MenuState.java 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.Color;
  5. import java.awt.Graphics2D;
  6. import java.util.ArrayList;
  7. import model.SongHandler;
  8. import model.objects.MenuButton;
  9. import control.GameStateManager;
  10. import control.GameStateManager.State;
  11. import control.button.ButtonEvent;
  12. import control.joystick.Joystick;
  13. import control.joystick.JoystickEvent;
  14. public class MenuState extends GameState {
  15. int frame = 0;
  16. int maxFrames = 2560;
  17. int animationcounter;
  18. ArrayList<MenuButton> buttons;
  19. int selected;
  20. public MenuState(GameStateManager gsm, SongHandler sh) {
  21. super(gsm, sh);
  22. buttons = new ArrayList<MenuButton>();
  23. buttons.add(new MenuButton(-600, 50,1.7, "Quick play", 0, Color.green));
  24. buttons.add(new MenuButton(-600, 150, 1.7, "Pick song", 10, new Color(60,60,255)));
  25. buttons.add(new MenuButton(-600, 250, 1.7, "Best played", 20, Color.red));
  26. buttons.add(new MenuButton(-600, 350, 1.7, "Last played", 30, Color.yellow));
  27. }
  28. @Override
  29. public void init() {
  30. // TODO Auto-generated method stub
  31. sh.play(true);
  32. }
  33. @Override
  34. public void update(float factor) {
  35. buttonInAnimation(animationcounter);
  36. for(MenuButton b:buttons){
  37. b.update();
  38. }
  39. frame++;
  40. }
  41. @Override
  42. public void draw(Graphics2D g2) {
  43. g2.drawImage(Images.getImage(ImageType.background), -640 -((frame * 4) % maxFrames), 0, 5120, 1024, null);
  44. for(MenuButton b:buttons){
  45. b.draw(g2);
  46. }
  47. }
  48. @Override
  49. public void buttonPressed(ButtonEvent e) {
  50. if(e.getButton().getButtonID() == 1){
  51. for(MenuButton b:buttons){
  52. if(b.isSelected()){
  53. gsm.setState(State.PLAY_STATE);
  54. }
  55. }
  56. }
  57. }
  58. @Override
  59. public void buttonReleased(ButtonEvent e) {
  60. }
  61. @Override
  62. public void onJoystickMoved(JoystickEvent e) {
  63. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  64. selected++;
  65. selected %= buttons.size();
  66. for(int i = 0; i < buttons.size(); i++){
  67. if(selected == i){
  68. buttons.get(i).setSelected(true);
  69. }else{
  70. buttons.get(i).setSelected(false);
  71. }
  72. }
  73. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  74. selected--;
  75. if(selected < 0) selected = buttons.size()-1;
  76. for(int i = 0; i < buttons.size(); i++){
  77. if(selected == i){
  78. buttons.get(i).setSelected(true);
  79. }else{
  80. buttons.get(i).setSelected(false);
  81. }
  82. }
  83. }
  84. }
  85. public void buttonInAnimation(int button){
  86. if(button >= 0 && button < buttons.size() ){
  87. buttons.get(button).setX(buttons.get(button).getX()+40);
  88. if(buttons.get(button).getX() >= 320){
  89. animationcounter++;
  90. }
  91. if(buttons.get(button).getX() >= -200){
  92. buttonInAnimation(button+1);
  93. }
  94. }
  95. }
  96. }