DataHandler.cs 6.1 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO.Ports;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using System.Threading;
  8. using System.Windows.Forms;
  9. using Newtonsoft.Json;
  10. using System.IO;
  11. using FietsLibrary.JSONObjecten;
  12. namespace FietsClient
  13. {
  14. //alle data die ontvagen wordt van de fiets gaat als eerst door de DataHandler klasse heen voordat hij verwerkt wordt door de model klasse.
  15. // TLDR: ontvangt fiets data
  16. class DataHandler
  17. {
  18. // vaste waarden
  19. public static readonly string COMMAND = "CU";
  20. public static readonly string CMD_TIME = "PT";
  21. public static readonly string CMD_DISTANCE = "PD";
  22. public static readonly string CMD_POWER = "PW";
  23. public static readonly string CMD_ENERGY = "PE";
  24. public static readonly string RESET = "RS";
  25. public static readonly string STATUS = "ST";
  26. // private fields
  27. private string portname;
  28. private int baudrate = 9600;
  29. private string bufferOut;
  30. private string[] bufferIn;
  31. // public fields
  32. public enum State { notConnected, connected, reset, command }
  33. public enum ReturnData { ERROR, ACK, RUN, STATUS }
  34. public State state = State.notConnected;
  35. public ReturnData returnData;
  36. private SerialPort ComPort;
  37. // custom events
  38. public delegate void DataDelegate(string[] data);
  39. public static event DataDelegate IncomingDataEvent;
  40. public delegate void ErrorDelegate(string error);
  41. public static event ErrorDelegate IncomingErrorEvent;
  42. private static void OnIncomingDataEvent(string[] data)
  43. {
  44. DataDelegate handler = IncomingDataEvent;
  45. if (handler != null) handler(data);
  46. }
  47. public static void OnIncomingErrorEvent(string error)
  48. {
  49. ErrorDelegate handler = IncomingErrorEvent;
  50. if (handler != null) handler(error);
  51. }
  52. public void initComm(string portname)
  53. {
  54. if (ComPort != null)
  55. {
  56. ComPort.Close();
  57. state = State.notConnected;
  58. }
  59. this.portname = portname;
  60. try
  61. {
  62. ComPort = new SerialPort(this.portname, this.baudrate);
  63. ComPort.Open();
  64. state = State.connected;
  65. ComPort.WriteLine(RESET);
  66. state = State.reset;
  67. ComPort.DataReceived += new SerialDataReceivedEventHandler(ComPort_DataReceived);
  68. }
  69. catch (Exception)
  70. {
  71. OnIncomingErrorEvent("WrongComPort");
  72. try { ComPort.Close(); } catch (Exception) { } // probeer om de ComPort wel te sluiten.
  73. state = State.notConnected;
  74. }
  75. }
  76. public void closeComm()
  77. {
  78. if (ComPort != null)
  79. {
  80. ComPort.Close();
  81. }
  82. }
  83. public void sendData(string data)
  84. {
  85. Console.WriteLine(data);
  86. if (ComPort != null || ComPort.IsOpen)
  87. {
  88. bufferOut = data;
  89. ComPort.WriteLine(data);
  90. }
  91. }
  92. private void ComPort_DataReceived(object sender, SerialDataReceivedEventArgs e)
  93. {
  94. string buffer = ComPort.ReadLine();
  95. buffer = buffer.TrimEnd('\r');
  96. switch (buffer) //kijk wat er binnenkomt
  97. {
  98. case "ERROR": //wanneer "Error"
  99. returnData = ReturnData.ERROR;
  100. handleError();
  101. break;
  102. case "ACK": // ACK betekent acknowledged.
  103. returnData = ReturnData.ACK;
  104. break;
  105. case "RUN":
  106. returnData = ReturnData.RUN;
  107. break;
  108. default: // alle andere waarden.
  109. returnData = ReturnData.STATUS;
  110. handleBikeValues(buffer);
  111. break;
  112. }
  113. }
  114. int trycount = 0;
  115. private void handleError()
  116. {
  117. if (bufferOut == "RS" && trycount < 3)
  118. {
  119. sendData("RS"); //gewoon nog een keer proberen tot 3 keer toe, net zolang totdat hij werkt.
  120. trycount++;
  121. }
  122. }
  123. private void handleBikeValues(string buffer)
  124. {
  125. bufferIn = buffer.Split('\t');
  126. OnIncomingDataEvent(bufferIn);
  127. }
  128. public bool checkBikeState(bool commandMode)
  129. {
  130. if (ComPort == null || !ComPort.IsOpen)
  131. {
  132. OnIncomingErrorEvent("NotConnectedToBike");
  133. state = State.notConnected;
  134. return false;
  135. }
  136. switch (state)
  137. {
  138. case State.reset:
  139. if (commandMode) setCommandMode();
  140. if (returnData != ReturnData.ERROR)
  141. return true;
  142. return false;
  143. case State.connected:
  144. if (commandMode) setCommandMode();
  145. return true;
  146. case State.command:
  147. return true;
  148. case State.notConnected:
  149. OnIncomingErrorEvent("NotConnectedToBike");
  150. Console.WriteLine("ERROR: not connected to bike.");
  151. return false;
  152. default:
  153. OnIncomingErrorEvent("NotConnectedToBike");
  154. Console.WriteLine("ERROR: unknown error.");
  155. return false;
  156. }
  157. }
  158. public void setCommandMode()
  159. {
  160. sendData(COMMAND);
  161. }
  162. public void saveToJson(string path, Session session)
  163. {
  164. string json = JsonConvert.SerializeObject(session);
  165. File.WriteAllText(path, json);
  166. }
  167. public Session loadFromJson(string path){
  168. string jsonFile = File.ReadAllText(path);
  169. Session sessionFromJson = JsonConvert.DeserializeObject<Session>(jsonFile);
  170. return sessionFromJson;
  171. }
  172. }
  173. }