using YJMPD_UWP.Model; using System; using Windows.ApplicationModel; using Windows.ApplicationModel.Activation; using Windows.Foundation; using Windows.Graphics.Display; using Windows.UI.Core; using Windows.UI.ViewManagement; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Navigation; using YJMPD_UWP.Helpers; namespace YJMPD_UWP { sealed partial class App : Application { // ======================= // SINGLETONS // ======================= private static GeoHandler geohandler = new GeoHandler(); public static GeoHandler Geo { get { return geohandler; } } private static CompassHandler compasshandler = new CompassHandler(); public static CompassHandler Compass { get { return compasshandler; } } private static NetworkHandler networkhandler = new NetworkHandler(); public static NetworkHandler Network { get { return networkhandler; } } private static GameHandler gamehandler = new GameHandler(); public static GameHandler Game { get { return gamehandler; } } // ========================= // STATIC HELPER FUNCTIONS // ========================= public static Size ScreenSize { get { var bounds = ApplicationView.GetForCurrentView().VisibleBounds; var scaleFactor = DisplayInformation.GetForCurrentView().RawPixelsPerViewPixel; Size size = new Size(bounds.Width * scaleFactor, bounds.Height * scaleFactor); return size; } } public static CoreDispatcher Dispatcher { get { return Windows.UI.Core.CoreWindow.GetForCurrentThread().Dispatcher; } } public static Frame MainFrame { get { Frame f = Window.Current.Content as Frame; return f; } } public static MainPage MainPage { get { Frame f = Window.Current.Content as Frame; MainPage mp = f.Content as MainPage; return mp; } } public static Frame ContentFrame { get { Frame f = Window.Current.Content as Frame; MainPage mp = f.Content as MainPage; Frame cf = mp.ContentFrame; return cf; } } public static bool Navigate(Type type) { App.Geo.TryConnectIfNull(); return ContentFrame.Navigate(type); } public static bool Navigate(Type type, object param) { App.Geo.TryConnectIfNull(); return ContentFrame.Navigate(type, param); } // =============================== // NORMAL STUFF // =============================== /// /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// public App() { this.InitializeComponent(); this.Suspending += OnSuspending; } /// /// Invoked when the application is launched normally by the end user. Other entry points /// will be used such as when the application is launched to open a specific file. /// /// Details about the launch request and process. protected override void OnLaunched(LaunchActivatedEventArgs e) { #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = false; } #endif Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); rootFrame.NavigationFailed += OnNavigationFailed; // Place the frame in the current Window Window.Current.Content = rootFrame; } if (rootFrame.Content == null) { // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter rootFrame.Navigate(typeof(MainPage), e.Arguments); } // Ensure the current window is active Window.Current.Activate(); } /// /// Invoked when Navigation to a certain page fails /// /// The Frame which failed navigation /// Details about the navigation failure void OnNavigationFailed(object sender, NavigationFailedEventArgs e) { throw new Exception("Failed to load Page " + e.SourcePageType.FullName); } /// /// Invoked when application execution is being suspended. Application state is saved /// without knowing whether the application will be terminated or resumed with the contents /// of memory still intact. /// /// The source of the suspend request. /// Details about the suspend request. private void OnSuspending(object sender, SuspendingEventArgs e) { var deferral = e.SuspendingOperation.GetDeferral(); //TODO: Save application state and stop any background activity deferral.Complete(); } } }