MenuState.java 9.9 KB

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  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.AlphaComposite;
  5. import java.awt.Color;
  6. import java.awt.Font;
  7. import java.awt.GradientPaint;
  8. import java.awt.Graphics2D;
  9. import java.awt.Polygon;
  10. import java.awt.RenderingHints;
  11. import java.awt.Transparency;
  12. import java.awt.image.BufferedImage;
  13. import java.awt.image.VolatileImage;
  14. import java.util.ArrayList;
  15. import java.util.List;
  16. import model.GameModel;
  17. import model.SongHandler;
  18. import model.objects.DifficultyButton;
  19. import model.objects.MenuButton;
  20. import audio.Song;
  21. import audio.SongInstance;
  22. import audio.sorting.SortALPHA;
  23. import audio.sorting.SortPLAYED;
  24. import control.GameStateManager;
  25. import control.button.ButtonEvent;
  26. import control.button.ButtonHandler;
  27. import control.joystick.Joystick;
  28. import control.joystick.JoystickEvent;
  29. public class MenuState extends GameState {
  30. private ArrayList<MenuButton> buttons;
  31. private ArrayList<DifficultyButton> buttons2;
  32. private int selected, oldselected;
  33. private List<Song> songs;
  34. private int animationcounter;
  35. private boolean subscreen, startanimation;
  36. private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
  37. int yPosDiffButton = 900;
  38. private int difSelect=0;
  39. Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
  40. Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
  41. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  42. int index = 0;
  43. public MenuState(GameStateManager gsm, SongHandler sh) {
  44. super(gsm, sh);
  45. buttons = new ArrayList<MenuButton>();
  46. buttons2 = new ArrayList<DifficultyButton>();
  47. this.songs = sh.getSongs();
  48. startanimation = true;
  49. subscreen = false;
  50. buttons.add(new MenuButton(-600, 50,1.7, 0, Color.green, selectedToSong(selected-2) ));
  51. buttons.add(new MenuButton(-600, 150, 1.7, 10, Color.BLUE, selectedToSong(selected-1)));
  52. buttons.add(new MenuButton(-600, 250, 1.7, 20, Color.red, selectedToSong(selected)));
  53. buttons.add(new MenuButton(-600, 350, 1.7, 30, Color.yellow,selectedToSong(selected+1)));
  54. buttons.add(new MenuButton(-600, 450, 1.7, 30, Color.WHITE,selectedToSong(selected+2)));
  55. buttons.get(2).setSelected(true);
  56. generateMainScreenBackground();
  57. generateSubScreenBackground();
  58. }
  59. @Override
  60. public void init() {
  61. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  62. ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
  63. ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
  64. ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
  65. }
  66. @Override
  67. public void update(float factor) {
  68. if(startanimation){
  69. buttonInAnimation(animationcounter);
  70. if(animationcounter == 5){
  71. startanimation = false;
  72. }
  73. }else if(subscreen){
  74. nextScreen();
  75. }else{
  76. previousScreen();
  77. }
  78. for(MenuButton b:buttons){
  79. b.update();
  80. }
  81. if(selected != oldselected){
  82. for(int i = 0; i < buttons.size(); i++){
  83. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  84. }
  85. oldselected = selected;
  86. buttons2.clear();
  87. int instanceNr = 0;
  88. for(int i = sh.getCurrentSong().getSongs().size(); i>0; i--){
  89. if(sh.getCurrentSong().getSongs().size() == 0)
  90. continue;
  91. SongInstance si = sh.getCurrentSong().getSongs().get(i-1);
  92. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  93. instanceNr += 100;
  94. }
  95. }
  96. index++;
  97. }
  98. @Override
  99. public void draw(Graphics2D g2) {
  100. if(!subscreen) {
  101. g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
  102. for(MenuButton b:buttons){
  103. b.draw(g2);
  104. }
  105. }
  106. if(subscreen) {
  107. g2.drawImage(subScreenBackground,0,0,1280,1024,null);
  108. g2.drawImage(subScreenForeground,0,0,1280,1024,null);
  109. index%=25;
  110. int y = (index/5)*75;
  111. int x = (index%5)*75;
  112. g2.drawImage(aanwijzers.getSubimage(x, y, 75, 75), 825,900 - difSelect*100,75,75,null);
  113. }
  114. }
  115. @Override
  116. public void buttonPressed(ButtonEvent e) {
  117. if(subscreen){ //Screen for Song details
  118. if(e.getButton().getButtonID() == 2){
  119. subscreen = false;
  120. }
  121. if(e.getButton().getButtonID() == 1){
  122. sh.close();
  123. gsm.setState(control.GameStateManager.State.PLAY_STATE);
  124. }
  125. }else{ //Screen for selecting song
  126. if(e.getButton().getButtonID() == 1){
  127. subscreen = true;
  128. generateSubScreenForeground();
  129. }else if(e.getButton().getButtonID() == 2){
  130. subscreen = false;
  131. }else if(e.getButton().getButtonID() == 5){
  132. sh.sort(new SortALPHA());
  133. oldselected = 1;
  134. selected = 0;
  135. }else if(e.getButton().getButtonID() == 6){
  136. sh.sort(new SortPLAYED());
  137. oldselected = 1;
  138. selected = 0;
  139. }
  140. }
  141. }
  142. @Override
  143. public void buttonReleased(ButtonEvent e) {
  144. }
  145. @Override
  146. public void onJoystickMoved(JoystickEvent e) {
  147. if(subscreen){
  148. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  149. difSelect--;
  150. if(difSelect < 0){
  151. difSelect += buttons2.size();
  152. }
  153. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  154. difSelect++;
  155. if(difSelect > buttons2.size()-1){
  156. difSelect = 0;
  157. }
  158. }
  159. sh.set(sh.getCurrentSong().getSongs().get(difSelect));
  160. generateSubScreenForeground();
  161. }else{ //Screen for selecting song
  162. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  163. selected++;
  164. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  165. selected--;
  166. }
  167. sh.set(songs.indexOf(selectedToSong(selected)));
  168. sh.play();
  169. }
  170. }
  171. public void generateMainScreenBackground(){
  172. mainScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  173. Graphics2D g2 = mainScreenBackground.createGraphics();
  174. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  175. g2.setRenderingHints(rh);
  176. g2.setFont(textFont);
  177. g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  178. g2.fillRect(0, 0, 1280, 1024);
  179. g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  180. Polygon triangle2 = new Polygon();
  181. triangle2.addPoint(0, 0);
  182. triangle2.addPoint(0, 1024/4+50);
  183. triangle2.addPoint(1280/2+50, 0);
  184. g2.fillPolygon(triangle2);
  185. g2.setColor(Color.ORANGE);
  186. Polygon triangle = new Polygon();
  187. triangle.addPoint(0, 0);
  188. triangle.addPoint(0, 1024/4);
  189. triangle.addPoint(1280/2, 0);
  190. g2.fillPolygon(triangle);
  191. g2.setColor(Color.BLACK);
  192. g2.drawString("Main Menu", 32, 60);
  193. g2.setFont(textFontSmall);
  194. //select
  195. g2.setColor(GameModel.colors[0]);
  196. g2.fillOval(20, 900, 30, 30);
  197. g2.drawString("Play", 55, 920);
  198. //letters
  199. g2.setColor(GameModel.colors[1]);
  200. g2.fillOval(20, 940, 30, 30);
  201. g2.drawString("A-Z", 55, 960);
  202. //most played
  203. g2.setColor(GameModel.colors[4]);
  204. g2.fillOval(20, 980, 30, 30);
  205. g2.drawString("Most Played", 55, 1000);
  206. g2.dispose();
  207. mainScreenBackground.createGraphics();
  208. }
  209. public void generateSubScreenBackground(){
  210. subScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  211. Graphics2D g2 = subScreenBackground.createGraphics();
  212. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  213. g2.setRenderingHints(rh);
  214. g2.setColor(Color.BLACK);
  215. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  216. g2.setPaint(gp3);
  217. g2.fillRect(0, 0, 1280, 1024);
  218. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  219. g2.setPaint(gp4);
  220. g2.fillRect(0,128,1280,25);
  221. g2.setColor(Color.ORANGE);
  222. g2.fillRect(0, 0, 1280, 1024/8);
  223. g2.setColor(Color.BLACK);
  224. g2.dispose();
  225. subScreenBackground.createGraphics();
  226. }
  227. public void generateSubScreenForeground(){
  228. subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
  229. Graphics2D g2 = subScreenForeground.createGraphics();
  230. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  231. g2.setComposite(AlphaComposite.DstOut);
  232. g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
  233. g2.setComposite(AlphaComposite.SrcOver);
  234. g2.setRenderingHints(rh);
  235. g2.setColor(Color.BLACK);
  236. g2.setFont(textFont);
  237. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  238. g2.setColor(Color.WHITE);
  239. g2.drawString("Overall Highscore: " + "", 30, 200);
  240. g2.drawString("Daily Highscore: " + "", 30, 300);
  241. g2.drawString("Beats per Minute: " + selectedToSong(selected).getBPM(), 30, 400);
  242. for(DifficultyButton b : buttons2){
  243. b.draw(g2);
  244. }
  245. g2.setFont(textFontSmall);
  246. //play song
  247. g2.setColor(GameModel.colors[0]);
  248. g2.fillOval(20, 860, 30, 30);
  249. g2.drawString("Play", 55, 880);
  250. //back
  251. g2.setColor(GameModel.colors[2]);
  252. g2.fillOval(20, 900, 30, 30);
  253. g2.drawString("Back", 55, 920);
  254. //up
  255. g2.setColor(Color.BLACK);
  256. Polygon p = new Polygon();
  257. p.addPoint(35, 940);
  258. p.addPoint(20, 960);
  259. p.addPoint(50, 960);
  260. g2.fillPolygon(p);
  261. g2.drawString("Up", 55, 960);
  262. //down
  263. Polygon p2 = new Polygon();
  264. p2.addPoint(35, 1000);
  265. p2.addPoint(20, 980);
  266. p2.addPoint(50, 980);
  267. g2.fillPolygon(p2);
  268. g2.drawString("Down", 55, 1000);
  269. g2.dispose();
  270. subScreenForeground.createGraphics();
  271. }
  272. public void buttonInAnimation(int button){
  273. if(button >= 0 && button < buttons.size() ){
  274. buttons.get(button).setX(buttons.get(button).getX()+40);
  275. if(buttons.get(button).getX() >= 320){
  276. animationcounter++;
  277. }
  278. if(buttons.get(button).getX() >= -200){
  279. buttonInAnimation(button+1);
  280. }
  281. }
  282. }
  283. public void nextScreen(){
  284. if(buttons.get(0).getX() > -700){
  285. for(MenuButton b:buttons){
  286. b.setX(b.getX()-100);
  287. }
  288. }
  289. }
  290. public void previousScreen(){
  291. if(buttons.get(0).getX() < 300){
  292. for(MenuButton b:buttons){
  293. b.setX(b.getX()+100);
  294. }
  295. }
  296. }
  297. public Song selectedToSong(int s){
  298. s %= songs.size();
  299. if(s < 0){
  300. return songs.get(songs.size()+s);
  301. }else{
  302. return songs.get(s);
  303. }
  304. }
  305. }