MenuState.java 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533
  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.AlphaComposite;
  5. import java.awt.Color;
  6. import java.awt.Font;
  7. import java.awt.GradientPaint;
  8. import java.awt.Graphics2D;
  9. import java.awt.Polygon;
  10. import java.awt.RenderingHints;
  11. import java.awt.Transparency;
  12. import java.awt.image.BufferedImage;
  13. import java.awt.image.VolatileImage;
  14. import java.util.ArrayList;
  15. import java.util.List;
  16. import model.GameModel;
  17. import model.objects.DifficultyButton;
  18. import model.objects.MenuButton;
  19. import model.objects.highscore.Highscore;
  20. import audio.Song;
  21. import audio.SongInstance;
  22. import audio.sorting.SortALPHA;
  23. import audio.sorting.SortAUTHOR;
  24. import audio.sorting.SortPLAYED;
  25. import audio.sorting.SortSCORE;
  26. import control.GameStateManager;
  27. import control.SongHandler;
  28. import control.GameStateManager.State;
  29. import control.button.ButtonEvent;
  30. import control.button.ButtonHandler;
  31. import control.joystick.Joystick;
  32. import control.joystick.Joystick.Position;
  33. import control.joystick.JoystickEvent;
  34. import control.joystick.JoystickHandler;
  35. import data.io.SQLConnector;
  36. public class MenuState extends GameState {
  37. private ArrayList<MenuButton> buttons;
  38. private ArrayList<DifficultyButton> buttons2;
  39. private int selected, oldselected;
  40. private List<Song> songs;
  41. SQLConnector sql;
  42. private int animationcounter;
  43. private boolean subscreen, startanimation;
  44. private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
  45. int yPosDiffButton = 900;
  46. private int difSelect=0, oldDifSelect = -1;
  47. Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
  48. Font textFont2 = new Font("OCR A Extended", Font.BOLD, 35);
  49. Font textFont3 = new Font("OCR A Extended", Font.BOLD, 20);
  50. Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
  51. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  52. int index = 0;
  53. int kleurButton1 = 0;
  54. int kleurButton2 = 1;
  55. int kleurButton3 = 2;
  56. int kleurButton4 = 3;
  57. int kleurButton5 = 4;
  58. public MenuState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
  59. super(gsm, sh, sql);
  60. buttons = new ArrayList<MenuButton>();
  61. buttons2 = new ArrayList<DifficultyButton>();
  62. this.songs = sh.getSongs();
  63. startanimation = true;
  64. subscreen = false;
  65. this.sql = sql;
  66. selected = 0;
  67. oldselected = -1;
  68. buttons2.clear();
  69. int instanceNr = 0;
  70. for(int i = selectedToSong(selected).getSongs().size(); i>0; i--){
  71. if(sh.getCurrentSong().getSongs().size() == 0)
  72. continue;
  73. SongInstance si = selectedToSong(selected).getSongs().get(i-1);
  74. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  75. instanceNr += 100;
  76. }
  77. difSelect = 0;
  78. generateMainScreenBackground();
  79. generateSubScreenBackground();
  80. }
  81. @Override
  82. public void init() {
  83. if(subscreen)
  84. {
  85. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  86. ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
  87. generateSubScreenForeground();
  88. }
  89. else
  90. {
  91. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  92. ButtonHandler.getButton(2).setColor(GameModel.colors[3]);
  93. ButtonHandler.getButton(3).setColor(GameModel.colors[1]);
  94. ButtonHandler.getButton(4).setColor(GameModel.colors[2]);
  95. ButtonHandler.getButton(5).setColor(GameModel.colors[4]);
  96. ButtonHandler.getButton(6).setColor(GameModel.colors[5]);
  97. JoystickHandler.REPEAT = true;
  98. }
  99. }
  100. @Override
  101. public void update(float factor) {
  102. if(startanimation){
  103. buttonInAnimation(animationcounter);
  104. if(animationcounter == 5){
  105. startanimation = false;
  106. }
  107. }else if(subscreen){
  108. //nextScreen();
  109. }else{
  110. //previousScreen();
  111. }
  112. if(selected != oldselected){
  113. for(int i = 0; i < buttons.size(); i++){
  114. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  115. }
  116. oldselected = selected;
  117. }
  118. if(difSelect != oldDifSelect)
  119. {
  120. oldDifSelect = difSelect;
  121. generateSubScreenForeground();
  122. }
  123. index++;
  124. }
  125. @Override
  126. public void draw(Graphics2D g2) {
  127. buttons.clear();
  128. buttons.add(new MenuButton(300,260,GameModel.colors[kleurButton1],selectedToSong(selected-2)));
  129. buttons.add(new MenuButton(300,380,GameModel.colors[kleurButton2],selectedToSong(selected-1)));
  130. buttons.add(new MenuButton(260,520,1020,80,GameModel.colors[kleurButton3],selectedToSong(selected)));
  131. buttons.add(new MenuButton(300,680,GameModel.colors[kleurButton4],selectedToSong(selected+1)));
  132. buttons.add(new MenuButton(300,800,GameModel.colors[kleurButton5],selectedToSong(selected+2)));
  133. buttons.get(2).setSelected(true);
  134. g2.setColor(Color.BLACK);
  135. Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
  136. g2.setFont(textFont2);
  137. if(!subscreen) {
  138. g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
  139. for(MenuButton b:buttons){
  140. b.draw(g2);
  141. }
  142. }
  143. if(subscreen) {
  144. g2.drawImage(subScreenBackground,0,0,1280,1024,null);
  145. g2.drawImage(subScreenForeground,0,0,1280,1024,null);
  146. index%=25;
  147. int y = (index/5)*75;
  148. int x = (index%5)*75;
  149. g2.drawImage(aanwijzers.getSubimage(x, y, 75, 75), 825,900 - difSelect*100,75,75,null);
  150. }
  151. }
  152. @Override
  153. public void buttonPressed(ButtonEvent e) {
  154. if(subscreen){ //Screen for Song details
  155. if(e.getButton().getButtonID() == 2){
  156. subscreen = false;
  157. gsm.init();
  158. }
  159. if(e.getButton().getButtonID() == 1){
  160. sh.close();
  161. gsm.setState(control.GameStateManager.State.PRE_GAME_STATE);
  162. }
  163. }else{ //Screen for selecting song
  164. if(e.getButton().getButtonID() == 1){
  165. subscreen = true;
  166. gsm.init();
  167. generateSubScreenForeground();
  168. }else if(e.getButton().getButtonID() == 2){
  169. gsm.setState(control.GameStateManager.State.HELP_STATE);
  170. }
  171. else
  172. {
  173. if(e.getButton().getButtonID() == 3){
  174. sh.sort(new SortALPHA());
  175. }else if(e.getButton().getButtonID() == 4){
  176. sh.sort(new SortAUTHOR());
  177. }else if(e.getButton().getButtonID() == 5){
  178. sh.sort(new SortPLAYED());
  179. }else if(e.getButton().getButtonID() == 6){
  180. sh.sort(new SortSCORE());
  181. }
  182. selected = 0;
  183. sh.set(songs.indexOf(selectedToSong(selected)));
  184. sh.play();
  185. }
  186. }
  187. if(e.getButton().getButtonID() == 0)
  188. {
  189. gsm.setState(State.TITLE_STATE);
  190. }
  191. }
  192. @Override
  193. public void buttonReleased(ButtonEvent e) {
  194. }
  195. @Override
  196. public void onJoystickMoved(JoystickEvent e) {
  197. if(subscreen){
  198. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  199. difSelect--;
  200. if(difSelect < 0){
  201. difSelect += buttons2.size();
  202. }
  203. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  204. difSelect++;
  205. if(difSelect > buttons2.size()-1){
  206. difSelect = 0;
  207. }
  208. }
  209. else if(e.getJoystick().getPos() == Joystick.Position.CENTER)
  210. {
  211. sh.set(selectedToSong(selected).getSongs().get( (sh.getCurrentSong().getSongs().size()-1) - difSelect));
  212. }
  213. //generateSubScreenForeground();
  214. }else{ //Screen for selecting song
  215. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  216. selected++;
  217. kleurButton1++;
  218. kleurButton1 %= 6;
  219. kleurButton2++;
  220. kleurButton2 %= 6;
  221. kleurButton3++;
  222. kleurButton3 %= 6;
  223. kleurButton4++;
  224. kleurButton4 %= 6;
  225. kleurButton5++;
  226. kleurButton5 %= 6;
  227. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  228. selected--;
  229. kleurButton1--;
  230. if(kleurButton1 < 0){
  231. kleurButton1 = 5;
  232. }
  233. kleurButton2--;
  234. if(kleurButton2 < 0){
  235. kleurButton2 = 5;
  236. }
  237. kleurButton3--;
  238. if(kleurButton3 < 0){
  239. kleurButton3 = 5;
  240. }
  241. kleurButton4--;
  242. if(kleurButton4 < 0){
  243. kleurButton4 = 5;
  244. }
  245. kleurButton5--;
  246. if(kleurButton5 < 0){
  247. kleurButton5 = 5;
  248. }
  249. }
  250. else if(e.getJoystick().getPos() == Position.CENTER)
  251. {
  252. buttons2.clear();
  253. int instanceNr = 0;
  254. for(int i = selectedToSong(selected).getSongs().size(); i>0; i--){
  255. if(sh.getCurrentSong().getSongs().size() == 0)
  256. continue;
  257. SongInstance si = selectedToSong(selected).getSongs().get(i-1);
  258. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  259. instanceNr += 100;
  260. }
  261. difSelect = 0;
  262. sh.set(songs.indexOf(selectedToSong(selected)));
  263. sh.play();
  264. }
  265. }
  266. }
  267. public void generateMainScreenBackground(){
  268. mainScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  269. Graphics2D g2 = mainScreenBackground.createGraphics();
  270. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  271. g2.setRenderingHints(rh);
  272. g2.setFont(textFont);
  273. g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  274. g2.fillRect(0, 0, 1280, 1024);
  275. g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  276. Polygon triangle2 = new Polygon();
  277. triangle2.addPoint(0, 0);
  278. triangle2.addPoint(0, 1024/4+50);
  279. triangle2.addPoint(1280/2+50, 0);
  280. g2.fillPolygon(triangle2);
  281. g2.setColor(Color.ORANGE);
  282. Polygon triangle = new Polygon();
  283. triangle.addPoint(0, 0);
  284. triangle.addPoint(0, 1024/4);
  285. triangle.addPoint(1280/2, 0);
  286. g2.fillPolygon(triangle);
  287. g2.setColor(Color.BLACK);
  288. g2.drawString("Main Menu", 32, 60);
  289. g2.setFont(textFontSmall);
  290. //select
  291. g2.setColor(GameModel.colors[0]);
  292. g2.fillOval(20, 780, 30, 30);
  293. g2.drawString("Play", 55, 800);
  294. //help
  295. g2.setColor(GameModel.colors[3]);
  296. g2.fillOval(20, 820, 30, 30);
  297. g2.drawString("Help", 55, 840);
  298. //letters
  299. g2.setColor(GameModel.colors[1]);
  300. g2.fillOval(20, 860, 30, 30);
  301. g2.drawString("A-Z", 55, 880);
  302. //most played
  303. g2.setColor(GameModel.colors[2]);
  304. g2.fillOval(20, 900, 30, 30);
  305. g2.drawString("Author", 55, 920);
  306. //most played
  307. g2.setColor(GameModel.colors[4]);
  308. g2.fillOval(20, 940, 30, 30);
  309. g2.drawString("Most Played", 55, 960);
  310. //most played
  311. g2.setColor(GameModel.colors[5]);
  312. g2.fillOval(20, 980, 30, 30);
  313. g2.drawString("Highest Score", 55, 1000);
  314. g2.dispose();
  315. mainScreenBackground.createGraphics();
  316. }
  317. public void generateSubScreenBackground(){
  318. subScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  319. Graphics2D g2 = subScreenBackground.createGraphics();
  320. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  321. g2.setRenderingHints(rh);
  322. g2.setColor(Color.BLACK);
  323. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  324. g2.setPaint(gp3);
  325. g2.fillRect(0, 0, 1280, 1024);
  326. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  327. g2.setPaint(gp4);
  328. g2.fillRect(0,128,1280,25);
  329. g2.setColor(Color.ORANGE);
  330. g2.fillRect(0, 0, 1280, 1024/8);
  331. g2.setColor(Color.BLACK);
  332. g2.dispose();
  333. subScreenBackground.createGraphics();
  334. }
  335. public void generateSubScreenForeground(){
  336. subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
  337. Graphics2D g2 = subScreenForeground.createGraphics();
  338. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  339. g2.setComposite(AlphaComposite.DstOut);
  340. g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
  341. g2.setComposite(AlphaComposite.SrcOver);
  342. g2.setRenderingHints(rh);
  343. g2.setColor(Color.BLACK);
  344. g2.setFont(textFont);
  345. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  346. g2.setFont(textFont3);
  347. g2.setColor(Color.WHITE);
  348. g2.drawString("Author: " + selectedToSong(selected).getAuthor(), 30, 100);
  349. g2.setFont(textFont);
  350. boolean highscoresFound = true;
  351. int HIGHSCORES_TO_DISPLAY = 7;
  352. List<Highscore> highscores = sql.getHighscoresToday(selectedToSong(selected), sh.getCurrentSong().getSongs().get((sh.getCurrentSong().getSongs().size() - 1) - difSelect));
  353. if(highscores.isEmpty())
  354. {
  355. highscores = sql.getHighscores(selectedToSong(selected), sh.getCurrentSong().getSongs().get((sh.getCurrentSong().getSongs().size() - 1) - difSelect));
  356. if(highscores.isEmpty())
  357. {
  358. highscoresFound = false;
  359. }
  360. else
  361. g2.drawString("All Time Highscores", 30, 235);
  362. }
  363. else
  364. g2.drawString("Daily Highscore", 30, 235);
  365. g2.setFont(textFont2);
  366. if(highscoresFound)
  367. {
  368. HIGHSCORES_TO_DISPLAY = HIGHSCORES_TO_DISPLAY > highscores.size() ? highscores.size() : HIGHSCORES_TO_DISPLAY;
  369. for(int i = 0; i<HIGHSCORES_TO_DISPLAY; i++)
  370. {
  371. Highscore hi = highscores.get(i);
  372. g2.drawString(" " + (i+1) + "# " + hi.getName() + " - " + hi.getScore(), 30, 290 + i*80);
  373. }
  374. }
  375. else
  376. {
  377. g2.drawString("No Highscores found", 30, 400);
  378. }
  379. for(DifficultyButton b : buttons2){
  380. b.draw(g2);
  381. }
  382. g2.setFont(textFontSmall);
  383. //play song
  384. g2.setColor(GameModel.colors[0]);
  385. g2.fillOval(20, 860, 30, 30);
  386. g2.drawString("Play", 55, 880);
  387. //back
  388. g2.setColor(GameModel.colors[2]);
  389. g2.fillOval(20, 900, 30, 30);
  390. g2.drawString("Back", 55, 920);
  391. //up
  392. g2.setColor(Color.BLACK);
  393. Polygon p = new Polygon();
  394. p.addPoint(35, 940);
  395. p.addPoint(20, 960);
  396. p.addPoint(50, 960);
  397. g2.fillPolygon(p);
  398. g2.drawString("Up", 55, 960);
  399. //down
  400. Polygon p2 = new Polygon();
  401. p2.addPoint(35, 1000);
  402. p2.addPoint(20, 980);
  403. p2.addPoint(50, 980);
  404. g2.fillPolygon(p2);
  405. g2.drawString("Down", 55, 1000);
  406. g2.dispose();
  407. subScreenForeground.createGraphics();
  408. }
  409. public void buttonInAnimation(int button){
  410. if(button >= 0 && button < buttons.size() ){
  411. buttons.get(button).setX(buttons.get(button).getX()+40);
  412. if(buttons.get(button).getX() >= 320){
  413. animationcounter++;
  414. }
  415. if(buttons.get(button).getX() >= -200){
  416. buttonInAnimation(button+1);
  417. }
  418. }
  419. }
  420. /*
  421. public void nextScreen(){
  422. if(buttons.get(0).getX() > -700){
  423. for(MenuButton b:buttons){
  424. b.setX(b.getX()-100);
  425. }
  426. }
  427. }
  428. public void previousScreen(){
  429. if(buttons.get(0).getX() < 300){
  430. for(MenuButton b:buttons){
  431. b.setX(b.getX()+100);
  432. }
  433. }
  434. }
  435. */
  436. public Song selectedToSong(int s){
  437. s %= songs.size();
  438. if(s < 0){
  439. return songs.get(songs.size()+s);
  440. }else{
  441. return songs.get(s);
  442. }
  443. }
  444. }