| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292 |
- /*
- * Copyright (C) 2001-2005 by egnite Software GmbH. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the copyright holders nor the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
- * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * For additional information see http://www.ethernut.de/
- *
- */
- /*!
- * \file arch/arm/os/context.c
- * \brief Context switching ported to ARM.
- *
- * \verbatim File version $Id: context.c 5472 2013-12-06 00:16:28Z olereinhardt $ \endverbatim
- */
- #include <cfg/os.h>
- #include <string.h>
- #include <sys/osdebug.h>
- #include <sys/nutdebug.h>
- #include <sys/atom.h>
- #include <sys/heap.h>
- #include <sys/thread.h>
- /*!
- * \addtogroup xgNutArchArmOsContext Context Switching for ARM CPUs
- * \ingroup xgNutArchArmOs
- * \brief Context Switching for ARM CPUs
- *
- * This code should work with other GCC distributions for the ARM CPU.
- */
- /*@{*/
- /*!
- * \brief ARM7TDMI GCC context switch frame layout.
- *
- * This is the layout of the stack after a thread's context has been
- * switched-out. The stack pointer is stored in the thread info and
- * points to this structure.
- */
- typedef struct {
- uint32_t csf_cpsr;
- uint32_t csf_r4;
- uint32_t csf_r5;
- uint32_t csf_r6;
- uint32_t csf_r7;
- uint32_t csf_r8;
- uint32_t csf_r9;
- uint32_t csf_r10;
- uint32_t csf_r11; /* AKA fp */
- uint32_t csf_lr;
- } SWITCHFRAME;
- /*!
- * \brief Thread entry frame layout.
- *
- * This is the stack layout being build to enter a new thread.
- */
- typedef struct {
- uint32_t cef_r0;
- uint32_t cef_pc;
- } ENTERFRAME;
- /*!
- * \brief Enter a new thread.
- */
- static void NutThreadEntry(void) NUT_NAKED_FUNC;
- void NutThreadEntry(void)
- {
- /* Load argument in r0 and jump to thread entry. */
- asm volatile ("ldmfd sp!, {r0, lr}\n\tbx lr":::"r0", "lr");
- }
- void NutThreadSwitch(void) NUT_NAKED_FUNC;
- void NutThreadSwitch(void)
- {
- __asm__ __volatile__
- /* Save CPU context. */
- ("@ Save context\n\t"
- /* Save registers. */
- "stmfd sp!, {r4-r11, lr}\n\t"
- /* Save status. */
- "mrs r0, cpsr\n\t"
- /* */
- "stmfd sp!, {r0}\n\t"
- /* Save stack pointer. */
- "str sp, %[td_sp]"
- /* Output. */
- :
- /* Input. */
- :[td_sp] "o"(runningThread->td_sp)
- /* Clobbers. */
- :"r0", "memory");
- /* Select thread on top of the run queue. */
- runningThread = runQueue;
- runningThread->td_state = TDS_RUNNING;
- #if defined(NUT_CRITICAL_NESTING) && !defined(NUT_CRITICAL_NESTING_STACK)
- critical_nesting_level = 0;
- #endif
- __asm__ __volatile__
- /* Restore context. */
- ("@ Reload context\n\t"
- /* Restore stack pointer. */
- "ldr sp, %[td_sp]\n\t"
- /* Get saved status... */
- "ldmfd sp!, {r0}\n\t"
- /* ...enable interrupts */
- "bic r0, r0, #0xC0\n\t"
- /* ...and save in spsr. */
- "msr spsr, r0\n\t"
- /* Restore registers. */
- "ldmfd sp!, {r4-r11, lr}\n\t"
- /* Restore status and return. */
- "movs pc, lr"
- /* Output. */
- :
- /* Input. */
- :[td_sp] "m"(runningThread->td_sp)
- /* Clobbers. */
- :"r0", "memory");
- }
- HANDLE NutThreadCreate(char * name, void (*fn) (void *), void *arg, size_t stackSize)
- {
- uint8_t *threadMem;
- SWITCHFRAME *sf;
- ENTERFRAME *ef;
- NUTTHREADINFO *td;
- size_t alloc_size;
- /*
- * Allocate stack and thread info structure in one block.
- * We sill setup the following layout:
- *
- * Upper memory addresses.
- *
- * +--------------------+
- * I I
- * I NUTTHREADINFO I
- * I I
- * td -> +-----+--------------+ <- Stack top
- * I I I
- * I T I ENTERFRAME I
- * I H I I
- * ef -> I R +--------------+
- * I E I I ^
- * I A I SWITCHFRAME I I
- * I D I I I pop moves up
- * sf -> I +--------------+ <- Initial stack pointer
- * I S I I I push moves down
- * I T I Application I I
- * I A I Stack I V
- * I C I I
- * I K I I
- * threadMem -> +-----+--------------+ <- Stack bottom
- *
- * Lower memory addresses.
- */
- alloc_size = stackSize + sizeof(NUTTHREADINFO);
- alloc_size += 7;
- alloc_size &= ~7;
- if ((threadMem = NutHeapAlloc(alloc_size)) == 0) {
- return 0;
- }
- td = (NUTTHREADINFO *) (threadMem + stackSize);
- ef = (ENTERFRAME *) ((uintptr_t) td - sizeof(ENTERFRAME));
- sf = (SWITCHFRAME *) ((uintptr_t) ef - sizeof(SWITCHFRAME));
- /*
- * Set predefined values at the stack bottom. May be used to detect
- * stack overflows.
- */
- #if defined(NUTDEBUG_CHECK_STACKMIN) || defined(NUTDEBUG_CHECK_STACK)
- {
- uint32_t *fip = (uint32_t *)threadMem;
- while (fip < (uint32_t *)sf) {
- *fip++ = DEADBEEF;
- }
- }
- #else
- *((uint32_t *) threadMem) = DEADBEEF;
- *((uint32_t *) (threadMem + 4)) = DEADBEEF;
- *((uint32_t *) (threadMem + 8)) = DEADBEEF;
- *((uint32_t *) (threadMem + 12)) = DEADBEEF;
- #endif
- /*
- * Setup the entry frame to simulate C function entry.
- */
- ef->cef_pc = (uintptr_t) fn;
- ef->cef_r0 = (uintptr_t) arg;
- /*
- * Setup the switch frame.
- */
- sf->csf_lr = (uintptr_t) NutThreadEntry;
- sf->csf_cpsr = ARM_CPSR_I_BIT | ARM_CPSR_F_BIT | ARM_MODE_SYS;
- /*
- * Initialize the thread info structure and insert it into the
- * thread list and the run queue.
- */
- memcpy(td->td_name, name, sizeof(td->td_name) - 1);
- td->td_name[sizeof(td->td_name) - 1] = 0;
- td->td_state = TDS_READY;
- td->td_sp = (uintptr_t) sf;
- td->td_priority = 64;
- td->td_memory = threadMem;
- td->td_timer = 0;
- td->td_queue = 0;
- NutEnterCritical();
- td->td_next = nutThreadList;
- nutThreadList = td;
- NutThreadAddPriQueue(td, (NUTTHREADINFO **) & runQueue);
- /*
- * If no thread is running, then this is the first thread ever
- * created. In Nut/OS, the idle thread is created first.
- */
- if (runningThread == 0) {
- /* This will never return. */
- runningThread = runQueue;
- runningThread->td_state = TDS_RUNNING;
- __asm__ __volatile__
- /* Load initial idle thread context. */
- ("@ Load context\n\t"
- /* Restore stack pointer. */
- "ldr sp, %[td_sp]\n\t"
- /* Get saved status... */
- "ldmfd sp!, {r0}\n\t"
- /* ...enable interrupts */
- "bic r0, r0, #0xC0\n\t"
- /* ...and save in spsr. */
- "msr spsr, r0\n\t"
- /* Restore registers. */
- "ldmfd sp!, {r4-r11, lr}\n\t"
- /* Restore status and return. */
- "movs pc, lr"
- /* Input. */
- :
- /* Output. */
- :[td_sp] "m" (runningThread->td_sp)
- /* Clobbers. */
- :"r0", "memory");
- }
- /*
- * If current context is not in front of the run queue (highest
- * priority), then switch to the thread in front.
- */
- if (runningThread != runQueue) {
- runningThread->td_state = TDS_READY;
- NutThreadSwitch();
- }
- NutExitCritical();
- return td;
- }
- /*@}*/
|