PlayState.java 3.5 KB

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  1. package model.gameState;
  2. import java.awt.BasicStroke;
  3. import java.awt.Color;
  4. import java.awt.Graphics2D;
  5. import java.awt.Stroke;
  6. import java.awt.geom.Line2D;
  7. import java.awt.geom.Point2D;
  8. import java.awt.geom.Rectangle2D;
  9. import java.util.ArrayList;
  10. import java.util.Iterator;
  11. import java.util.List;
  12. import model.GameModel;
  13. import model.drawObjects.Player;
  14. import model.drawObjects.enemy.Enemy;
  15. import model.objects.InfoPanel;
  16. import model.objects.PlayArea;
  17. import control.GameStateManager;
  18. import control.button.ButtonEvent;
  19. import control.joystick.JoystickEvent;
  20. public class PlayState extends GameState{
  21. public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0, 1024, 1024);
  22. private PlayArea area;
  23. private InfoPanel infoPanel;
  24. private Player player;
  25. private List<Enemy> enemys;
  26. private Stroke stroke;
  27. private Iterator<Enemy> enemyIterator;
  28. public static int sizeOfEnemy = 40;
  29. public static int currentScore = 0;
  30. public static int lifePoints = 100;
  31. public PlayState(GameStateManager gsm) {
  32. super(gsm);
  33. area = new PlayArea(borderRect.getX(),1024,1024,150);
  34. infoPanel = new InfoPanel(0, 0);
  35. enemys = new ArrayList<Enemy>();
  36. for(int index = 0; index < 2; index++){
  37. Line2D path = area.paths.get(index);
  38. addEnemy(index, GameModel.colors[index % 6], path.getP1(),path.getP2());
  39. }
  40. player = new Player(1280-1024+1024/2, 1024/2);
  41. stroke = new BasicStroke(sizeOfEnemy,BasicStroke.CAP_ROUND,BasicStroke.JOIN_ROUND);
  42. }
  43. @Override
  44. public void init() {
  45. }
  46. @Override
  47. public void update() {
  48. player.update();
  49. enemyIterator = enemys.iterator();
  50. while(enemyIterator.hasNext()){
  51. Enemy e = enemyIterator.next();
  52. Rectangle2D hitArea = area.hitAreas[e.getIndex()];
  53. if(e.finised()){
  54. enemyIterator.remove();
  55. }
  56. if(hitArea.intersectsLine(e.enemy) && !e.isClickable()){
  57. e.clickable();
  58. }
  59. if(e.isClickable()){
  60. }
  61. // System.out.println(e.enemy.getP1().distance(hitArea.getCenterX(), hitArea.getCenterY()));
  62. e.update();
  63. }
  64. infoPanel.updateIPanel();
  65. }
  66. @Override
  67. public void draw(Graphics2D g2) {
  68. try{
  69. infoPanel.draw(g2);
  70. g2.setClip(borderRect);
  71. area.draw(g2);
  72. g2.setStroke(stroke);
  73. if(enemys != null){
  74. for(Enemy enemy : enemys){
  75. enemy.draw(g2);
  76. }
  77. }
  78. if(player != null)
  79. player.draw(g2);
  80. }catch(Exception e){};
  81. }
  82. @Override
  83. public void buttonPressed(ButtonEvent e) {
  84. enemyIterator = enemys.iterator();
  85. while(enemyIterator.hasNext()){
  86. Enemy enemy = enemyIterator.next();
  87. if(enemy.isClickable()){
  88. if(enemy.getIndex() == player.getIndex()){
  89. if(enemy.getColor().equals(e.getButton().getColor())){
  90. enemyIterator.remove();
  91. currentScore += enemy.getTimeLeftToClick();
  92. }
  93. }
  94. }
  95. }
  96. }
  97. @Override
  98. public void buttonReleased(ButtonEvent e) {
  99. }
  100. @Override
  101. public void onJoystickMoved(JoystickEvent e) {
  102. switch(e.getJoystick().getPos()){
  103. case CENTER:
  104. break;
  105. case DOWN:
  106. player.setIndex(4);
  107. break;
  108. case DOWN_LEFT:
  109. player.setIndex(5);
  110. break;
  111. case DOWN_RIGHT:
  112. player.setIndex(3);
  113. break;
  114. case LEFT:
  115. player.setIndex(6);
  116. break;
  117. case RIGHT:
  118. player.setIndex(2);
  119. break;
  120. case UP:
  121. player.setIndex(0);
  122. break;
  123. case UP_LEFT:
  124. player.setIndex(7);
  125. break;
  126. case UP_RIGHT:
  127. player.setIndex(1);
  128. break;
  129. default:
  130. break;
  131. }
  132. }
  133. public void addEnemy(int pathID,Color color,Point2D beginPoint,Point2D endPoint){
  134. enemys.add(new Enemy(pathID,1,color,100,beginPoint, endPoint));
  135. }
  136. }