MainPageVM.cs 1.6 KB

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  1. using System;
  2. namespace YJMPD_UWP.ViewModels
  3. {
  4. public class MainPageVM : TemplateVM
  5. {
  6. public MainPageVM() : base("Loading")
  7. {
  8. App.Game.OnStatusUpdate += Game_OnStatusUpdate;
  9. App.Game.OnPlayersUpdate += Game_OnPlayersUpdate;
  10. }
  11. private void Game_OnPlayersUpdate(object sender, Helpers.EventArgs.GamePlayersUpdatedEventArgs e)
  12. {
  13. dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
  14. {
  15. NotifyPropertyChanged(nameof(Players));
  16. });
  17. }
  18. private void Game_OnStatusUpdate(object sender, Helpers.EventArgs.GameStatusUpdatedEventArgs e)
  19. {
  20. dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
  21. {
  22. NotifyPropertyChanged(nameof(GameState));
  23. NotifyPropertyChanged(nameof(GameVisible));
  24. });
  25. }
  26. public string GameState
  27. {
  28. get
  29. {
  30. return App.Game.Status.ToString();
  31. }
  32. }
  33. public string Players
  34. {
  35. get
  36. {
  37. return App.Game.Players.Count + " players";
  38. }
  39. }
  40. public bool GameVisible
  41. {
  42. get
  43. {
  44. return App.Game.Status != Model.GameHandler.GameStatus.STOPPED;
  45. }
  46. }
  47. public string Year
  48. {
  49. get
  50. {
  51. int year = DateTime.Now.Year;
  52. return year.ToString();
  53. }
  54. }
  55. }
  56. }