PlayState.java 4.9 KB

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  1. package model.gameState;
  2. import java.awt.BasicStroke;
  3. import java.awt.Color;
  4. import java.awt.Graphics2D;
  5. import java.awt.Stroke;
  6. import java.awt.geom.Rectangle2D;
  7. import java.util.Iterator;
  8. import model.SongHandler;
  9. import model.drawObjects.Enemy;
  10. import model.drawObjects.Player;
  11. import model.objects.InfoPanel;
  12. import model.objects.Path;
  13. import model.objects.PlayArea;
  14. import audio.ButtonInstance;
  15. import audio.ObjectInstance;
  16. import control.GameStateManager;
  17. import control.GameStateManager.State;
  18. import control.button.Button;
  19. import control.button.ButtonEvent;
  20. import control.button.ButtonHandler;
  21. import control.joystick.JoystickEvent;
  22. public class PlayState extends GameState {
  23. public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0, 1024, 1024);
  24. private PlayArea area;
  25. private InfoPanel infoPanel;
  26. private Player player;
  27. private Stroke stroke;
  28. public static int sizeOfEnemy = 40;
  29. public static int currentScore = 0;
  30. public static int comboScore = 0;
  31. public static double lifePoints = 100;
  32. private long oldProgress = 0;
  33. public PlayState(GameStateManager gsm, SongHandler sh) {
  34. super(gsm, sh);
  35. infoPanel = new InfoPanel(0, 0);
  36. area = new PlayArea(256, 1024, 1024, 125);
  37. player = new Player(1280 - 1024 + 1024 / 2, 1024 / 2);
  38. stroke = new BasicStroke(sizeOfEnemy, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
  39. }
  40. @Override
  41. public void init() {
  42. lifePoints = 100;
  43. currentScore = 0;
  44. comboScore = 0;
  45. oldProgress = 0 ;
  46. try {
  47. Thread.sleep(2000);
  48. } catch (InterruptedException e) {
  49. e.printStackTrace();
  50. }
  51. sh.play();
  52. for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
  53. Button b = ButtonHandler.getButton(i);
  54. b.setColor(Color.BLACK);
  55. }
  56. ButtonHandler.getButton(1).setColor(sh.getCurrentSongInstance().getButtons().get(0).getColor());
  57. }
  58. @Override
  59. public void update(float factor) {
  60. long progress = (long) ((sh.getProgress() / 1000) + (Enemy.secondsToEnd * 1000));
  61. for (ButtonInstance bu : sh.getCurrentSongInstance().getButtonsBetween(oldProgress, progress)) {
  62. Button b = ButtonHandler.getButton(bu.getButtonID());
  63. b.setColor(bu.getColor());
  64. }
  65. for (ObjectInstance ob : sh.getCurrentSongInstance().getObjectsBetween(oldProgress, progress)) {
  66. Path p = area.paths.get(ob.getDirection());
  67. p.addEnemy(ob.getColor(), ob.getDirection(), (int) ob.getLength());
  68. }
  69. oldProgress = progress;
  70. player.update(factor);
  71. for (Path path : area.paths) {
  72. Iterator<Enemy> enemyIterator = path.getEnemysInPath().iterator();
  73. while (enemyIterator.hasNext()) {
  74. Enemy e = enemyIterator.next();
  75. if (e.getDistanceFromStart() > Enemy.distanceToOctagon + (sizeOfEnemy * 1.5)) {
  76. enemyIterator.remove();
  77. lifePoints -= 5;
  78. comboScore /= 2;
  79. }
  80. e.update(factor);
  81. }
  82. }
  83. lifePoints -= 0.002 * factor;
  84. if(lifePoints <= 0)
  85. gsm.setState(State.MENU_STATE);
  86. if(comboScore >= 100)
  87. {
  88. comboScore = 0;
  89. currentScore += 500;
  90. }
  91. infoPanel.updateIPanel();
  92. }
  93. @Override
  94. public void draw(Graphics2D g2) {
  95. try {
  96. infoPanel.draw(g2);
  97. g2.setClip(borderRect);
  98. area.draw(g2);
  99. g2.setStroke(stroke);
  100. for (Path p : area.paths) {
  101. if (p.getEnemysInPath() != null) {
  102. for (Enemy enemy : p.getEnemysInPath()) {
  103. enemy.draw(g2);
  104. }
  105. }
  106. }
  107. if (player != null)
  108. player.draw(g2);
  109. } catch (Exception e) {
  110. }
  111. }
  112. @Override
  113. public void buttonPressed(ButtonEvent e) {
  114. boolean notHit = true;
  115. Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex()).getEnemysInPath().iterator();
  116. while (enemysInPath.hasNext()) {
  117. Enemy enemy = enemysInPath.next();
  118. if (enemy.getDistanceFromStart() > Enemy.distanceToOctagon || enemy.getDistanceFromStart() > Enemy.distanceToOctagon + sizeOfEnemy) {
  119. if (e.getButton().getColor().equals(enemy.getColor())) {
  120. currentScore += enemy.getDistanceFromStart() - Enemy.distanceToOctagon;
  121. comboScore += 5;
  122. lifePoints = Math.min(lifePoints+10, 100);
  123. enemysInPath.remove();
  124. notHit = false;
  125. break;
  126. }
  127. }
  128. }
  129. if(notHit)
  130. {
  131. if(area.paths.get(player.getIndex()).getEnemysInPath().size() > 0)
  132. {
  133. lifePoints -= 1.5;
  134. }
  135. }
  136. if(e.getButton().getButtonID() == 0)
  137. {
  138. gsm.setState(State.MENU_STATE);
  139. }
  140. }
  141. @Override
  142. public void buttonReleased(ButtonEvent e) {
  143. }
  144. @Override
  145. public void onJoystickMoved(JoystickEvent e) {
  146. switch (e.getJoystick().getPos()) {
  147. case CENTER:
  148. break;
  149. case DOWN:
  150. player.setIndex(4);
  151. break;
  152. case DOWN_LEFT:
  153. player.setIndex(5);
  154. break;
  155. case DOWN_RIGHT:
  156. player.setIndex(3);
  157. break;
  158. case LEFT:
  159. player.setIndex(6);
  160. break;
  161. case RIGHT:
  162. player.setIndex(2);
  163. break;
  164. case UP:
  165. player.setIndex(0);
  166. break;
  167. case UP_LEFT:
  168. player.setIndex(7);
  169. break;
  170. case UP_RIGHT:
  171. player.setIndex(1);
  172. break;
  173. default:
  174. break;
  175. }
  176. }
  177. public void addEnemy(int pathID, Color color) {
  178. Path path = area.paths.get(pathID);
  179. Enemy e = new Enemy(pathID, 1, color, path);
  180. path.getEnemysInPath().addLast(e);
  181. }
  182. }