MenuState.java 12 KB

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  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.AlphaComposite;
  5. import java.awt.Color;
  6. import java.awt.Font;
  7. import java.awt.GradientPaint;
  8. import java.awt.Graphics2D;
  9. import java.awt.Polygon;
  10. import java.awt.RenderingHints;
  11. import java.awt.Transparency;
  12. import java.awt.image.BufferedImage;
  13. import java.awt.image.VolatileImage;
  14. import java.util.ArrayList;
  15. import java.util.List;
  16. import model.GameModel;
  17. import model.SongHandler;
  18. import model.objects.DifficultyButton;
  19. import model.objects.MenuButton;
  20. import audio.Song;
  21. import audio.SongInstance;
  22. import audio.sorting.SortALPHA;
  23. import audio.sorting.SortPLAYED;
  24. import control.GameStateManager;
  25. import control.GameStateManager.State;
  26. import control.button.ButtonEvent;
  27. import control.button.ButtonHandler;
  28. import control.joystick.Joystick;
  29. import control.joystick.JoystickEvent;
  30. public class MenuState extends GameState {
  31. private ArrayList<MenuButton> buttons;
  32. private ArrayList<DifficultyButton> buttons2;
  33. private int selected, oldselected;
  34. private List<Song> songs;
  35. private int animationcounter;
  36. private boolean subscreen, startanimation;
  37. private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
  38. int yPosDiffButton = 900;
  39. private int difSelect=0;
  40. Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
  41. Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
  42. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  43. int index = 0;
  44. int kleurButton1 = 0;
  45. int kleurButton2 = 1;
  46. int kleurButton3 = 2;
  47. int kleurButton4 = 3;
  48. int kleurButton5 = 4;
  49. public MenuState(GameStateManager gsm, SongHandler sh) {
  50. super(gsm, sh);
  51. buttons = new ArrayList<MenuButton>();
  52. buttons2 = new ArrayList<DifficultyButton>();
  53. this.songs = sh.getSongs();
  54. startanimation = true;
  55. subscreen = false;
  56. buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
  57. buttons.add(new MenuButton(-600, 150, 1.7, 10, Color.BLUE, selectedToSong(selected-1)));
  58. buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
  59. buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
  60. buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
  61. buttons.get(2).setSelected(true);
  62. generateMainScreenBackground();
  63. generateSubScreenBackground();
  64. }
  65. @Override
  66. public void init() {
  67. if(subscreen)
  68. {
  69. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  70. ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
  71. }
  72. else
  73. {
  74. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  75. ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
  76. ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
  77. }
  78. }
  79. @Override
  80. public void update(float factor) {
  81. if(startanimation){
  82. buttonInAnimation(animationcounter);
  83. if(animationcounter == 5){
  84. startanimation = false;
  85. }
  86. }else if(subscreen){
  87. nextScreen();
  88. }else{
  89. previousScreen();
  90. }
  91. if(selected != oldselected){
  92. for(int i = 0; i < buttons.size(); i++){
  93. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  94. }
  95. oldselected = selected;
  96. buttons2.clear();
  97. int instanceNr = 0;
  98. for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
  99. if(sh.getCurrentSong().getSongs().size() == 0)
  100. continue;
  101. SongInstance si = sh.getCurrentSong().getSongs().get(i-1);
  102. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  103. instanceNr += 100;
  104. }
  105. }
  106. index++;
  107. }
  108. @Override
  109. public void draw(Graphics2D g2) {
  110. buttons.clear();
  111. buttons.add(new MenuButton(400,250,GameModel.colors[kleurButton1],selectedToSong(selected-2)));
  112. buttons.add(new MenuButton(400,390,GameModel.colors[kleurButton2],selectedToSong(selected-1)));
  113. buttons.add(new MenuButton(400,530,GameModel.colors[kleurButton3],selectedToSong(selected)));
  114. buttons.add(new MenuButton(400,670,GameModel.colors[kleurButton4],selectedToSong(selected+1)));
  115. buttons.add(new MenuButton(400,810,GameModel.colors[kleurButton5],selectedToSong(selected+2)));
  116. buttons.get(2).setSelected(true);
  117. g2.setColor(Color.BLACK);
  118. Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
  119. g2.setFont(textFont2);
  120. if(!subscreen) {
  121. g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
  122. for(MenuButton b:buttons){
  123. b.draw(g2);
  124. }
  125. }
  126. if(subscreen) {
  127. g2.drawImage(subScreenBackground,0,0,1280,1024,null);
  128. g2.drawImage(subScreenForeground,0,0,1280,1024,null);
  129. index%=25;
  130. int y = (index/5)*75;
  131. int x = (index%5)*75;
  132. g2.drawImage(aanwijzers.getSubimage(x, y, 75, 75), 825,900 - difSelect*100,75,75,null);
  133. }
  134. }
  135. @Override
  136. public void buttonPressed(ButtonEvent e) {
  137. if(subscreen){ //Screen for Song details
  138. if(e.getButton().getButtonID() == 2){
  139. subscreen = false;
  140. gsm.init();
  141. }
  142. if(e.getButton().getButtonID() == 1){
  143. sh.close();
  144. gsm.setState(control.GameStateManager.State.PLAY_STATE);
  145. }
  146. }else{ //Screen for selecting song
  147. if(e.getButton().getButtonID() == 1){
  148. subscreen = true;
  149. gsm.init();
  150. generateSubScreenForeground();
  151. }else if(e.getButton().getButtonID() == 5){
  152. sh.sort(new SortALPHA());
  153. oldselected = 1;
  154. selected = 0;
  155. }else if(e.getButton().getButtonID() == 6){
  156. sh.sort(new SortPLAYED());
  157. oldselected = 1;
  158. selected = 0;
  159. }
  160. }
  161. if(e.getButton().getButtonID() == 0)
  162. {
  163. gsm.setState(State.TITLE_STATE);
  164. }
  165. }
  166. @Override
  167. public void buttonReleased(ButtonEvent e) {
  168. }
  169. @Override
  170. public void onJoystickMoved(JoystickEvent e) {
  171. if(subscreen){
  172. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  173. difSelect--;
  174. if(difSelect < 0){
  175. difSelect += buttons2.size();
  176. }
  177. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  178. difSelect++;
  179. if(difSelect > buttons2.size()-1){
  180. difSelect = 0;
  181. }
  182. // System.out.println(difSelect);
  183. }
  184. sh.set(sh.getCurrentSong().getSongs().get(difSelect));
  185. generateSubScreenForeground();
  186. }else{ //Screen for selecting song
  187. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  188. selected++;
  189. kleurButton1++;
  190. kleurButton1 %= 6;
  191. kleurButton2++;
  192. kleurButton2 %= 6;
  193. kleurButton3++;
  194. kleurButton3 %= 6;
  195. kleurButton4++;
  196. kleurButton4 %= 6;
  197. kleurButton5++;
  198. kleurButton5 %= 6;
  199. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  200. selected--;
  201. kleurButton1--;
  202. if(kleurButton1 < 0){
  203. kleurButton1 = 5;
  204. }
  205. kleurButton2--;
  206. if(kleurButton2 < 0){
  207. kleurButton2 = 5;
  208. }
  209. kleurButton3--;
  210. if(kleurButton3 < 0){
  211. kleurButton3 = 5;
  212. }
  213. kleurButton4--;
  214. if(kleurButton4 < 0){
  215. kleurButton4 = 5;
  216. }
  217. kleurButton5--;
  218. if(kleurButton5 < 0){
  219. kleurButton5 = 5;
  220. }
  221. }
  222. sh.set(songs.indexOf(selectedToSong(selected)));
  223. sh.play();
  224. }
  225. }
  226. public void generateMainScreenBackground(){
  227. mainScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  228. Graphics2D g2 = mainScreenBackground.createGraphics();
  229. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  230. g2.setRenderingHints(rh);
  231. g2.setFont(textFont);
  232. g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  233. g2.fillRect(0, 0, 1280, 1024);
  234. g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  235. Polygon triangle2 = new Polygon();
  236. triangle2.addPoint(0, 0);
  237. triangle2.addPoint(0, 1024/4+50);
  238. triangle2.addPoint(1280/2+50, 0);
  239. g2.fillPolygon(triangle2);
  240. g2.setColor(Color.ORANGE);
  241. Polygon triangle = new Polygon();
  242. triangle.addPoint(0, 0);
  243. triangle.addPoint(0, 1024/4);
  244. triangle.addPoint(1280/2, 0);
  245. g2.fillPolygon(triangle);
  246. g2.setColor(Color.BLACK);
  247. g2.drawString("Main Menu", 32, 60);
  248. g2.setFont(textFontSmall);
  249. //select
  250. g2.setColor(GameModel.colors[0]);
  251. g2.fillOval(20, 900, 30, 30);
  252. g2.drawString("Play", 55, 920);
  253. //letters
  254. g2.setColor(GameModel.colors[1]);
  255. g2.fillOval(20, 940, 30, 30);
  256. g2.drawString("A-Z", 55, 960);
  257. //most played
  258. g2.setColor(GameModel.colors[4]);
  259. g2.fillOval(20, 980, 30, 30);
  260. g2.drawString("Most Played", 55, 1000);
  261. g2.dispose();
  262. mainScreenBackground.createGraphics();
  263. }
  264. public void generateSubScreenBackground(){
  265. subScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  266. Graphics2D g2 = subScreenBackground.createGraphics();
  267. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  268. g2.setRenderingHints(rh);
  269. g2.setColor(Color.BLACK);
  270. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  271. g2.setPaint(gp3);
  272. g2.fillRect(0, 0, 1280, 1024);
  273. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  274. g2.setPaint(gp4);
  275. g2.fillRect(0,128,1280,25);
  276. g2.setColor(Color.ORANGE);
  277. g2.fillRect(0, 0, 1280, 1024/8);
  278. g2.setColor(Color.BLACK);
  279. g2.dispose();
  280. subScreenBackground.createGraphics();
  281. }
  282. public void generateSubScreenForeground(){
  283. subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
  284. Graphics2D g2 = subScreenForeground.createGraphics();
  285. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  286. g2.setComposite(AlphaComposite.DstOut);
  287. g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
  288. g2.setComposite(AlphaComposite.SrcOver);
  289. g2.setRenderingHints(rh);
  290. g2.setColor(Color.BLACK);
  291. g2.setFont(textFont);
  292. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  293. g2.setColor(Color.WHITE);
  294. g2.drawString("Overall Highscore: " + "", 30, 200);
  295. g2.drawString("Daily Highscore: " + "", 30, 300);
  296. g2.drawString("Beats per Minute: " + selectedToSong(selected).getBPM(), 30, 400);
  297. for(DifficultyButton b : buttons2){
  298. b.draw(g2);
  299. }
  300. g2.setFont(textFontSmall);
  301. //play song
  302. g2.setColor(GameModel.colors[0]);
  303. g2.fillOval(20, 860, 30, 30);
  304. g2.drawString("Play", 55, 880);
  305. //back
  306. g2.setColor(GameModel.colors[2]);
  307. g2.fillOval(20, 900, 30, 30);
  308. g2.drawString("Back", 55, 920);
  309. //up
  310. g2.setColor(Color.BLACK);
  311. Polygon p = new Polygon();
  312. p.addPoint(35, 940);
  313. p.addPoint(20, 960);
  314. p.addPoint(50, 960);
  315. g2.fillPolygon(p);
  316. g2.drawString("Up", 55, 960);
  317. //down
  318. Polygon p2 = new Polygon();
  319. p2.addPoint(35, 1000);
  320. p2.addPoint(20, 980);
  321. p2.addPoint(50, 980);
  322. g2.fillPolygon(p2);
  323. g2.drawString("Down", 55, 1000);
  324. g2.dispose();
  325. subScreenForeground.createGraphics();
  326. }
  327. public void buttonInAnimation(int button){
  328. if(button >= 0 && button < buttons.size() ){
  329. buttons.get(button).setX(buttons.get(button).getX()+40);
  330. if(buttons.get(button).getX() >= 320){
  331. animationcounter++;
  332. }
  333. if(buttons.get(button).getX() >= -200){
  334. buttonInAnimation(button+1);
  335. }
  336. }
  337. }
  338. public void nextScreen(){
  339. if(buttons.get(0).getX() > -700){
  340. for(MenuButton b:buttons){
  341. b.setX(b.getX()-100);
  342. }
  343. }
  344. }
  345. public void previousScreen(){
  346. if(buttons.get(0).getX() < 300){
  347. for(MenuButton b:buttons){
  348. b.setX(b.getX()+100);
  349. }
  350. }
  351. }
  352. public Song selectedToSong(int s){
  353. s %= songs.size();
  354. if(s < 0){
  355. return songs.get(songs.size()+s);
  356. }else{
  357. return songs.get(s);
  358. }
  359. }
  360. }