DataHandler.cs 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197
  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO.Ports;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading.Tasks;
  7. using System.Threading;
  8. using System.Windows.Forms;
  9. using Newtonsoft.Json;
  10. using System.IO;
  11. namespace FietsClientV2
  12. {
  13. //alle data die ontvagen wordt van de fiets gaat als eerst door de DataHandler klasse heen voordat hij verwerkt wordt door de model klasse.
  14. // TLDR: ontvangt fiets data
  15. class DataHandler
  16. {
  17. // vaste waarden
  18. public static readonly string COMMAND = "CU";
  19. public static readonly string CMD_TIME = "PT";
  20. public static readonly string CMD_DISTANCE = "PD";
  21. public static readonly string CMD_POWER = "PW";
  22. public static readonly string CMD_ENERGY = "PE";
  23. public static readonly string RESET = "RS";
  24. public static readonly string STATUS = "ST";
  25. // private fields
  26. private string portname;
  27. private int baudrate = 9600;
  28. private string bufferOut;
  29. private string[] bufferIn;
  30. // public fields
  31. public enum State { notConnected, connected, reset, command }
  32. public enum ReturnData { ERROR, ACK, RUN, STATUS }
  33. public State state = State.notConnected;
  34. public ReturnData returnData;
  35. private SerialPort ComPort;
  36. // custom events
  37. public delegate void DataDelegate(string[] data);
  38. public static event DataDelegate IncomingDataEvent;
  39. public delegate void ErrorDelegate(string error);
  40. public static event ErrorDelegate IncomingErrorEvent;
  41. public DataHandler()
  42. {
  43. }
  44. private static void OnIncomingDataEvent(string[] data)
  45. {
  46. DataDelegate handler = IncomingDataEvent;
  47. if (handler != null) handler(data);
  48. }
  49. public static void OnIncomingErrorEvent(string error)
  50. {
  51. ErrorDelegate handler = IncomingErrorEvent;
  52. if (handler != null) handler(error);
  53. }
  54. public void initComm(string portname)
  55. {
  56. if (ComPort != null)
  57. {
  58. ComPort.Close();
  59. state = State.notConnected;
  60. }
  61. this.portname = portname;
  62. try
  63. {
  64. ComPort = new SerialPort(this.portname, this.baudrate);
  65. ComPort.Open();
  66. state = State.connected;
  67. ComPort.WriteLine(RESET);
  68. state = State.reset;
  69. ComPort.DataReceived += new SerialDataReceivedEventHandler(ComPort_DataReceived);
  70. }
  71. catch (Exception)
  72. {
  73. OnIncomingErrorEvent("WrongComPort");
  74. try { ComPort.Close(); } catch (Exception) { } // probeer om de ComPort wel te sluiten.
  75. state = State.notConnected;
  76. }
  77. }
  78. public void closeComm()
  79. {
  80. ComPort.Close();
  81. }
  82. public void sendData(string data)
  83. {
  84. bufferOut = data;
  85. ComPort.WriteLine(data);
  86. }
  87. private void ComPort_DataReceived(object sender, SerialDataReceivedEventArgs e)
  88. {
  89. string buffer = ComPort.ReadLine();
  90. buffer = buffer.TrimEnd('\r');
  91. switch (buffer) //kijk wat er binnenkomt
  92. {
  93. case "ERROR": //wanneer "Error"
  94. returnData = ReturnData.ERROR;
  95. handleError();
  96. break;
  97. case "ACK": // ACK betekent acknowledged.
  98. returnData = ReturnData.ACK;
  99. break;
  100. case "RUN":
  101. returnData = ReturnData.RUN;
  102. break;
  103. default: // alle andere waarden.
  104. returnData = ReturnData.STATUS;
  105. handleBikeValues(buffer);
  106. break;
  107. }
  108. }
  109. int trycount = 0;
  110. private void handleError()
  111. {
  112. if (bufferOut == "RS" && trycount < 3)
  113. {
  114. sendData("RS"); //gewoon nog een keer proberen tot 3 keer toe, net zolang totdat hij werkt.
  115. trycount++;
  116. }
  117. }
  118. private void handleBikeValues(string buffer)
  119. {
  120. bufferIn = buffer.Split('\t');
  121. OnIncomingDataEvent(bufferIn);
  122. }
  123. public bool checkBikeState(bool commandMode)
  124. {
  125. if (ComPort == null || !ComPort.IsOpen)
  126. {
  127. OnIncomingErrorEvent("NotConnectedToBike");
  128. state = State.notConnected;
  129. return false;
  130. }
  131. switch (state)
  132. {
  133. case State.reset:
  134. if (commandMode) setCommandMode();
  135. if (returnData != ReturnData.ERROR)
  136. return true;
  137. return false;
  138. case State.connected:
  139. if (commandMode) setCommandMode();
  140. return true;
  141. case State.command:
  142. return true;
  143. case State.notConnected:
  144. OnIncomingErrorEvent("NotConnectedToBike");
  145. Console.WriteLine("ERROR: not connected to bike.");
  146. return false;
  147. default:
  148. OnIncomingErrorEvent("NotConnectedToBike");
  149. Console.WriteLine("ERROR: unknown error.");
  150. return false;
  151. }
  152. }
  153. public void setCommandMode()
  154. {
  155. sendData(COMMAND);
  156. }
  157. public void saveToJson(string path,Meetsessie sessie)
  158. {
  159. string json = JsonConvert.SerializeObject(sessie);
  160. File.WriteAllText(path, json);
  161. }
  162. public Meetsessie loadFromJson(string path){
  163. string jsonFile = File.ReadAllText(path);
  164. Meetsessie sessieFromJson = JsonConvert.DeserializeObject<Meetsessie>(jsonFile);
  165. return sessieFromJson;
  166. }
  167. }
  168. }