浏览代码

Feature/sub screen fix

jancoow 10 年之前
父节点
当前提交
e739255d23
共有 2 个文件被更改,包括 9 次插入7 次删除
  1. 5 5
      model/gameState/MenuState.java
  2. 4 2
      model/objects/DifficultyButton.java

+ 5 - 5
model/gameState/MenuState.java

@@ -417,7 +417,7 @@ public class MenuState extends GameState {
 		g2.setFont(textFont);
 		
 		boolean highscoresFound = true;
-		int HIGHSCORES_TO_DISPLAY = 5;
+		int HIGHSCORES_TO_DISPLAY = 7;
 		
 		List<Highscore> highscores = sql.getHighscoresToday(selectedToSong(selected), sh.getCurrentSong().getSongs().get(difSelect));
 		if(highscores.isEmpty())
@@ -428,10 +428,10 @@ public class MenuState extends GameState {
 				highscoresFound = false;
 			}
 			else
-				g2.drawString("All Time Highscores", 30, 300);
+				g2.drawString("All Time Highscores", 30, 235);
 		}
 		else
-			g2.drawString("Daily Highscore", 30, 300);
+			g2.drawString("Daily Highscore", 30, 235);
  			g2.setFont(textFont2);
 		
 		if(highscoresFound)
@@ -442,7 +442,7 @@ public class MenuState extends GameState {
 			{
 				Highscore hi = highscores.get(i);
 				
-				g2.drawString(hi.getName() + " - " + hi.getScore(), 30, 350 + i*100);
+				g2.drawString(" " + (i+1) + "#  " + hi.getName() + " - " + hi.getScore(), 30, 290 + i*80);
 			}
 		}
 		else
@@ -530,4 +530,4 @@ public class MenuState extends GameState {
 		}
 	}
 	
-}
+}

+ 4 - 2
model/objects/DifficultyButton.java

@@ -29,9 +29,11 @@ public class DifficultyButton {
 		g2.setColor(Color.WHITE);
 		g2.fillRect(0, 0, 300, 75);
 		g2.setColor(Color.ORANGE);
-		g2.drawRect(0, 0, 300, 75);
-		//g2.drawRect(0-2, 0-2, 304, 79);
 		
+//		g2.drawRect(0, 0, 300, 75);
+//		g2.drawRect(0-2, 0-2, 304, 79);
+		g2.drawRect(0, 0, 304, 79);
+		g2.drawRect(2, 2, 300, 75);
 		g2.setColor(color);
 		Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
 		g2.setFont(textFont2);