GameControl.java 1.8 KB

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  1. package control;
  2. import java.awt.event.ActionEvent;
  3. import java.awt.event.ActionListener;
  4. import javax.swing.Timer;
  5. import model.GameModel;
  6. import view.GameView;
  7. import control.button.ButtonEvent;
  8. import control.button.ButtonListener;
  9. import control.joystick.JoystickEvent;
  10. import control.joystick.JoystickListener;
  11. public class GameControl implements JoystickListener, ButtonListener, ActionListener {
  12. private long lastTime = System.currentTimeMillis();
  13. GameModel model;
  14. GameView view;
  15. GameStateManager gsm;
  16. Timer update;
  17. public GameControl(final GameModel model, final GameView view,GameStateManager gsm)
  18. {
  19. this.model = model;
  20. this.view = view;
  21. this.gsm = gsm;
  22. view.setIgnoreRepaint(true);
  23. update = new Timer(1000/60,this);
  24. update.start();
  25. // Timer update = new Timer();
  26. // update.schedule(new TimerTask() {
  27. //
  28. // @Override
  29. // public void run() {
  30. // long currentTime = System.currentTimeMillis();
  31. // model.update(currentTime - lastTime);
  32. // lastTime = currentTime;
  33. // view.repaint();
  34. // System.out.println("Test");
  35. // }
  36. // }, 0,1000/120);
  37. }
  38. @Override
  39. public void buttonPressed(ButtonEvent e) {
  40. // System.out.println("Game control, button pressed: "+e.getButton().getButtonID());
  41. gsm.currentState.buttonPressed(e);
  42. }
  43. @Override
  44. public void buttonReleased(ButtonEvent e) {
  45. // System.out.println("Game control, button released: "+e.getButton().getButtonID());
  46. gsm.currentState.buttonReleased(e);
  47. }
  48. @Override
  49. public void onJoystickMoved(JoystickEvent e) {
  50. gsm.currentState.onJoystickMoved(e);
  51. }
  52. @Override
  53. public void actionPerformed(ActionEvent e) {
  54. long currentTime = System.currentTimeMillis();
  55. long time = currentTime - lastTime;
  56. if(time > 1000/60)
  57. time = 1000/60;
  58. model.update(time);
  59. lastTime = currentTime;
  60. view.repaint();
  61. }
  62. }