MenuState.java 10 KB

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  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.AlphaComposite;
  5. import java.awt.Color;
  6. import java.awt.Font;
  7. import java.awt.GradientPaint;
  8. import java.awt.Graphics2D;
  9. import java.awt.Polygon;
  10. import java.awt.RenderingHints;
  11. import java.awt.Transparency;
  12. import java.awt.image.BufferedImage;
  13. import java.awt.image.VolatileImage;
  14. import java.util.ArrayList;
  15. import java.util.List;
  16. import model.GameModel;
  17. import model.SongHandler;
  18. import model.objects.DifficultyButton;
  19. import model.objects.MenuButton;
  20. import audio.Song;
  21. import audio.SongInstance;
  22. import audio.sorting.SortALPHA;
  23. import audio.sorting.SortPLAYED;
  24. import control.GameStateManager;
  25. import control.GameStateManager.State;
  26. import control.button.ButtonEvent;
  27. import control.button.ButtonHandler;
  28. import control.joystick.Joystick;
  29. import control.joystick.JoystickEvent;
  30. public class MenuState extends GameState {
  31. private ArrayList<MenuButton> buttons;
  32. private ArrayList<DifficultyButton> buttons2;
  33. private int selected, oldselected;
  34. private List<Song> songs;
  35. private int animationcounter;
  36. private boolean subscreen, startanimation;
  37. private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
  38. int yPosDiffButton = 900;
  39. private int difSelect=0;
  40. Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
  41. Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
  42. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  43. int index = 0;
  44. public MenuState(GameStateManager gsm, SongHandler sh) {
  45. super(gsm, sh);
  46. buttons = new ArrayList<MenuButton>();
  47. buttons2 = new ArrayList<DifficultyButton>();
  48. this.songs = sh.getSongs();
  49. startanimation = true;
  50. subscreen = false;
  51. buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
  52. buttons.add(new MenuButton(-600, 150, 1.7, 10, Color.BLUE, selectedToSong(selected-1)));
  53. buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
  54. buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
  55. buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
  56. buttons.get(2).setSelected(true);
  57. generateMainScreenBackground();
  58. generateSubScreenBackground();
  59. }
  60. @Override
  61. public void init() {
  62. if(subscreen)
  63. {
  64. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  65. ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
  66. }
  67. else
  68. {
  69. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  70. ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
  71. ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
  72. }
  73. }
  74. @Override
  75. public void update(float factor) {
  76. if(startanimation){
  77. buttonInAnimation(animationcounter);
  78. if(animationcounter == 5){
  79. startanimation = false;
  80. }
  81. }else if(subscreen){
  82. nextScreen();
  83. }else{
  84. previousScreen();
  85. }
  86. for(MenuButton b:buttons){
  87. b.update();
  88. }
  89. if(selected != oldselected){
  90. for(int i = 0; i < buttons.size(); i++){
  91. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  92. }
  93. oldselected = selected;
  94. buttons2.clear();
  95. int instanceNr = 0;
  96. for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
  97. if(sh.getCurrentSong().getSongs().size() == 0)
  98. continue;
  99. SongInstance si = sh.getCurrentSong().getSongs().get(i-1);
  100. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  101. instanceNr += 100;
  102. }
  103. }
  104. index++;
  105. }
  106. @Override
  107. public void draw(Graphics2D g2) {
  108. if(!subscreen) {
  109. g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
  110. for(MenuButton b:buttons){
  111. b.draw(g2);
  112. }
  113. }
  114. if(subscreen) {
  115. g2.drawImage(subScreenBackground,0,0,1280,1024,null);
  116. g2.drawImage(subScreenForeground,0,0,1280,1024,null);
  117. index%=25;
  118. int y = (index/5)*75;
  119. int x = (index%5)*75;
  120. g2.drawImage(aanwijzers.getSubimage(x, y, 75, 75), 825,900 - difSelect*100,75,75,null);
  121. }
  122. }
  123. @Override
  124. public void buttonPressed(ButtonEvent e) {
  125. if(subscreen){ //Screen for Song details
  126. if(e.getButton().getButtonID() == 2){
  127. subscreen = false;
  128. gsm.init();
  129. }
  130. if(e.getButton().getButtonID() == 1){
  131. sh.close();
  132. gsm.setState(control.GameStateManager.State.PLAY_STATE);
  133. }
  134. }else{ //Screen for selecting song
  135. if(e.getButton().getButtonID() == 1){
  136. subscreen = true;
  137. gsm.init();
  138. generateSubScreenForeground();
  139. }else if(e.getButton().getButtonID() == 5){
  140. sh.sort(new SortALPHA());
  141. oldselected = 1;
  142. selected = 0;
  143. }else if(e.getButton().getButtonID() == 6){
  144. sh.sort(new SortPLAYED());
  145. oldselected = 1;
  146. selected = 0;
  147. }
  148. }
  149. if(e.getButton().getButtonID() == 0)
  150. {
  151. gsm.setState(State.TITLE_STATE);
  152. }
  153. }
  154. @Override
  155. public void buttonReleased(ButtonEvent e) {
  156. }
  157. @Override
  158. public void onJoystickMoved(JoystickEvent e) {
  159. if(subscreen){
  160. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  161. difSelect--;
  162. if(difSelect < 0){
  163. difSelect += buttons2.size();
  164. }
  165. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  166. difSelect++;
  167. if(difSelect > buttons2.size()-1){
  168. difSelect = 0;
  169. }
  170. }
  171. sh.set(sh.getCurrentSong().getSongs().get(difSelect));
  172. generateSubScreenForeground();
  173. }else{ //Screen for selecting song
  174. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  175. selected++;
  176. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  177. selected--;
  178. }
  179. sh.set(songs.indexOf(selectedToSong(selected)));
  180. sh.play();
  181. }
  182. }
  183. public void generateMainScreenBackground(){
  184. mainScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  185. Graphics2D g2 = mainScreenBackground.createGraphics();
  186. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  187. g2.setRenderingHints(rh);
  188. g2.setFont(textFont);
  189. g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  190. g2.fillRect(0, 0, 1280, 1024);
  191. g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  192. Polygon triangle2 = new Polygon();
  193. triangle2.addPoint(0, 0);
  194. triangle2.addPoint(0, 1024/4+50);
  195. triangle2.addPoint(1280/2+50, 0);
  196. g2.fillPolygon(triangle2);
  197. g2.setColor(Color.ORANGE);
  198. Polygon triangle = new Polygon();
  199. triangle.addPoint(0, 0);
  200. triangle.addPoint(0, 1024/4);
  201. triangle.addPoint(1280/2, 0);
  202. g2.fillPolygon(triangle);
  203. g2.setColor(Color.BLACK);
  204. g2.drawString("Main Menu", 32, 60);
  205. g2.setFont(textFontSmall);
  206. //select
  207. g2.setColor(GameModel.colors[0]);
  208. g2.fillOval(20, 900, 30, 30);
  209. g2.drawString("Play", 55, 920);
  210. //letters
  211. g2.setColor(GameModel.colors[1]);
  212. g2.fillOval(20, 940, 30, 30);
  213. g2.drawString("A-Z", 55, 960);
  214. //most played
  215. g2.setColor(GameModel.colors[4]);
  216. g2.fillOval(20, 980, 30, 30);
  217. g2.drawString("Most Played", 55, 1000);
  218. g2.dispose();
  219. mainScreenBackground.createGraphics();
  220. }
  221. public void generateSubScreenBackground(){
  222. subScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  223. Graphics2D g2 = subScreenBackground.createGraphics();
  224. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  225. g2.setRenderingHints(rh);
  226. g2.setColor(Color.BLACK);
  227. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  228. g2.setPaint(gp3);
  229. g2.fillRect(0, 0, 1280, 1024);
  230. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  231. g2.setPaint(gp4);
  232. g2.fillRect(0,128,1280,25);
  233. g2.setColor(Color.ORANGE);
  234. g2.fillRect(0, 0, 1280, 1024/8);
  235. g2.setColor(Color.BLACK);
  236. g2.dispose();
  237. subScreenBackground.createGraphics();
  238. }
  239. public void generateSubScreenForeground(){
  240. subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
  241. Graphics2D g2 = subScreenForeground.createGraphics();
  242. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  243. g2.setComposite(AlphaComposite.DstOut);
  244. g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
  245. g2.setComposite(AlphaComposite.SrcOver);
  246. g2.setRenderingHints(rh);
  247. g2.setColor(Color.BLACK);
  248. g2.setFont(textFont);
  249. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  250. g2.setColor(Color.WHITE);
  251. g2.drawString("Overall Highscore: " + "", 30, 200);
  252. g2.drawString("Daily Highscore: " + "", 30, 300);
  253. g2.drawString("Beats per Minute: " + selectedToSong(selected).getBPM(), 30, 400);
  254. for(DifficultyButton b : buttons2){
  255. b.draw(g2);
  256. }
  257. g2.setFont(textFontSmall);
  258. //play song
  259. g2.setColor(GameModel.colors[0]);
  260. g2.fillOval(20, 860, 30, 30);
  261. g2.drawString("Play", 55, 880);
  262. //back
  263. g2.setColor(GameModel.colors[2]);
  264. g2.fillOval(20, 900, 30, 30);
  265. g2.drawString("Back", 55, 920);
  266. //up
  267. g2.setColor(Color.BLACK);
  268. Polygon p = new Polygon();
  269. p.addPoint(35, 940);
  270. p.addPoint(20, 960);
  271. p.addPoint(50, 960);
  272. g2.fillPolygon(p);
  273. g2.drawString("Up", 55, 960);
  274. //down
  275. Polygon p2 = new Polygon();
  276. p2.addPoint(35, 1000);
  277. p2.addPoint(20, 980);
  278. p2.addPoint(50, 980);
  279. g2.fillPolygon(p2);
  280. g2.drawString("Down", 55, 1000);
  281. g2.dispose();
  282. subScreenForeground.createGraphics();
  283. }
  284. public void buttonInAnimation(int button){
  285. if(button >= 0 && button < buttons.size() ){
  286. buttons.get(button).setX(buttons.get(button).getX()+40);
  287. if(buttons.get(button).getX() >= 320){
  288. animationcounter++;
  289. }
  290. if(buttons.get(button).getX() >= -200){
  291. buttonInAnimation(button+1);
  292. }
  293. }
  294. }
  295. public void nextScreen(){
  296. if(buttons.get(0).getX() > -700){
  297. for(MenuButton b:buttons){
  298. b.setX(b.getX()-100);
  299. }
  300. }
  301. }
  302. public void previousScreen(){
  303. if(buttons.get(0).getX() < 300){
  304. for(MenuButton b:buttons){
  305. b.setX(b.getX()+100);
  306. }
  307. }
  308. }
  309. public Song selectedToSong(int s){
  310. s %= songs.size();
  311. if(s < 0){
  312. return songs.get(songs.size()+s);
  313. }else{
  314. return songs.get(s);
  315. }
  316. }
  317. }