Window.java 2.3 KB

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  1. package main;
  2. import java.awt.GraphicsDevice;
  3. import java.awt.GraphicsEnvironment;
  4. import java.awt.Cursor;
  5. import java.awt.GraphicsDevice;
  6. import java.awt.GraphicsEnvironment;
  7. import java.awt.Point;
  8. import java.awt.Toolkit;
  9. import java.awt.event.WindowAdapter;
  10. import java.awt.event.WindowEvent;
  11. import java.awt.image.BufferedImage;
  12. import javax.swing.JFrame;
  13. import model.GameModel;
  14. import view.GameView;
  15. import control.GameControl;
  16. import control.GameStateManager;
  17. import control.LedHandler;
  18. import control.button.ButtonHandler;
  19. import control.joystick.JoystickHandler;
  20. public class Window extends JFrame {
  21. /**
  22. *
  23. */
  24. private static final long serialVersionUID = -9222956702898533696L;
  25. public static boolean ON_RASP;
  26. public Window(boolean ON_RASP)
  27. {
  28. //Create window
  29. super("Arcade");
  30. setSize(1280, 1024);
  31. Window.ON_RASP = ON_RASP;
  32. // System.out.println(ON_RASP);
  33. //Set window close listener
  34. setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
  35. addWindowListener(new WindowAdapter(){
  36. public void windowClosing(WindowEvent e) {
  37. System.exit(0);
  38. }
  39. });
  40. //Create Events
  41. LedHandler led = null;
  42. if(ON_RASP)
  43. {
  44. led = new LedHandler();
  45. GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment.getLocalGraphicsEnvironment();
  46. GraphicsDevice[] devices = graphicsEnvironment.getScreenDevices();
  47. if (!devices[0].isFullScreenSupported ())
  48. {
  49. throw new UnsupportedOperationException ("Fullscreen mode is unsupported.");
  50. }
  51. devices[0].setFullScreenWindow(this);
  52. //dissapear cursor
  53. BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
  54. Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(cursorImg, new Point(0, 0), "blank cursor");
  55. this.setCursor(blankCursor);
  56. }
  57. ButtonHandler bth = new ButtonHandler(led);
  58. JoystickHandler jsh = new JoystickHandler();
  59. //Create Instances
  60. GameStateManager gsm = new GameStateManager();
  61. GameView view = new GameView(led,gsm);
  62. GameModel model = new GameModel(view,gsm);
  63. GameControl control = new GameControl(model, view,gsm);
  64. setContentPane(view);
  65. //Create EventListeners
  66. if(!Window.ON_RASP){
  67. addKeyListener(bth);
  68. addKeyListener(jsh);
  69. }
  70. bth.addButtonListener(control);
  71. jsh.addJoystickListener(control);
  72. //Display
  73. pack();
  74. setVisible(true);
  75. }
  76. }