package model.gameState; import java.awt.BasicStroke; import java.awt.Color; import java.awt.Graphics2D; import java.awt.Stroke; import java.awt.geom.Rectangle2D; import java.util.Iterator; import model.GameModel; import model.SongHandler; import model.drawObjects.Enemy; import model.drawObjects.Player; import model.objects.InfoPanel; import model.objects.Path; import model.objects.PlayArea; import audio.ObjectInstance; import control.GameStateManager; import control.button.ButtonEvent; import control.joystick.JoystickEvent; public class PlayState extends GameState{ public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0, 1024, 1024); private PlayArea area; private InfoPanel infoPanel; private Player player; private Stroke stroke; public static int sizeOfEnemy = 40; public static int currentScore = 0; public static int lifePoints = 100; private long oldProgress = 0; public PlayState(GameStateManager gsm, SongHandler sh) { super(gsm,sh); infoPanel = new InfoPanel(0, 0); area = new PlayArea(256, 1024, 1024, 100); for(int index = 0; index < 8; index++){ addEnemy(index, GameModel.colors[index % 6]); } player = new Player(1280-1024+1024/2, 1024/2); stroke = new BasicStroke(sizeOfEnemy,BasicStroke.CAP_ROUND,BasicStroke.JOIN_ROUND); } @Override public void init() { sh.stop(); sh.play(); // System.out.println("Diff" + sh.getCurrentSongInstance().getDifficulty()); } @Override public void update(float factor) { player.update(factor); for(Path path : area.paths){ IteratorenemyIterator = path.getEnemysInPath().iterator(); while(enemyIterator.hasNext()){ Enemy e = enemyIterator.next(); Rectangle2D hitArea = area.hitAreas[e.getIndex()]; if(e.finised()){ enemyIterator.remove(); } if(hitArea.intersectsLine(e.enemy) && !e.isClickable()){ e.clickable(); } e.update(factor); } } infoPanel.updateIPanel(); // long progress = sh.getProgress() / 1000; // // for(ObjectInstance ob : sh.getCurrentSongInstance().getBetween(oldProgress, progress)) // { // Path p = area.paths.get(ob.getDirection()); // p.addEnemy(ob.getColor(), ob.getDirection(), (int) ob.getLength()); // } // // oldProgress = progress; } @Override public void draw(Graphics2D g2) { try{ infoPanel.draw(g2); g2.setClip(borderRect); area.draw(g2); g2.setStroke(stroke); for(Path p : area.paths){ if(p.getEnemysInPath() != null){ for(Enemy enemy : p.getEnemysInPath()){ enemy.draw(g2); } } } if(player != null) player.draw(g2); }catch(Exception e){}; } @Override public void buttonPressed(ButtonEvent e) { // int index = player.getIndex(); Path currentPath = area.paths.get(player.getIndex()); if (!currentPath.getEnemysInPath().isEmpty()) { Enemy ce = currentPath.getEnemysInPath().getFirst(); if (ce.isClickable()) { if (ce.getColor().equals(e.getButton().getColor())) { currentScore += ce.getTimeLeftToClick(); currentPath.getEnemysInPath().remove(ce); } } } } @Override public void buttonReleased(ButtonEvent e) { } @Override public void onJoystickMoved(JoystickEvent e) { switch(e.getJoystick().getPos()){ case CENTER: break; case DOWN: player.setIndex(4); break; case DOWN_LEFT: player.setIndex(5); break; case DOWN_RIGHT: player.setIndex(3); break; case LEFT: player.setIndex(6); break; case RIGHT: player.setIndex(2); break; case UP: player.setIndex(0); break; case UP_LEFT: player.setIndex(7); break; case UP_RIGHT: player.setIndex(1); break; default: break; } } public void addEnemy(int pathID,Color color){ Path path = area.paths.get(pathID); Enemy e = new Enemy(pathID,1,color,path); path.getEnemysInPath().addLast(e); } }