package model.gameState; import image.Images; import image.Images.ImageType; import java.awt.Color; import java.awt.Font; import java.awt.GradientPaint; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import control.joystick.JoystickEvent; import model.SongHandler; import control.GameStateManager; import control.GameStateManager.State; import control.button.ButtonEvent; public class TitleState extends GameState { BufferedImage pressStart = Images.getImage(ImageType.pressstart); BufferedImage colorStrike = Images.getImage(ImageType.colorstrike); BufferedImage background = Images.getImage(ImageType.background); int index = 0; int varx = 0; int frame; public TitleState(GameStateManager gsm, SongHandler sh){ super(gsm, sh); } @Override public void init() { // TODO Auto-generated method stub } @Override public void update(float factor) { frame++; } @Override public void draw(Graphics2D g2) { g2.setColor(new Color(1,1,1, 0.3f)); g2.fillRect(0,0,1280,1024); g2.setColor(new Color(0,1,0, 0.7f)); g2.fillRect(0,0,100,1024); g2.setColor(new Color(1,1,0, 0.7f)); g2.fillRect(100,0,100,1024); g2.setColor(new Color(1,0,0, 0.7f)); g2.fillRect(200,0,100,1024); g2.setColor(new Color(0,1,0, 0.7f)); g2.fillRect(1180,0,100,1024); g2.setColor(new Color(1,1,0, 0.7f)); g2.fillRect(1080,0,100,1024); g2.setColor(new Color(1,0,0, 0.7f)); g2.fillRect(980,0,100,1024); GradientPaint gp = new GradientPaint(300, 0, new Color(0,0,1, 0.6f),980,1024 ,new Color(0,0,1, 0.2f)); g2.setPaint(gp); g2.fillRect(300, 0, 680, 1024); g2.translate(640, 512); int image_x = ((frame / 6) % 6) * 49; BufferedImage subImg = pressStart.getSubimage(image_x, 0, 49, 26); g2.drawImage(subImg, - 25*5, 200, 49*5, 26*5, null); Font textFont = new Font("OCR A Extended", Font.BOLD, 15); g2.setFont(textFont); g2.setColor(Color.WHITE); g2.drawString("�2015 Team Hamtaro", - 18*5, 500); g2.setColor(Color.RED); Font textFont2 = new Font("OCR A Extended", Font.BOLD, 130); g2.setFont(textFont2); g2.drawString("Color", -215, -300); g2.drawString("Strike", -250, -170); } @Override public void buttonPressed(ButtonEvent e) { switch(e.getButton().getButtonID()){ case 0: //gsm.next(); gsm.setState(State.MENU_STATE); break; } } @Override public void buttonReleased(ButtonEvent e) { } @Override public void onJoystickMoved(JoystickEvent e) { // TODO Auto-generated method stub } }