MenuState.java 6.8 KB

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  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.Color;
  5. import java.awt.Font;
  6. import java.awt.GradientPaint;
  7. import java.awt.Graphics2D;
  8. import java.awt.Polygon;
  9. import java.awt.image.BufferedImage;
  10. import java.util.ArrayList;
  11. import java.util.List;
  12. import com.sun.glass.ui.EventLoop.State;
  13. import model.GameModel;
  14. import model.SongHandler;
  15. import model.objects.DifficultyButton;
  16. import model.objects.MenuButton;
  17. import audio.Song;
  18. import audio.SongInstance;
  19. import control.GameStateManager;
  20. import control.button.ButtonEvent;
  21. import control.joystick.Joystick;
  22. import control.joystick.JoystickEvent;
  23. public class MenuState extends GameState {
  24. private ArrayList<MenuButton> buttons;
  25. private ArrayList<DifficultyButton> buttons2;
  26. private int selected, oldselected;
  27. private List<Song> songs;
  28. private Polygon triangle,triangle2;
  29. private int animationcounter;
  30. private boolean subscreen, startanimation;
  31. int yPosDiffButton = 900;
  32. private int difSelect=0;
  33. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  34. int index = 0;
  35. public MenuState(GameStateManager gsm, SongHandler sh) {
  36. super(gsm, sh);
  37. buttons = new ArrayList<MenuButton>();
  38. buttons2 = new ArrayList<DifficultyButton>();
  39. this.songs = sh.getSongs();
  40. startanimation = true;
  41. subscreen = false;
  42. buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
  43. buttons.add(new MenuButton(-600, 150, 1.7, 10, Color.BLUE, selectedToSong(selected-1)));
  44. buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
  45. buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
  46. buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
  47. buttons.get(2).setSelected(true);
  48. }
  49. @Override
  50. public void init() {
  51. }
  52. @Override
  53. public void update(float factor) {
  54. if(startanimation){
  55. buttonInAnimation(animationcounter);
  56. if(animationcounter == 5){
  57. startanimation = false;
  58. }
  59. }else if(subscreen){
  60. nextScreen();
  61. }else{
  62. previousScreen();
  63. }
  64. for(MenuButton b:buttons){
  65. b.update();
  66. }
  67. if(selected != oldselected){
  68. for(int i = 0; i < buttons.size(); i++){
  69. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  70. }
  71. oldselected = selected;
  72. buttons2.clear();
  73. int instanceNr = 0;
  74. for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
  75. if(sh.getCurrentSong().getSongs().size() == 0)
  76. continue;
  77. SongInstance si = sh.getCurrentSong().getSongs().get(i-1);
  78. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  79. instanceNr += 100;
  80. }
  81. }
  82. index++;
  83. }
  84. @Override
  85. public void draw(Graphics2D g2) {
  86. g2.setColor(Color.BLACK);
  87. Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
  88. g2.setFont(textFont2);
  89. if(!subscreen) {
  90. GradientPaint gp = new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f));
  91. g2.setPaint(gp);
  92. g2.fillRect(0, 0, 1280, 1024);
  93. triangle2 = new Polygon();
  94. triangle2.addPoint(0, 0);
  95. triangle2.addPoint(0, 1024/4+50);
  96. triangle2.addPoint(1280/2+50, 0);
  97. triangle = new Polygon();
  98. triangle.addPoint(0, 0);
  99. triangle.addPoint(0, 1024/4);
  100. triangle.addPoint(1280/2, 0);
  101. for(MenuButton b:buttons){
  102. b.draw(g2);
  103. }
  104. GradientPaint gp2 = new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f));
  105. g2.setPaint(gp2);
  106. g2.fillPolygon(triangle2);
  107. g2.setColor(Color.ORANGE);
  108. g2.fillPolygon(triangle);
  109. g2.setColor(Color.BLACK);
  110. g2.drawString("Main Menu", 30, 60);
  111. }
  112. if(subscreen) {
  113. //g2.setColor(Color.BLACK);
  114. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  115. g2.setPaint(gp3);
  116. g2.fillRect(0, 0, 1280, 1024);
  117. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  118. g2.setPaint(gp4);
  119. g2.fillRect(0,128,1280,25);
  120. g2.setColor(Color.ORANGE);
  121. g2.fillRect(0, 0, 1280, 1024/8);
  122. g2.setColor(Color.BLACK);
  123. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  124. g2.setColor(Color.WHITE);
  125. g2.drawString("Overall Highscore: " + "", 30, 200);
  126. g2.drawString("Daily Highscore: " + "", 30, 300);
  127. g2.drawString("Beats per Minute: " + selectedToSong(selected).getBPM(), 30, 400);
  128. for(DifficultyButton b : buttons2){
  129. b.draw(g2);
  130. }
  131. int y = (index/5)*75;
  132. int x = (index%5)*75;
  133. index%=25;
  134. BufferedImage subImg = aanwijzers.getSubimage(x, y, 75, 75);
  135. g2.drawImage(subImg, 825,900 - difSelect*100,75,75,null);
  136. }
  137. }
  138. @Override
  139. public void buttonPressed(ButtonEvent e) {
  140. if(subscreen){ //Screen for Song details
  141. if(e.getButton().getButtonID() == 2){
  142. subscreen = false;
  143. }
  144. if(e.getButton().getButtonID() == 1){
  145. sh.close();
  146. gsm.setState(control.GameStateManager.State.PLAY_STATE);
  147. }
  148. }else{ //Screen for selecting song
  149. if(e.getButton().getButtonID() == 1){
  150. subscreen = true;
  151. }else if(e.getButton().getButtonID() == 2){
  152. subscreen = false;
  153. }
  154. }
  155. }
  156. @Override
  157. public void buttonReleased(ButtonEvent e) {
  158. }
  159. @Override
  160. public void onJoystickMoved(JoystickEvent e) {
  161. if(subscreen){
  162. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  163. difSelect--;
  164. if(difSelect < 0){
  165. difSelect += buttons2.size();
  166. }
  167. // System.out.println(difSelect);
  168. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  169. difSelect++;
  170. if(difSelect > buttons2.size()-1){
  171. difSelect = 0;
  172. }
  173. // System.out.println(difSelect);
  174. }
  175. sh.set(sh.getCurrentSong().getSongs().get(difSelect));
  176. }else{ //Screen for selecting song
  177. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  178. selected++;
  179. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  180. selected--;
  181. }
  182. sh.set(songs.indexOf(selectedToSong(selected)));
  183. sh.play();
  184. }
  185. }
  186. public void buttonInAnimation(int button){
  187. if(button >= 0 && button < buttons.size() ){
  188. buttons.get(button).setX(buttons.get(button).getX()+40);
  189. if(buttons.get(button).getX() >= 320){
  190. animationcounter++;
  191. }
  192. if(buttons.get(button).getX() >= -200){
  193. buttonInAnimation(button+1);
  194. }
  195. }
  196. }
  197. public void nextScreen(){
  198. if(buttons.get(0).getX() > -700){
  199. for(MenuButton b:buttons){
  200. b.setX(b.getX()-100);
  201. }
  202. }
  203. }
  204. public void previousScreen(){
  205. if(buttons.get(0).getX() < 300){
  206. for(MenuButton b:buttons){
  207. b.setX(b.getX()+100);
  208. }
  209. }
  210. }
  211. public Song selectedToSong(int s){
  212. s %= songs.size();
  213. if(s < 0){
  214. return songs.get(songs.size()+s);
  215. }else{
  216. return songs.get(s);
  217. }
  218. }
  219. }