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- package control;
- import java.awt.event.ActionEvent;
- import java.awt.event.ActionListener;
- import java.awt.event.KeyEvent;
- import java.awt.event.KeyListener;
- import java.awt.event.MouseEvent;
- import java.awt.event.MouseListener;
- import java.awt.event.WindowEvent;
- import java.awt.event.WindowFocusListener;
- import javax.swing.Timer;
- import model.GameModel;
- import view.GameView;
- public class GameControl implements MouseListener, KeyListener, WindowFocusListener, ActionListener{
-
- GameModel model;
- GameView view;
- Timer update;
-
- public GameControl(GameModel model, GameView view)
- {
- this.model = model;
- this.view = view;
- update = new Timer(1000/10, this);
- update.start();
- }
- public void keyPressed(KeyEvent e) {}
- public void keyReleased(KeyEvent e) {
- if(e.getKeyCode() == KeyEvent.VK_ESCAPE)
- {
- System.exit(0);
- }
- }
- public void keyTyped(KeyEvent e) {}
- public void mouseClicked(MouseEvent e) {}
- public void mouseEntered(MouseEvent e) {}
- public void mouseExited(MouseEvent e) {}
- public void mousePressed(MouseEvent e) {}
- public void mouseReleased(MouseEvent e) {}
- public void windowGainedFocus(WindowEvent e) {}
- public void windowLostFocus(WindowEvent e) {}
- @Override
- public void actionPerformed(ActionEvent e) {
- model.update();
- }
- }
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