GameModel.java 879 B

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  1. package model;
  2. import java.awt.Color;
  3. import main.Window;
  4. import control.GameStateManager;
  5. import control.LedHandler;
  6. import control.button.ButtonHandler;
  7. public class GameModel {
  8. public static Color[] colors = { Color.GREEN, Color.YELLOW, Color.RED, Color.MAGENTA, Color.CYAN, Color.WHITE };
  9. private GameStateManager gsm;
  10. private LedHandler led;
  11. public GameModel(SongHandler sh, GameStateManager gsm, LedHandler led) {
  12. this.gsm = gsm;
  13. this.led = led;
  14. for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
  15. ButtonHandler.getButtons().get(i).setColor(colors[i - 1]);
  16. ;
  17. }
  18. }
  19. public void update(float factor) {
  20. gsm.update(factor);
  21. Color c = colors[(int) (Math.random() * (colors.length - 1) + 1)];
  22. if (Window.ON_RASP) {
  23. for (int i = 7; i < 54; i++) {
  24. led.setLed(i, c.getRed(), c.getGreen(), c.getBlue());
  25. }
  26. led.show();
  27. }
  28. }
  29. }