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@@ -43,10 +43,21 @@ public class MenuState extends GameState {
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int yPosDiffButton = 900;
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int yPosDiffButton = 900;
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private int difSelect=0;
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private int difSelect=0;
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- Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
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+ Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
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+ Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
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BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
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BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
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int index = 0;
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int index = 0;
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+
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+
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+ int kleurButton1 = 0;
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+ int kleurButton2 = 1;
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+ int kleurButton3 = 2;
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+ int kleurButton4 = 3;
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+ int kleurButton5 = 4;
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+
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+
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+
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public MenuState(GameStateManager gsm, SongHandler sh) {
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public MenuState(GameStateManager gsm, SongHandler sh) {
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super(gsm, sh);
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super(gsm, sh);
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buttons = new ArrayList<MenuButton>();
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buttons = new ArrayList<MenuButton>();
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@@ -54,23 +65,25 @@ public class MenuState extends GameState {
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this.songs = sh.getSongs();
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this.songs = sh.getSongs();
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startanimation = true;
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startanimation = true;
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subscreen = false;
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subscreen = false;
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-
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- buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
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- buttons.add(new MenuButton(-600, 150, 1.7, 10, Color.BLUE, selectedToSong(selected-1)));
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- buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
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- buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
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- buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
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- buttons.get(2).setSelected(true);
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+
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generateMainScreenBackground();
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generateMainScreenBackground();
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generateSubScreenBackground();
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generateSubScreenBackground();
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}
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}
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@Override
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@Override
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public void init() {
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public void init() {
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- ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
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- ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
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+ if(subscreen)
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+ {
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+ ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
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+ ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
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+ }
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+ else
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+ {
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+ ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
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+
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+ ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
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+ ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
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+ }
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- ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
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- ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
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}
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}
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@Override
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@Override
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@@ -85,15 +98,14 @@ public class MenuState extends GameState {
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}else{
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}else{
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previousScreen();
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previousScreen();
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}
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}
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- for(MenuButton b:buttons){
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- b.update();
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- }
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if(selected != oldselected){
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if(selected != oldselected){
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for(int i = 0; i < buttons.size(); i++){
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for(int i = 0; i < buttons.size(); i++){
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buttons.get(i).setSong(selectedToSong(selected+(i-2)));
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buttons.get(i).setSong(selectedToSong(selected+(i-2)));
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+
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}
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}
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oldselected = selected;
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oldselected = selected;
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+
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buttons2.clear();
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buttons2.clear();
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int instanceNr = 0;
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int instanceNr = 0;
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for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
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for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
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@@ -105,10 +117,24 @@ public class MenuState extends GameState {
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}
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}
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}
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}
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index++;
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index++;
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+
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}
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}
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@Override
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@Override
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public void draw(Graphics2D g2) {
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public void draw(Graphics2D g2) {
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+
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+ buttons.clear();
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+ buttons.add(new MenuButton(400,250,GameModel.colors[kleurButton1],selectedToSong(selected-2)));
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+ buttons.add(new MenuButton(400,390,GameModel.colors[kleurButton2],selectedToSong(selected-1)));
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+ buttons.add(new MenuButton(360,525,920,80,GameModel.colors[kleurButton3],selectedToSong(selected)));
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+ buttons.add(new MenuButton(400,670,GameModel.colors[kleurButton4],selectedToSong(selected+1)));
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+ buttons.add(new MenuButton(400,810,GameModel.colors[kleurButton5],selectedToSong(selected+2)));
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+ buttons.get(2).setSelected(true);
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+
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+
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+ g2.setColor(Color.BLACK);
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+ Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
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+ g2.setFont(textFont2);
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if(!subscreen) {
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if(!subscreen) {
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g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
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g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
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for(MenuButton b:buttons){
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for(MenuButton b:buttons){
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@@ -130,6 +156,7 @@ public class MenuState extends GameState {
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if(subscreen){ //Screen for Song details
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if(subscreen){ //Screen for Song details
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if(e.getButton().getButtonID() == 2){
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if(e.getButton().getButtonID() == 2){
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subscreen = false;
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subscreen = false;
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+ gsm.init();
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}
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}
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if(e.getButton().getButtonID() == 1){
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if(e.getButton().getButtonID() == 1){
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sh.close();
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sh.close();
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@@ -138,9 +165,8 @@ public class MenuState extends GameState {
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}else{ //Screen for selecting song
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}else{ //Screen for selecting song
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if(e.getButton().getButtonID() == 1){
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if(e.getButton().getButtonID() == 1){
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subscreen = true;
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subscreen = true;
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+ gsm.init();
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generateSubScreenForeground();
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generateSubScreenForeground();
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- }else if(e.getButton().getButtonID() == 2){
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- subscreen = false;
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}else if(e.getButton().getButtonID() == 5){
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}else if(e.getButton().getButtonID() == 5){
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sh.sort(new SortALPHA());
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sh.sort(new SortALPHA());
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oldselected = 1;
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oldselected = 1;
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@@ -175,14 +201,61 @@ public class MenuState extends GameState {
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if(difSelect > buttons2.size()-1){
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if(difSelect > buttons2.size()-1){
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difSelect = 0;
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difSelect = 0;
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}
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}
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+
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+// System.out.println(difSelect);
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}
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}
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sh.set(sh.getCurrentSong().getSongs().get(difSelect));
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sh.set(sh.getCurrentSong().getSongs().get(difSelect));
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generateSubScreenForeground();
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generateSubScreenForeground();
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}else{ //Screen for selecting song
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}else{ //Screen for selecting song
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if(e.getJoystick().getPos() == Joystick.Position.DOWN){
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if(e.getJoystick().getPos() == Joystick.Position.DOWN){
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selected++;
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selected++;
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+
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+ kleurButton1++;
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+ kleurButton1 %= 6;
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+
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+ kleurButton2++;
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+ kleurButton2 %= 6;
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+
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+ kleurButton3++;
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+ kleurButton3 %= 6;
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+
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+ kleurButton4++;
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+ kleurButton4 %= 6;
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+
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+ kleurButton5++;
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+ kleurButton5 %= 6;
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+
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+
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+
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}else if(e.getJoystick().getPos() == Joystick.Position.UP){
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}else if(e.getJoystick().getPos() == Joystick.Position.UP){
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selected--;
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selected--;
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+ kleurButton1--;
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+ if(kleurButton1 < 0){
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+ kleurButton1 = 5;
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+ }
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+
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+ kleurButton2--;
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+ if(kleurButton2 < 0){
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+ kleurButton2 = 5;
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+ }
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+
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+ kleurButton3--;
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+ if(kleurButton3 < 0){
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+ kleurButton3 = 5;
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+ }
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+
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+ kleurButton4--;
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+ if(kleurButton4 < 0){
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+ kleurButton4 = 5;
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+ }
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+
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+ kleurButton5--;
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+ if(kleurButton5 < 0){
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+ kleurButton5 = 5;
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+ }
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+
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+
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+
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}
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}
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sh.set(songs.indexOf(selectedToSong(selected)));
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sh.set(songs.indexOf(selectedToSong(selected)));
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sh.play();
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sh.play();
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@@ -194,7 +267,7 @@ public class MenuState extends GameState {
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Graphics2D g2 = mainScreenBackground.createGraphics();
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Graphics2D g2 = mainScreenBackground.createGraphics();
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RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g2.setRenderingHints(rh);
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g2.setRenderingHints(rh);
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- g2.setFont(textFont2);
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+ g2.setFont(textFont);
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g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
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g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
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g2.fillRect(0, 0, 1280, 1024);
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g2.fillRect(0, 0, 1280, 1024);
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g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
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g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
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@@ -215,8 +288,28 @@ public class MenuState extends GameState {
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g2.setColor(Color.BLACK);
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g2.setColor(Color.BLACK);
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g2.drawString("Main Menu", 32, 60);
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g2.drawString("Main Menu", 32, 60);
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+
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+ g2.setFont(textFontSmall);
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+
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+ //select
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+ g2.setColor(GameModel.colors[0]);
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+ g2.fillOval(20, 900, 30, 30);
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+ g2.drawString("Play", 55, 920);
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+
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+ //letters
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+ g2.setColor(GameModel.colors[1]);
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+ g2.fillOval(20, 940, 30, 30);
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+ g2.drawString("A-Z", 55, 960);
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+
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+ //most played
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+ g2.setColor(GameModel.colors[4]);
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+ g2.fillOval(20, 980, 30, 30);
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+ g2.drawString("Most Played", 55, 1000);
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g2.dispose();
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g2.dispose();
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+
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mainScreenBackground.createGraphics();
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mainScreenBackground.createGraphics();
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+
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+
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}
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}
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public void generateSubScreenBackground(){
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public void generateSubScreenBackground(){
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@@ -247,18 +340,52 @@ public class MenuState extends GameState {
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g2.setComposite(AlphaComposite.SrcOver);
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g2.setComposite(AlphaComposite.SrcOver);
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g2.setRenderingHints(rh);
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g2.setRenderingHints(rh);
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g2.setColor(Color.BLACK);
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g2.setColor(Color.BLACK);
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- g2.setFont(textFont2);
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+ g2.setFont(textFont);
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g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
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g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
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g2.setColor(Color.WHITE);
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g2.setColor(Color.WHITE);
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- g2.drawString("Overall Highscore: " + "", 30, 200);
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- g2.drawString("Daily Highscore: " + "", 30, 300);
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- g2.drawString("Beats per Minute: " + selectedToSong(selected).getBPM(), 30, 400);
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+ g2.drawString("Author: " + selectedToSong(selected).getAuthor(), 30, 200);
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+ g2.drawString("Overall Highscore: " + "", 30, 300);
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+ g2.drawString("Daily Highscore: " + "", 30, 400);
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+ g2.drawString("Personal Highscore: " + "", 30, 500);
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for(DifficultyButton b : buttons2){
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for(DifficultyButton b : buttons2){
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b.draw(g2);
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b.draw(g2);
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}
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}
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+
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+ g2.setFont(textFontSmall);
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+
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+ //play song
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+ g2.setColor(GameModel.colors[0]);
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+ g2.fillOval(20, 860, 30, 30);
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+ g2.drawString("Play", 55, 880);
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+
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+ //back
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+ g2.setColor(GameModel.colors[2]);
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+ g2.fillOval(20, 900, 30, 30);
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+ g2.drawString("Back", 55, 920);
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+
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+ //up
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+ g2.setColor(Color.BLACK);
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+ Polygon p = new Polygon();
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+ p.addPoint(35, 940);
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+ p.addPoint(20, 960);
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+ p.addPoint(50, 960);
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+ g2.fillPolygon(p);
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+ g2.drawString("Up", 55, 960);
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+
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+ //down
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+ Polygon p2 = new Polygon();
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+ p2.addPoint(35, 1000);
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+ p2.addPoint(20, 980);
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+ p2.addPoint(50, 980);
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+ g2.fillPolygon(p2);
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+
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+ g2.drawString("Down", 55, 1000);
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+
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+
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+
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g2.dispose();
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g2.dispose();
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subScreenForeground.createGraphics();
|
|
subScreenForeground.createGraphics();
|
|
|
}
|
|
}
|