package model.gameState; import java.awt.BasicStroke; import java.awt.Color; import java.awt.Graphics2D; import java.awt.Stroke; import java.awt.geom.Rectangle2D; import java.util.Iterator; import model.SongHandler; import model.drawObjects.Enemy; import model.drawObjects.Player; import model.objects.InfoPanel; import model.objects.Path; import model.objects.PlayArea; import audio.ObjectInstance; import control.GameStateManager; import control.button.ButtonEvent; import control.joystick.JoystickEvent; public class PlayState extends GameState { public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0, 1024, 1024); private PlayArea area; private InfoPanel infoPanel; private Player player; private Stroke stroke; public static int sizeOfEnemy = 40; public static int currentScore = 0; public static int lifePoints = 100; private long oldProgress = 0; public PlayState(GameStateManager gsm, SongHandler sh) { super(gsm, sh); infoPanel = new InfoPanel(0, 0); area = new PlayArea(256, 1024, 1024, 125); // for(int index = 0; index < 8; index++){ // addEnemy(index, GameModel.colors[index % 6]); // } // player = new Player(1280 - 1024 + 1024 / 2, 1024 / 2); stroke = new BasicStroke(sizeOfEnemy, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND); } @Override public void init() { sh.stop(); sh.play(); // System.out.println("Diff" + // sh.getCurrentSongInstance().getDifficulty()); } @Override public void update(float factor) { player.update(factor); for (Path path : area.paths) { Iterator enemyIterator = path.getEnemysInPath().iterator(); while (enemyIterator.hasNext()) { Enemy e = enemyIterator.next(); if(e.getDistanceFromStart() > Enemy.distanceToOctagon+(sizeOfEnemy*1.5)){ enemyIterator.remove(); } e.update(factor); } } infoPanel.updateIPanel(); long progress = (long) ((sh.getProgress() / 1000) + (Enemy.secondsToEnd * 1000)); for (ObjectInstance ob : sh.getCurrentSongInstance().getBetween( oldProgress, progress)) { Path p = area.paths.get(ob.getDirection()); p.addEnemy(ob.getColor(), ob.getDirection(), (int) ob.getLength()); } oldProgress = progress; } @Override public void draw(Graphics2D g2) { try { infoPanel.draw(g2); g2.setClip(borderRect); area.draw(g2); g2.setStroke(stroke); for (Path p : area.paths) { if (p.getEnemysInPath() != null) { for (Enemy enemy : p.getEnemysInPath()) { enemy.draw(g2); } } } if (player != null) player.draw(g2); } catch (Exception e) { } ; } @Override public void buttonPressed(ButtonEvent e) { Iterator enemysInPath = area.paths.get(player.getIndex()).getEnemysInPath().iterator(); while(enemysInPath.hasNext()){ Enemy enemy = enemysInPath.next(); if(enemy.getDistanceFromStart() > Enemy.distanceToOctagon || enemy.getDistanceFromStart() > Enemy.distanceToOctagon+sizeOfEnemy) { if(e.getButton().getColor().equals(enemy.getColor())) { currentScore += enemy.getDistanceFromStart() - Enemy.distanceToOctagon; enemysInPath.remove(); } } } } @Override public void buttonReleased(ButtonEvent e) { } @Override public void onJoystickMoved(JoystickEvent e) { switch (e.getJoystick().getPos()) { case CENTER: break; case DOWN: player.setIndex(4); break; case DOWN_LEFT: player.setIndex(5); break; case DOWN_RIGHT: player.setIndex(3); break; case LEFT: player.setIndex(6); break; case RIGHT: player.setIndex(2); break; case UP: player.setIndex(0); break; case UP_LEFT: player.setIndex(7); break; case UP_RIGHT: player.setIndex(1); break; default: break; } } public void addEnemy(int pathID, Color color) { Path path = area.paths.get(pathID); Enemy e = new Enemy(pathID, 1, color, path); path.getEnemysInPath().addLast(e); } }