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- package model;
- import java.awt.Color;
- import main.Window;
- import control.GameStateManager;
- import control.NetworkHandler;
- import control.button.ButtonHandler;
- public class GameModel {
- public static Color[] colors = { Color.GREEN, Color.YELLOW, Color.RED, Color.MAGENTA, Color.CYAN, Color.ORANGE };
- private GameStateManager gsm;
- private NetworkHandler ntw;
- private int count = 0;
- public GameModel(SongHandler sh, GameStateManager gsm, NetworkHandler ntw) {
- this.gsm = gsm;
- this.ntw = ntw;
- for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
- ButtonHandler.getButtons().get(i).setColor(colors[i - 1]);
- ;
- }
- }
- public void update(float factor) {
- gsm.update(factor);
- Color c = colors[(int) (Math.random() * (colors.length - 1) + 1)];
- if (Window.ON_RASP) {
- count++;
- if(count>15)
- {
- for (int i = 7; i < 54; i++) {
- ntw.setLed(i, c.getRed(), c.getGreen(), c.getBlue());
- }
- ntw.show();
- count = 0;
- }
- }
- }
- }
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