ currentTimeToClick++;
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+ }
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+ double x1,x2,y1,y2;
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+ x1 = enemy.getX1();
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+ x2 = enemy.getX2();
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+ y1 = enemy.getY1();
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+ y2 = enemy.getY2();
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+
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+ switch(index){
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+ case 0:
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+ y1 += speedY;
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+ y2 = y1 - length;
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+ break;
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+ case 1:
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+ x1 -= speedX;
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+ x2 = x1 + lengthOf1Side;
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+
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+ y1 += speedY;
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+ y2 = y1 - lengthOf1Side;
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+ break;
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+ case 2:
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+ x1 -= speedX;
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+ x2 = x1 + length;
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+ break;
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+ case 3:
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+ x1 -= speedX;
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+ x2 = x1 + lengthOf1Side;
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+
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+ y1 -= speedY;
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+ y2 = y1 + lengthOf1Side;
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+ break;
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+ case 4:
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+ y1 -= speedY;
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+ y2 = y1 + length;
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+ break;
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+ case 5:
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+ x1 += speedX;
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+ x2 = x1 - lengthOf1Side;
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+
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+ y1 -= speedY;
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+ y2 = y1 + lengthOf1Side;
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+ break;
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+ case 6:
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+ x1 += speedX;
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+ x2 = x1 - length;
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+ break;
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+ case 7:
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+ x1 += speedX;
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+ x2 = x1 - lengthOf1Side;
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+
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+ y1 += speedY;
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+ y2 = y1 - lengthOf1Side;
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+ break;
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+ }
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+ enemy.setLine(x1, y1, x2, y2);
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+ }
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+
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+
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+ public Color getColor() {
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+ return c;
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+ }
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+
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+ public void setColor(Color c) {
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+ this.c = c;
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+ }
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+
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+ public Line2D getEnemy() {
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+ return enemy;
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+ }
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+
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+ public void setBullet(Line2D bullet) {
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+ this.enemy = bullet;
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+ }
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+
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+ public void clickable(){
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+ clickable = true;
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+ }
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+
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+ /**
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+ * deze methode kijkt hoeveel frame je nog hebt om te klikken op het moment dat je bolletje in de hitzone zit
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+ * @return
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+ */
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+ public boolean finised(){
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+ if(currentTimeToClick >= timeToClick){
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+ return true;
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+ }
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+ return false;
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+ }
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+
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+ public boolean isClickable(){
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+ return clickable;
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+ }
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+
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+ public int getTimeLeftToClick() {
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+ return currentTimeToClick;
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+ }
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+
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+}
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