MenuState.java 10.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359
  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.AlphaComposite;
  5. import java.awt.Color;
  6. import java.awt.Font;
  7. import java.awt.GradientPaint;
  8. import java.awt.Graphics2D;
  9. import java.awt.Polygon;
  10. import java.awt.RenderingHints;
  11. import java.awt.Transparency;
  12. import java.awt.image.BufferedImage;
  13. import java.awt.image.VolatileImage;
  14. import java.util.ArrayList;
  15. import java.util.List;
  16. import model.GameModel;
  17. import model.SongHandler;
  18. import model.objects.DifficultyButton;
  19. import model.objects.MenuButton;
  20. import audio.Song;
  21. import audio.SongInstance;
  22. import audio.sorting.SortALPHA;
  23. import audio.sorting.SortPLAYED;
  24. import control.GameStateManager;
  25. import control.button.ButtonEvent;
  26. import control.button.ButtonHandler;
  27. import control.joystick.Joystick;
  28. import control.joystick.JoystickEvent;
  29. public class MenuState extends GameState {
  30. private ArrayList<MenuButton> buttons;
  31. private ArrayList<DifficultyButton> buttons2;
  32. private int selected, oldselected;
  33. private List<Song> songs;
  34. private int animationcounter;
  35. private boolean subscreen, startanimation;
  36. private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
  37. int yPosDiffButton = 900;
  38. private int difSelect=0;
  39. Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
  40. Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
  41. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  42. int index = 0;
  43. public MenuState(GameStateManager gsm, SongHandler sh) {
  44. super(gsm, sh);
  45. buttons = new ArrayList<MenuButton>();
  46. buttons2 = new ArrayList<DifficultyButton>();
  47. this.songs = sh.getSongs();
  48. startanimation = true;
  49. subscreen = false;
  50. buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
  51. buttons.add(new MenuButton(-600, 150, 1.7, 10, Color.BLUE, selectedToSong(selected-1)));
  52. buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
  53. buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
  54. buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
  55. buttons.get(2).setSelected(true);
  56. generateMainScreenBackground();
  57. generateSubScreenBackground();
  58. }
  59. @Override
  60. public void init() {
  61. if(subscreen)
  62. {
  63. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  64. ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
  65. }
  66. else
  67. {
  68. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  69. ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
  70. ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
  71. }
  72. }
  73. @Override
  74. public void update(float factor) {
  75. if(startanimation){
  76. buttonInAnimation(animationcounter);
  77. if(animationcounter == 5){
  78. startanimation = false;
  79. }
  80. }else if(subscreen){
  81. nextScreen();
  82. }else{
  83. previousScreen();
  84. }
  85. for(MenuButton b:buttons){
  86. b.update();
  87. }
  88. if(selected != oldselected){
  89. for(int i = 0; i < buttons.size(); i++){
  90. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  91. }
  92. oldselected = selected;
  93. buttons2.clear();
  94. int instanceNr = 0;
  95. for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
  96. if(sh.getCurrentSong().getSongs().size() == 0)
  97. continue;
  98. SongInstance si = sh.getCurrentSong().getSongs().get(i-1);
  99. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  100. instanceNr += 100;
  101. }
  102. }
  103. index++;
  104. }
  105. @Override
  106. public void draw(Graphics2D g2) {
  107. if(!subscreen) {
  108. g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
  109. for(MenuButton b:buttons){
  110. b.draw(g2);
  111. }
  112. }
  113. if(subscreen) {
  114. g2.drawImage(subScreenBackground,0,0,1280,1024,null);
  115. g2.drawImage(subScreenForeground,0,0,1280,1024,null);
  116. index%=25;
  117. int y = (index/5)*75;
  118. int x = (index%5)*75;
  119. g2.drawImage(aanwijzers.getSubimage(x, y, 75, 75), 825,900 - difSelect*100,75,75,null);
  120. }
  121. }
  122. @Override
  123. public void buttonPressed(ButtonEvent e) {
  124. if(subscreen){ //Screen for Song details
  125. if(e.getButton().getButtonID() == 2){
  126. subscreen = false;
  127. gsm.init();
  128. }
  129. if(e.getButton().getButtonID() == 1){
  130. sh.close();
  131. gsm.setState(control.GameStateManager.State.PLAY_STATE);
  132. }
  133. }else{ //Screen for selecting song
  134. if(e.getButton().getButtonID() == 1){
  135. subscreen = true;
  136. gsm.init();
  137. generateSubScreenForeground();
  138. }else if(e.getButton().getButtonID() == 5){
  139. sh.sort(new SortALPHA());
  140. oldselected = 1;
  141. selected = 0;
  142. }else if(e.getButton().getButtonID() == 6){
  143. sh.sort(new SortPLAYED());
  144. oldselected = 1;
  145. selected = 0;
  146. }
  147. }
  148. }
  149. @Override
  150. public void buttonReleased(ButtonEvent e) {
  151. }
  152. @Override
  153. public void onJoystickMoved(JoystickEvent e) {
  154. if(subscreen){
  155. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  156. difSelect--;
  157. if(difSelect < 0){
  158. difSelect += buttons2.size();
  159. }
  160. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  161. difSelect++;
  162. if(difSelect > buttons2.size()-1){
  163. difSelect = 0;
  164. }
  165. }
  166. sh.set(sh.getCurrentSong().getSongs().get(difSelect));
  167. generateSubScreenForeground();
  168. }else{ //Screen for selecting song
  169. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  170. selected++;
  171. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  172. selected--;
  173. }
  174. sh.set(songs.indexOf(selectedToSong(selected)));
  175. sh.play();
  176. }
  177. }
  178. public void generateMainScreenBackground(){
  179. mainScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  180. Graphics2D g2 = mainScreenBackground.createGraphics();
  181. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  182. g2.setRenderingHints(rh);
  183. g2.setFont(textFont);
  184. g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  185. g2.fillRect(0, 0, 1280, 1024);
  186. g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  187. Polygon triangle2 = new Polygon();
  188. triangle2.addPoint(0, 0);
  189. triangle2.addPoint(0, 1024/4+50);
  190. triangle2.addPoint(1280/2+50, 0);
  191. g2.fillPolygon(triangle2);
  192. g2.setColor(Color.ORANGE);
  193. Polygon triangle = new Polygon();
  194. triangle.addPoint(0, 0);
  195. triangle.addPoint(0, 1024/4);
  196. triangle.addPoint(1280/2, 0);
  197. g2.fillPolygon(triangle);
  198. g2.setColor(Color.BLACK);
  199. g2.drawString("Main Menu", 32, 60);
  200. g2.setFont(textFontSmall);
  201. //select
  202. g2.setColor(GameModel.colors[0]);
  203. g2.fillOval(20, 900, 30, 30);
  204. g2.drawString("Play", 55, 920);
  205. //letters
  206. g2.setColor(GameModel.colors[1]);
  207. g2.fillOval(20, 940, 30, 30);
  208. g2.drawString("A-Z", 55, 960);
  209. //most played
  210. g2.setColor(GameModel.colors[4]);
  211. g2.fillOval(20, 980, 30, 30);
  212. g2.drawString("Most Played", 55, 1000);
  213. g2.dispose();
  214. mainScreenBackground.createGraphics();
  215. }
  216. public void generateSubScreenBackground(){
  217. subScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  218. Graphics2D g2 = subScreenBackground.createGraphics();
  219. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  220. g2.setRenderingHints(rh);
  221. g2.setColor(Color.BLACK);
  222. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  223. g2.setPaint(gp3);
  224. g2.fillRect(0, 0, 1280, 1024);
  225. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  226. g2.setPaint(gp4);
  227. g2.fillRect(0,128,1280,25);
  228. g2.setColor(Color.ORANGE);
  229. g2.fillRect(0, 0, 1280, 1024/8);
  230. g2.setColor(Color.BLACK);
  231. g2.dispose();
  232. subScreenBackground.createGraphics();
  233. }
  234. public void generateSubScreenForeground(){
  235. subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
  236. Graphics2D g2 = subScreenForeground.createGraphics();
  237. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  238. g2.setComposite(AlphaComposite.DstOut);
  239. g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
  240. g2.setComposite(AlphaComposite.SrcOver);
  241. g2.setRenderingHints(rh);
  242. g2.setColor(Color.BLACK);
  243. g2.setFont(textFont);
  244. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  245. g2.setColor(Color.WHITE);
  246. g2.drawString("Overall Highscore: " + "", 30, 200);
  247. g2.drawString("Daily Highscore: " + "", 30, 300);
  248. g2.drawString("Beats per Minute: " + selectedToSong(selected).getBPM(), 30, 400);
  249. for(DifficultyButton b : buttons2){
  250. b.draw(g2);
  251. }
  252. g2.setFont(textFontSmall);
  253. //play song
  254. g2.setColor(GameModel.colors[0]);
  255. g2.fillOval(20, 860, 30, 30);
  256. g2.drawString("Play", 55, 880);
  257. //back
  258. g2.setColor(GameModel.colors[2]);
  259. g2.fillOval(20, 900, 30, 30);
  260. g2.drawString("Back", 55, 920);
  261. //up
  262. g2.setColor(Color.BLACK);
  263. Polygon p = new Polygon();
  264. p.addPoint(35, 940);
  265. p.addPoint(20, 960);
  266. p.addPoint(50, 960);
  267. g2.fillPolygon(p);
  268. g2.drawString("Up", 55, 960);
  269. //down
  270. Polygon p2 = new Polygon();
  271. p2.addPoint(35, 1000);
  272. p2.addPoint(20, 980);
  273. p2.addPoint(50, 980);
  274. g2.fillPolygon(p2);
  275. g2.drawString("Down", 55, 1000);
  276. g2.dispose();
  277. subScreenForeground.createGraphics();
  278. }
  279. public void buttonInAnimation(int button){
  280. if(button >= 0 && button < buttons.size() ){
  281. buttons.get(button).setX(buttons.get(button).getX()+40);
  282. if(buttons.get(button).getX() >= 320){
  283. animationcounter++;
  284. }
  285. if(buttons.get(button).getX() >= -200){
  286. buttonInAnimation(button+1);
  287. }
  288. }
  289. }
  290. public void nextScreen(){
  291. if(buttons.get(0).getX() > -700){
  292. for(MenuButton b:buttons){
  293. b.setX(b.getX()-100);
  294. }
  295. }
  296. }
  297. public void previousScreen(){
  298. if(buttons.get(0).getX() < 300){
  299. for(MenuButton b:buttons){
  300. b.setX(b.getX()+100);
  301. }
  302. }
  303. }
  304. public Song selectedToSong(int s){
  305. s %= songs.size();
  306. if(s < 0){
  307. return songs.get(songs.size()+s);
  308. }else{
  309. return songs.get(s);
  310. }
  311. }
  312. }