MenuState.java 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511
  1. package model.gameState;
  2. import image.Images;
  3. import image.Images.ImageType;
  4. import java.awt.AlphaComposite;
  5. import java.awt.Color;
  6. import java.awt.Font;
  7. import java.awt.GradientPaint;
  8. import java.awt.Graphics2D;
  9. import java.awt.Polygon;
  10. import java.awt.RenderingHints;
  11. import java.awt.Transparency;
  12. import java.awt.image.BufferedImage;
  13. import java.awt.image.VolatileImage;
  14. import java.util.ArrayList;
  15. import java.util.List;
  16. import model.GameModel;
  17. import model.SongHandler;
  18. import model.objects.DifficultyButton;
  19. import model.objects.MenuButton;
  20. import model.objects.highscore.Highscore;
  21. import audio.Song;
  22. import audio.SongInstance;
  23. import audio.sorting.SortALPHA;
  24. import audio.sorting.SortPLAYED;
  25. import control.GameStateManager;
  26. import control.GameStateManager.State;
  27. import control.button.ButtonEvent;
  28. import control.button.ButtonHandler;
  29. import control.joystick.Joystick;
  30. import control.joystick.Joystick.Position;
  31. import control.joystick.JoystickEvent;
  32. import control.joystick.JoystickHandler;
  33. import data.io.SQLConnector;
  34. public class MenuState extends GameState {
  35. private ArrayList<MenuButton> buttons;
  36. private ArrayList<DifficultyButton> buttons2;
  37. private int selected, oldselected;
  38. private List<Song> songs;
  39. SQLConnector sql;
  40. private int animationcounter;
  41. private boolean subscreen, startanimation;
  42. private VolatileImage mainScreenBackground, subScreenBackground, subScreenForeground;
  43. int yPosDiffButton = 900;
  44. private int difSelect=0, oldDifSelect = -1;
  45. Font textFont = new Font("OCR A Extended", Font.BOLD, 50);
  46. Font textFont2 = new Font("OCR A Extended", Font.BOLD, 35);
  47. Font textFont3 = new Font("OCR A Extended", Font.BOLD, 20);
  48. Font textFontSmall = new Font("OCR A Extended", Font.BOLD, 15);
  49. BufferedImage aanwijzers = Images.getImage(ImageType.aanwijzers);
  50. int index = 0;
  51. int kleurButton1 = 0;
  52. int kleurButton2 = 1;
  53. int kleurButton3 = 2;
  54. int kleurButton4 = 3;
  55. int kleurButton5 = 4;
  56. public MenuState(GameStateManager gsm, SongHandler sh, SQLConnector sql) {
  57. super(gsm, sh, sql);
  58. buttons = new ArrayList<MenuButton>();
  59. buttons2 = new ArrayList<DifficultyButton>();
  60. this.songs = sh.getSongs();
  61. startanimation = true;
  62. subscreen = false;
  63. this.sql = sql;
  64. selected = 0;
  65. oldselected = -1;
  66. buttons2.clear();
  67. int instanceNr = 0;
  68. for(int i = selectedToSong(selected).getSongs().size(); i>0; i--){
  69. if(sh.getCurrentSong().getSongs().size() == 0)
  70. continue;
  71. SongInstance si = selectedToSong(selected).getSongs().get(i-1);
  72. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  73. instanceNr += 100;
  74. }
  75. difSelect = 0;
  76. generateMainScreenBackground();
  77. generateSubScreenBackground();
  78. }
  79. @Override
  80. public void init() {
  81. if(subscreen)
  82. {
  83. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  84. ButtonHandler.getButton(2).setColor(GameModel.colors[2]);
  85. generateSubScreenForeground();
  86. }
  87. else
  88. {
  89. ButtonHandler.getButton(1).setColor(GameModel.colors[0]);
  90. ButtonHandler.getButton(5).setColor(GameModel.colors[1]);
  91. ButtonHandler.getButton(6).setColor(GameModel.colors[4]);
  92. JoystickHandler.REPEAT = true;
  93. }
  94. }
  95. @Override
  96. public void update(float factor) {
  97. if(startanimation){
  98. buttonInAnimation(animationcounter);
  99. if(animationcounter == 5){
  100. startanimation = false;
  101. }
  102. }else if(subscreen){
  103. //nextScreen();
  104. }else{
  105. //previousScreen();
  106. }
  107. if(selected != oldselected){
  108. for(int i = 0; i < buttons.size(); i++){
  109. buttons.get(i).setSong(selectedToSong(selected+(i-2)));
  110. }
  111. oldselected = selected;
  112. }
  113. if(difSelect != oldDifSelect)
  114. {
  115. oldDifSelect = difSelect;
  116. generateSubScreenForeground();
  117. }
  118. index++;
  119. }
  120. @Override
  121. public void draw(Graphics2D g2) {
  122. buttons.clear();
  123. buttons.add(new MenuButton(300,260,GameModel.colors[kleurButton1],selectedToSong(selected-2)));
  124. buttons.add(new MenuButton(300,380,GameModel.colors[kleurButton2],selectedToSong(selected-1)));
  125. buttons.add(new MenuButton(260,520,1020,80,GameModel.colors[kleurButton3],selectedToSong(selected)));
  126. buttons.add(new MenuButton(300,680,GameModel.colors[kleurButton4],selectedToSong(selected+1)));
  127. buttons.add(new MenuButton(300,800,GameModel.colors[kleurButton5],selectedToSong(selected+2)));
  128. buttons.get(2).setSelected(true);
  129. g2.setColor(Color.BLACK);
  130. Font textFont2 = new Font("OCR A Extended", Font.BOLD, 50);
  131. g2.setFont(textFont2);
  132. if(!subscreen) {
  133. g2.drawImage(mainScreenBackground, 0, 0, 1280,1024,null);
  134. for(MenuButton b:buttons){
  135. b.draw(g2);
  136. }
  137. }
  138. if(subscreen) {
  139. g2.drawImage(subScreenBackground,0,0,1280,1024,null);
  140. g2.drawImage(subScreenForeground,0,0,1280,1024,null);
  141. index%=25;
  142. int y = (index/5)*75;
  143. int x = (index%5)*75;
  144. g2.drawImage(aanwijzers.getSubimage(x, y, 75, 75), 825,900 - difSelect*100,75,75,null);
  145. }
  146. }
  147. @Override
  148. public void buttonPressed(ButtonEvent e) {
  149. if(subscreen){ //Screen for Song details
  150. if(e.getButton().getButtonID() == 2){
  151. subscreen = false;
  152. gsm.init();
  153. }
  154. if(e.getButton().getButtonID() == 1){
  155. sh.close();
  156. gsm.setState(control.GameStateManager.State.PRE_GAME_STATE);
  157. }
  158. }else{ //Screen for selecting song
  159. if(e.getButton().getButtonID() == 1){
  160. subscreen = true;
  161. gsm.init();
  162. generateSubScreenForeground();
  163. }else if(e.getButton().getButtonID() == 5){
  164. sh.sort(new SortALPHA());
  165. selected = 0;
  166. sh.set(songs.indexOf(selectedToSong(selected)));
  167. sh.play();
  168. }else if(e.getButton().getButtonID() == 6){
  169. sh.sort(new SortPLAYED());
  170. selected = 0;
  171. sh.set(songs.indexOf(selectedToSong(selected)));
  172. sh.play();
  173. }else if(e.getButton().getButtonID() == 3){
  174. gsm.setState(control.GameStateManager.State.HELP_STATE);
  175. }
  176. }
  177. if(e.getButton().getButtonID() == 0)
  178. {
  179. gsm.setState(State.TITLE_STATE);
  180. }
  181. }
  182. @Override
  183. public void buttonReleased(ButtonEvent e) {
  184. }
  185. @Override
  186. public void onJoystickMoved(JoystickEvent e) {
  187. if(subscreen){
  188. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  189. difSelect--;
  190. if(difSelect < 0){
  191. difSelect += buttons2.size();
  192. }
  193. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  194. difSelect++;
  195. if(difSelect > buttons2.size()-1){
  196. difSelect = 0;
  197. }
  198. }
  199. else if(e.getJoystick().getPos() == Joystick.Position.CENTER)
  200. {
  201. sh.set(selectedToSong(selected).getSongs().get(difSelect));
  202. }
  203. //generateSubScreenForeground();
  204. }else{ //Screen for selecting song
  205. if(e.getJoystick().getPos() == Joystick.Position.DOWN){
  206. selected++;
  207. kleurButton1++;
  208. kleurButton1 %= 6;
  209. kleurButton2++;
  210. kleurButton2 %= 6;
  211. kleurButton3++;
  212. kleurButton3 %= 6;
  213. kleurButton4++;
  214. kleurButton4 %= 6;
  215. kleurButton5++;
  216. kleurButton5 %= 6;
  217. }else if(e.getJoystick().getPos() == Joystick.Position.UP){
  218. selected--;
  219. kleurButton1--;
  220. if(kleurButton1 < 0){
  221. kleurButton1 = 5;
  222. }
  223. kleurButton2--;
  224. if(kleurButton2 < 0){
  225. kleurButton2 = 5;
  226. }
  227. kleurButton3--;
  228. if(kleurButton3 < 0){
  229. kleurButton3 = 5;
  230. }
  231. kleurButton4--;
  232. if(kleurButton4 < 0){
  233. kleurButton4 = 5;
  234. }
  235. kleurButton5--;
  236. if(kleurButton5 < 0){
  237. kleurButton5 = 5;
  238. }
  239. }
  240. else if(e.getJoystick().getPos() == Position.CENTER)
  241. {
  242. buttons2.clear();
  243. int instanceNr = 0;
  244. for(int i = selectedToSong(selected).getSongs().size(); i>0; i--){
  245. if(sh.getCurrentSong().getSongs().size() == 0)
  246. continue;
  247. SongInstance si = selectedToSong(selected).getSongs().get(i-1);
  248. buttons2.add(new DifficultyButton(yPosDiffButton-instanceNr,si.getDifficulty(), GameModel.colors[i-1]));
  249. instanceNr += 100;
  250. }
  251. difSelect = 0;
  252. sh.set(songs.indexOf(selectedToSong(selected)));
  253. sh.play();
  254. }
  255. }
  256. }
  257. public void generateMainScreenBackground(){
  258. mainScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  259. Graphics2D g2 = mainScreenBackground.createGraphics();
  260. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  261. g2.setRenderingHints(rh);
  262. g2.setFont(textFont);
  263. g2.setPaint(new GradientPaint(0, 0, new Color(0,0,1, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  264. g2.fillRect(0, 0, 1280, 1024);
  265. g2.setPaint(new GradientPaint(0, 0, new Color(1,1,0, 0.6f),1280,1024 ,new Color(0,0,1, 0.2f)));
  266. Polygon triangle2 = new Polygon();
  267. triangle2.addPoint(0, 0);
  268. triangle2.addPoint(0, 1024/4+50);
  269. triangle2.addPoint(1280/2+50, 0);
  270. g2.fillPolygon(triangle2);
  271. g2.setColor(Color.ORANGE);
  272. Polygon triangle = new Polygon();
  273. triangle.addPoint(0, 0);
  274. triangle.addPoint(0, 1024/4);
  275. triangle.addPoint(1280/2, 0);
  276. g2.fillPolygon(triangle);
  277. g2.setColor(Color.BLACK);
  278. g2.drawString("Main Menu", 32, 60);
  279. g2.setFont(textFontSmall);
  280. //select
  281. g2.setColor(GameModel.colors[0]);
  282. g2.fillOval(20, 860, 30, 30);
  283. g2.drawString("Play", 55, 880);
  284. //help
  285. g2.setColor(GameModel.colors[3]);
  286. g2.fillOval(20, 900, 30, 30);
  287. g2.drawString("Help", 55, 920);
  288. //letters
  289. g2.setColor(GameModel.colors[1]);
  290. g2.fillOval(20, 940, 30, 30);
  291. g2.drawString("A-Z", 55, 960);
  292. //most played
  293. g2.setColor(GameModel.colors[4]);
  294. g2.fillOval(20, 980, 30, 30);
  295. g2.drawString("Most Played", 55, 1000);
  296. g2.dispose();
  297. mainScreenBackground.createGraphics();
  298. }
  299. public void generateSubScreenBackground(){
  300. subScreenBackground = Images.initVolatileImage(1280, 1024, Transparency.OPAQUE);
  301. Graphics2D g2 = subScreenBackground.createGraphics();
  302. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  303. g2.setRenderingHints(rh);
  304. g2.setColor(Color.BLACK);
  305. GradientPaint gp3 = new GradientPaint(640, 1024/8,Color.BLUE,640,1024 ,Color.WHITE);
  306. g2.setPaint(gp3);
  307. g2.fillRect(0, 0, 1280, 1024);
  308. GradientPaint gp4 = new GradientPaint(0, 0,new Color(1,1,0,0.6f),1280,1024,new Color(1,1,1,0.2f));
  309. g2.setPaint(gp4);
  310. g2.fillRect(0,128,1280,25);
  311. g2.setColor(Color.ORANGE);
  312. g2.fillRect(0, 0, 1280, 1024/8);
  313. g2.setColor(Color.BLACK);
  314. g2.dispose();
  315. subScreenBackground.createGraphics();
  316. }
  317. public void generateSubScreenForeground(){
  318. subScreenForeground = Images.initVolatileImage(1280, 1024, Transparency.TRANSLUCENT);
  319. Graphics2D g2 = subScreenForeground.createGraphics();
  320. RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
  321. g2.setComposite(AlphaComposite.DstOut);
  322. g2.fillRect(0, 0, subScreenForeground.getWidth(), subScreenForeground.getHeight());
  323. g2.setComposite(AlphaComposite.SrcOver);
  324. g2.setRenderingHints(rh);
  325. g2.setColor(Color.BLACK);
  326. g2.setFont(textFont);
  327. g2.drawString(selectedToSong(selected).getTitle(), 30, 60);
  328. g2.setFont(textFont3);
  329. g2.setColor(Color.WHITE);
  330. g2.drawString("Author: " + selectedToSong(selected).getAuthor(), 30, 100);
  331. g2.setFont(textFont);
  332. boolean highscoresFound = true;
  333. int HIGHSCORES_TO_DISPLAY = 5;
  334. List<Highscore> highscores = sql.getHighscoresToday(selectedToSong(selected), sh.getCurrentSong().getSongs().get(difSelect));
  335. if(highscores.isEmpty())
  336. {
  337. highscores = sql.getHighscores(selectedToSong(selected), sh.getCurrentSong().getSongs().get(difSelect));
  338. if(highscores.isEmpty())
  339. {
  340. highscoresFound = false;
  341. }
  342. else
  343. g2.drawString("All Time Highscores", 30, 300);
  344. }
  345. else
  346. g2.drawString("Daily Highscore", 30, 300);
  347. g2.setFont(textFont2);
  348. if(highscoresFound)
  349. {
  350. HIGHSCORES_TO_DISPLAY = HIGHSCORES_TO_DISPLAY > highscores.size() ? highscores.size() : HIGHSCORES_TO_DISPLAY;
  351. for(int i = 0; i<HIGHSCORES_TO_DISPLAY; i++)
  352. {
  353. Highscore hi = highscores.get(i);
  354. g2.drawString(hi.getName() + " - " + hi.getScore(), 30, 350 + i*100);
  355. }
  356. }
  357. else
  358. {
  359. g2.drawString("No Highscores found", 30, 400);
  360. }
  361. for(DifficultyButton b : buttons2){
  362. b.draw(g2);
  363. }
  364. g2.setFont(textFontSmall);
  365. //play song
  366. g2.setColor(GameModel.colors[0]);
  367. g2.fillOval(20, 860, 30, 30);
  368. g2.drawString("Play", 55, 880);
  369. //back
  370. g2.setColor(GameModel.colors[2]);
  371. g2.fillOval(20, 900, 30, 30);
  372. g2.drawString("Back", 55, 920);
  373. //up
  374. g2.setColor(Color.BLACK);
  375. Polygon p = new Polygon();
  376. p.addPoint(35, 940);
  377. p.addPoint(20, 960);
  378. p.addPoint(50, 960);
  379. g2.fillPolygon(p);
  380. g2.drawString("Up", 55, 960);
  381. //down
  382. Polygon p2 = new Polygon();
  383. p2.addPoint(35, 1000);
  384. p2.addPoint(20, 980);
  385. p2.addPoint(50, 980);
  386. g2.fillPolygon(p2);
  387. g2.drawString("Down", 55, 1000);
  388. g2.dispose();
  389. subScreenForeground.createGraphics();
  390. }
  391. public void buttonInAnimation(int button){
  392. if(button >= 0 && button < buttons.size() ){
  393. buttons.get(button).setX(buttons.get(button).getX()+40);
  394. if(buttons.get(button).getX() >= 320){
  395. animationcounter++;
  396. }
  397. if(buttons.get(button).getX() >= -200){
  398. buttonInAnimation(button+1);
  399. }
  400. }
  401. }
  402. /*
  403. public void nextScreen(){
  404. if(buttons.get(0).getX() > -700){
  405. for(MenuButton b:buttons){
  406. b.setX(b.getX()-100);
  407. }
  408. }
  409. }
  410. public void previousScreen(){
  411. if(buttons.get(0).getX() < 300){
  412. for(MenuButton b:buttons){
  413. b.setX(b.getX()+100);
  414. }
  415. }
  416. }
  417. */
  418. public Song selectedToSong(int s){
  419. s %= songs.size();
  420. if(s < 0){
  421. return songs.get(songs.size()+s);
  422. }else{
  423. return songs.get(s);
  424. }
  425. }
  426. }