MenuState.java 12 KB

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  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.AlphaComposite;
  5. import java.awt.Color;
  6. import java.awt.Font;
  7. import java.awt.GradientPaint;
  8. import java.awt.Graphics2D;
  9. import java.awt.Polygon;
  10. import java.awt.RenderingHints;
  11. import java.awt.Transparency;
  12. import java.awt.image.BufferedImage;
  13. import java.awt.image.VolatileImage;
  14. import java.util.ArrayList;
  15. import java.util.Date;
  16. import java.util.List;
  17. import model.GameModel;
  18. import model.SongHandler;
  19. import model.objects.DifficultyButton;
  20. import model.objects.Highscore;
  21. import model.objects.MenuButton;
  22. import audio.Song;
  23. import audio.SongInstance;
  24. import audio.sorting.SortALPHA;
  25. import audio.sorting.SortPLAYED;
  26. import control.GameStateManager;
  27. import control.GameStateManager.State;
  28. import control.button.ButtonEvent;
  29. import control.button.ButtonHandler;
  30. import control.joystick.Joystick;
  31. import control.joystick.JoystickEvent;
  32. import data.io.SQLConnector;
  33. public class MenuState extends GameState {
  34. private ArrayList<MenuButton> buttons;
  35. private ArrayList<DifficultyButton> buttons2;
  36. private int selected, oldselected;
  37. private List<Song> songs;
  38. SQLConnector sql = new SQLConnector();
  39. private int animationcounter;
  40. private boolean subscreen, startanimation;
  41. private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
  42. int yPosDiffButton = 900;
  43. private int difSelect=0;
  44. Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
  45. Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
  46. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  47. int index = 0;
  48. int kleurButton1 = 0;
  49. int kleurButton2 = 1;
  50. int kleurButton3 = 2;
  51. int kleurButton4 = 3;
  52. int kleurButton5 = 4;
  53. public MenuState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
  54. super(gsm, sh, sql);
  55. buttons = new ArrayList<MenuButton>();
  56. buttons2 = new ArrayList<DifficultyButton>();
  57. this.songs = sh.getSongs();
  58. startanimation = true;
  59. subscreen = false;
  60. generateMainScreenBackground();
  61. generateSubScreenBackground();
  62. }
  63. @Override
  64. public void init() {
  65. if(subscreen)
  66. {
  67. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  68. ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
  69. }
  70. else
  71. {
  72. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  73. ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
  74. ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
  75. }
  76. }
  77. @Override
  78. public void update(float factor) {
  79. if(startanimation){
  80. buttonInAnimation(animationcounter);
  81. if(animationcounter == 5){
  82. startanimation = false;
  83. }
  84. }else if(subscreen){
  85. nextScreen();
  86. }else{
  87. previousScreen();
  88. }
  89. if(selected != oldselected){
  90. for(int i = 0; i < buttons.size(); i++){
  91. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  92. }
  93. oldselected = selected;
  94. buttons2.clear();
  95. int instanceNr = 0;
  96. for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
  97. if(sh.getCurrentSong().getSongs().size() == 0)
  98. continue;
  99. SongInstance si = sh.getCurrentSong().getSongs().get(i-1);
  100. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  101. instanceNr += 100;
  102. }
  103. }
  104. index++;
  105. }
  106. @Override
  107. public void draw(Graphics2D g2) {
  108. buttons.clear();
  109. buttons.add(new MenuButton(400,250,GameModel.colors[kleurButton1],selectedToSong(selected-2)));
  110. buttons.add(new MenuButton(400,390,GameModel.colors[kleurButton2],selectedToSong(selected-1)));
  111. buttons.add(new MenuButton(360,525,920,80,GameModel.colors[kleurButton3],selectedToSong(selected)));
  112. buttons.add(new MenuButton(400,670,GameModel.colors[kleurButton4],selectedToSong(selected+1)));
  113. buttons.add(new MenuButton(400,810,GameModel.colors[kleurButton5],selectedToSong(selected+2)));
  114. buttons.get(2).setSelected(true);
  115. g2.setColor(Color.BLACK);
  116. Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
  117. g2.setFont(textFont2);
  118. if(!subscreen) {
  119. g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
  120. for(MenuButton b:buttons){
  121. b.draw(g2);
  122. }
  123. }
  124. if(subscreen) {
  125. g2.drawImage(subScreenBackground,0,0,1280,1024,null);
  126. g2.drawImage(subScreenForeground,0,0,1280,1024,null);
  127. index%=25;
  128. int y = (index/5)*75;
  129. int x = (index%5)*75;
  130. g2.drawImage(aanwijzers.getSubimage(x, y, 75, 75), 825,900 - difSelect*100,75,75,null);
  131. }
  132. }
  133. @Override
  134. public void buttonPressed(ButtonEvent e) {
  135. if(subscreen){ //Screen for Song details
  136. if(e.getButton().getButtonID() == 2){
  137. subscreen = false;
  138. gsm.init();
  139. }
  140. if(e.getButton().getButtonID() == 1){
  141. sh.close();
  142. gsm.setState(control.GameStateManager.State.PLAY_STATE);
  143. }
  144. }else{ //Screen for selecting song
  145. if(e.getButton().getButtonID() == 1){
  146. subscreen = true;
  147. gsm.init();
  148. generateSubScreenForeground();
  149. }else if(e.getButton().getButtonID() == 5){
  150. sh.sort(new SortALPHA());
  151. oldselected = 1;
  152. selected = 0;
  153. }else if(e.getButton().getButtonID() == 6){
  154. sh.sort(new SortPLAYED());
  155. oldselected = 1;
  156. selected = 0;
  157. }
  158. }
  159. if(e.getButton().getButtonID() == 0)
  160. {
  161. gsm.setState(State.TITLE_STATE);
  162. }
  163. }
  164. @Override
  165. public void buttonReleased(ButtonEvent e) {
  166. }
  167. @Override
  168. public void onJoystickMoved(JoystickEvent e) {
  169. if(subscreen){
  170. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  171. difSelect--;
  172. if(difSelect < 0){
  173. difSelect += buttons2.size();
  174. }
  175. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  176. difSelect++;
  177. if(difSelect > buttons2.size()-1){
  178. difSelect = 0;
  179. }
  180. // System.out.println(difSelect);
  181. }
  182. sh.set(sh.getCurrentSong().getSongs().get(difSelect));
  183. generateSubScreenForeground();
  184. }else{ //Screen for selecting song
  185. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  186. selected++;
  187. kleurButton1++;
  188. kleurButton1 %= 6;
  189. kleurButton2++;
  190. kleurButton2 %= 6;
  191. kleurButton3++;
  192. kleurButton3 %= 6;
  193. kleurButton4++;
  194. kleurButton4 %= 6;
  195. kleurButton5++;
  196. kleurButton5 %= 6;
  197. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  198. selected--;
  199. kleurButton1--;
  200. if(kleurButton1 < 0){
  201. kleurButton1 = 5;
  202. }
  203. kleurButton2--;
  204. if(kleurButton2 < 0){
  205. kleurButton2 = 5;
  206. }
  207. kleurButton3--;
  208. if(kleurButton3 < 0){
  209. kleurButton3 = 5;
  210. }
  211. kleurButton4--;
  212. if(kleurButton4 < 0){
  213. kleurButton4 = 5;
  214. }
  215. kleurButton5--;
  216. if(kleurButton5 < 0){
  217. kleurButton5 = 5;
  218. }
  219. }
  220. sh.set(songs.indexOf(selectedToSong(selected)));
  221. sh.play();
  222. }
  223. }
  224. public void generateMainScreenBackground(){
  225. mainScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  226. Graphics2D g2 = mainScreenBackground.createGraphics();
  227. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  228. g2.setRenderingHints(rh);
  229. g2.setFont(textFont);
  230. g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  231. g2.fillRect(0, 0, 1280, 1024);
  232. g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  233. Polygon triangle2 = new Polygon();
  234. triangle2.addPoint(0, 0);
  235. triangle2.addPoint(0, 1024/4+50);
  236. triangle2.addPoint(1280/2+50, 0);
  237. g2.fillPolygon(triangle2);
  238. g2.setColor(Color.ORANGE);
  239. Polygon triangle = new Polygon();
  240. triangle.addPoint(0, 0);
  241. triangle.addPoint(0, 1024/4);
  242. triangle.addPoint(1280/2, 0);
  243. g2.fillPolygon(triangle);
  244. g2.setColor(Color.BLACK);
  245. g2.drawString("Main Menu", 32, 60);
  246. g2.setFont(textFontSmall);
  247. //select
  248. g2.setColor(GameModel.colors[0]);
  249. g2.fillOval(20, 900, 30, 30);
  250. g2.drawString("Play", 55, 920);
  251. //letters
  252. g2.setColor(GameModel.colors[1]);
  253. g2.fillOval(20, 940, 30, 30);
  254. g2.drawString("A-Z", 55, 960);
  255. //most played
  256. g2.setColor(GameModel.colors[4]);
  257. g2.fillOval(20, 980, 30, 30);
  258. g2.drawString("Most Played", 55, 1000);
  259. g2.dispose();
  260. mainScreenBackground.createGraphics();
  261. }
  262. public void generateSubScreenBackground(){
  263. subScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  264. Graphics2D g2 = subScreenBackground.createGraphics();
  265. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  266. g2.setRenderingHints(rh);
  267. g2.setColor(Color.BLACK);
  268. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  269. g2.setPaint(gp3);
  270. g2.fillRect(0, 0, 1280, 1024);
  271. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  272. g2.setPaint(gp4);
  273. g2.fillRect(0,128,1280,25);
  274. g2.setColor(Color.ORANGE);
  275. g2.fillRect(0, 0, 1280, 1024/8);
  276. g2.setColor(Color.BLACK);
  277. g2.dispose();
  278. subScreenBackground.createGraphics();
  279. }
  280. public void generateSubScreenForeground(){
  281. subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
  282. Graphics2D g2 = subScreenForeground.createGraphics();
  283. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  284. g2.setComposite(AlphaComposite.DstOut);
  285. g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
  286. g2.setComposite(AlphaComposite.SrcOver);
  287. g2.setRenderingHints(rh);
  288. g2.setColor(Color.BLACK);
  289. g2.setFont(textFont);
  290. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  291. List<Highscore> highscores = sql.getHighscore(selectedToSong(selected), sh.getCurrentSong().getSongs().get(difSelect));
  292. List<Highscore> dailyHighs = new ArrayList<Highscore>();
  293. int highest = 0;
  294. int oldHighest = 0;
  295. Date date = new Date();
  296. int time = date.getDay();
  297. int dailyHighest = 0;
  298. int oldDailyHighest = 0;
  299. String name = "";
  300. String dailyName = "";
  301. for(Highscore h:highscores){
  302. oldHighest = h.getScore();
  303. if(oldHighest > highest){
  304. highest = oldHighest;
  305. name = h.getName();
  306. }
  307. if(time == h.getDate().getDay())
  308. dailyHighs.add(h);
  309. for(int i = 0; i < dailyHighs.size(); i ++){
  310. oldDailyHighest = dailyHighs.get(i).getDate().getDay();
  311. if(oldDailyHighest > dailyHighest){
  312. dailyHighest = oldDailyHighest;
  313. dailyName = h.getName();
  314. }
  315. }
  316. }
  317. g2.setColor(Color.WHITE);
  318. g2.drawString("Author: " + selectedToSong(selected).getAuthor(), 30, 200);
  319. g2.drawString("Overall Highscore: " + highest , 30, 300);
  320. g2.drawString("Overall Highscore by: " + name, 30, 400);
  321. g2.drawString("Daily Highscore: " + dailyHighest, 30, 500);
  322. g2.drawString("Daily Highscore by: : " + dailyName, 30, 600);
  323. for(DifficultyButton b : buttons2){
  324. b.draw(g2);
  325. }
  326. g2.setFont(textFontSmall);
  327. //play song
  328. g2.setColor(GameModel.colors[0]);
  329. g2.fillOval(20, 860, 30, 30);
  330. g2.drawString("Play", 55, 880);
  331. //back
  332. g2.setColor(GameModel.colors[2]);
  333. g2.fillOval(20, 900, 30, 30);
  334. g2.drawString("Back", 55, 920);
  335. //up
  336. g2.setColor(Color.BLACK);
  337. Polygon p = new Polygon();
  338. p.addPoint(35, 940);
  339. p.addPoint(20, 960);
  340. p.addPoint(50, 960);
  341. g2.fillPolygon(p);
  342. g2.drawString("Up", 55, 960);
  343. //down
  344. Polygon p2 = new Polygon();
  345. p2.addPoint(35, 1000);
  346. p2.addPoint(20, 980);
  347. p2.addPoint(50, 980);
  348. g2.fillPolygon(p2);
  349. g2.drawString("Down", 55, 1000);
  350. g2.dispose();
  351. subScreenForeground.createGraphics();
  352. }
  353. public void buttonInAnimation(int button){
  354. if(button >= 0 && button < buttons.size() ){
  355. buttons.get(button).setX(buttons.get(button).getX()+40);
  356. if(buttons.get(button).getX() >= 320){
  357. animationcounter++;
  358. }
  359. if(buttons.get(button).getX() >= -200){
  360. buttonInAnimation(button+1);
  361. }
  362. }
  363. }
  364. public void nextScreen(){
  365. if(buttons.get(0).getX() > -700){
  366. for(MenuButton b:buttons){
  367. b.setX(b.getX()-100);
  368. }
  369. }
  370. }
  371. public void previousScreen(){
  372. if(buttons.get(0).getX() < 300){
  373. for(MenuButton b:buttons){
  374. b.setX(b.getX()+100);
  375. }
  376. }
  377. }
  378. public Song selectedToSong(int s){
  379. s %= songs.size();
  380. if(s < 0){
  381. return songs.get(songs.size()+s);
  382. }else{
  383. return songs.get(s);
  384. }
  385. }
  386. }