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- /*
- * Copyright (C) 2001-2005 by egnite Software GmbH. All rights reserved.
- * Copyright (C) 2013 by Michael Fischer
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the copyright holders nor the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
- * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * For additional information see http://www.ethernut.de/
- *
- */
- /*
- * $Log$
- * Revision 1.00 2010/08/10 18:55:12 ulrichprinz
- * Inital version
- *
- */
- #include <cfg/os.h>
- #include <cfg/arch.h>
- #include <string.h>
- #include <sys/osdebug.h>
- #include <sys/nutdebug.h>
- #include <sys/atom.h>
- #include <sys/heap.h>
- #include <sys/thread.h>
- #define NUTDEBUG_CHECK_STACKMIN
- #define NUTDEBUG_CHECK_STACK
- /* For M0, push, pop, ldr etc only work on r0-r7
- * push{<list>} stores highest register at highest stack address
- * pop{<list>} pops highest register from highest stack address
- */
- #define M0_PushContext() \
- __asm__ volatile ( \
- "@ Save context\n\t" \
- "push {r4-r7,lr}\n\t" /* Save lr, r7, r6, r5, r4. */ \
- "mov r4, r8 \n\t" /* Mov high registers */ \
- "mov r5, r9 \n\t" \
- "mov r6, r10\n\t" \
- "mov r7, r11\n\t" \
- "push {r4-r7}\n\t" /* Save regs r11, r10, r9, r8*/ \
- "mrs r4, psr\n\t" /* Save status. */ \
- "push {r4}\n\t" \
- "mov r4, sp\n\t" \
- "str r4, %0\n\t" \
- ::"m" (runningThread->td_sp))
- #define M0_PopContext() \
- __asm__ __volatile__( \
- "@ Load context\n\t" \
- "ldr r4, %0\n\t" /* Get new stack address */ \
- "mov sp, r4\n\t" /* ... and store as sp */ \
- "pop {r4}\n\t" /* Get saved status... */ \
- "msr xpsr_nzcvq, r4\n\t" /* ... and restore psr. */ \
- "pop {r4-r7}\n\t" /* Pop r11, r10, r9, r8 */ \
- "mov r8 , r4\n\t" /* and move tohigh registers*/ \
- "mov r9 , r5\n\t" \
- "mov r10, r6\n\t" \
- "mov r11, r7\n\t" \
- "cpsie i\n\t" /* Enable interrupts */ \
- "pop {r4-r7, pc}\n\t" /* Pop PC, r7, r6, r5, r4 */ \
- ::"m"(runningThread->td_sp))
- /*!
- * \addtogroup xgNutArchCm3OsContext
- */
- /*@{*/
- /*!
- * \brief ARM7TDMI GCC context switch frame layout.
- *
- * This is the layout of the stack after a thread's context has been
- * switched-out. The stack pointer is stored in the thread info and
- * points to this structure.
- */
- typedef struct {
- #if defined (MCU_USE_CORTEX_FPU)
- uint32_t csf_fpscr;
- uint32_t csf_s16;
- uint32_t csf_s17;
- uint32_t csf_s18;
- uint32_t csf_s19;
- uint32_t csf_s20;
- uint32_t csf_s21;
- uint32_t csf_s22;
- uint32_t csf_s23;
- uint32_t csf_s24;
- uint32_t csf_s25;
- uint32_t csf_s26;
- uint32_t csf_s27;
- uint32_t csf_s28;
- uint32_t csf_s29;
- uint32_t csf_s30;
- uint32_t csf_s31;
- #endif
- #if (__CORTEX_M >= 0x03)
- uint32_t csf_cpsr;
- uint32_t csf_r4;
- uint32_t csf_r5;
- uint32_t csf_r6;
- uint32_t csf_r7;
- uint32_t csf_r8;
- uint32_t csf_r9;
- uint32_t csf_r10;
- uint32_t csf_r11; /* AKA fp */
- uint32_t csf_lr;
- #else
- uint32_t csf_cpsr;
- uint32_t csf_r8;
- uint32_t csf_r9;
- uint32_t csf_r10;
- uint32_t csf_r11;
- uint32_t csf_r4;
- uint32_t csf_r5;
- uint32_t csf_r6;
- uint32_t csf_r7;
- uint32_t csf_lr;
- #endif
- } SWITCHFRAME;
- /*!
- * \brief Thread entry frame layout.
- *
- * This is the stack layout being build to enter a new thread.
- */
- typedef struct {
- uint32_t cef_r0;
- uint32_t cef_pc;
- } ENTERFRAME;
- /*!
- * \brief Enter a new thread.
- */
- static void NutThreadEntry(void) __attribute__ ((naked));
- void NutThreadEntry(void)
- {
- /* Load argument in r0 and jump to thread entry. */
- asm volatile ("pop {r0, pc}\n\t":::"r0", "pc");
- }
- /*!
- * \brief Switch to another thread.
- *
- * Stop the current thread, saving its context. Then start the
- * one with the highest priority, which is ready to run.
- *
- * Application programs typically do not call this function.
- *
- * \note CPU interrupts must be disabled before calling this function.
- *
- */
- void NutThreadSwitch(void) __attribute__ ((naked));
- void NutThreadSwitch(void)
- {
- /* Save CPU context. */
- #if (__CORTEX_M >= 0x03)
- __asm__ volatile ( /* */
- "@ Save context\n\t" /* */
- "stmfd sp!, {r4-r11, lr}\n\t" /* Save registers. */
- "mrs r4, psr\n\t" /* Save status. */
- "stmfd sp!, {r4}\n\t" /* */
- #if defined (MCU_USE_CORTEX_FPU)
- "vpush {s16-s31}\n\t" /* Save registers. */
- "vmrs r4, fpscr\n\t" /* Save FPU status. */
- "stmfd sp!, {r4}\n\t" /* */
- #endif
-
- "str sp, %0" /* Save stack pointer. */
- ::"m" (runningThread->td_sp) /* */
- );
- #else
- M0_PushContext();
- #endif
- /* Select thread on top of the run queue. */
- runningThread = runQueue;
- runningThread->td_state = TDS_RUNNING;
- /* Restore context. */
- #if (__CORTEX_M >= 0x03)
- __asm__ __volatile__( /* */
- "@ Load context\n\t" /* */
- "ldr sp, %0\n\t" /* Restore stack pointer. */
- #if defined (MCU_USE_CORTEX_FPU)
- "ldmfd sp!, {r4}\n\t" /* Get saved FPU status... */
- "vmsr fpscr, r4\n\t" /* ...and save back. */
- "vpop {s16-s31}\n\t" /* Restore FPU registers. */
- #endif
-
- "ldmfd sp!, {r4}\n\t" /* Get saved status... */
- "msr xpsr_nzcvq, r4\n\t" /* ...and save execution and application status in psr. */
- "cpsie i\n\t" /* ...enable interrupts */
- "ldmfd sp!, {r4-r11, pc}\n\t" /* Restore registers. */
- ::"m"(runningThread->td_sp) /* */
- );
- #else
- M0_PopContext();
- #endif
- #if defined(NUT_CRITICAL_NESTING) && !defined(NUT_CRITICAL_NESTING_STACK)
- critical_nesting_level = 0;
- #endif
- }
- /*!
- * \brief Create a new thread.
- *
- * If the current thread's priority is lower or equal than the default
- * priority (64), then the current thread is stopped and the new one
- * is started.
- *
- * \param name String containing the symbolic name of the new thread,
- * up to 8 characters long.
- * \param fn The thread's entry point, typically created by the
- * THREAD macro.
- * \param arg Argument pointer passed to the new thread.
- * \param stackSize Number of bytes of the stack space allocated for
- * the new thread.
- *
- * \note The thread must run in ARM mode. Thumb mode is not supported.
- *
- * \return Pointer to the NUTTHREADINFO structure or 0 to indicate an
- * error.
- */
- HANDLE NutThreadCreate(char * name, void (*fn) (void *), void *arg, size_t stackSize)
- {
- uint8_t *threadMem;
- SWITCHFRAME *sf;
- ENTERFRAME *ef;
- NUTTHREADINFO *td;
- size_t alloc_size;
- /*
- * Allocate stack and thread info structure in one block.
- * We sill setup the following layout:
- *
- * Upper memory addresses.
- *
- * +--------------------+
- * I I
- * I NUTTHREADINFO I
- * I I
- * td -> +-----+--------------+ <- Stack top
- * I I I
- * I T I ENTERFRAME I
- * I H I I
- * ef -> I R +--------------+
- * I E I I ^
- * I A I SWITCHFRAME I I
- * I D I I I pop moves up
- * sf -> I +--------------+ <- Initial stack pointer
- * I S I I I push moves down
- * I T I Application I I
- * I A I Stack I V
- * I C I I
- * I K I I
- * threadMem -> +-----+--------------+ <- Stack bottom
- *
- * Lower memory addresses.
- */
- alloc_size = stackSize + sizeof(NUTTHREADINFO);
- alloc_size += 7;
- alloc_size &= ~7;
- if ((threadMem = NutHeapAlloc(alloc_size)) == 0) {
- return 0;
- }
- td = (NUTTHREADINFO *) (((uint32_t)(threadMem + stackSize)) & ~7);
- ef = (ENTERFRAME *) ((uintptr_t) td - sizeof(ENTERFRAME));
- sf = (SWITCHFRAME *) ((uintptr_t) ef - sizeof(SWITCHFRAME));
- /*
- * Set predefined values at the stack bottom. May be used to detect
- * stack overflows.
- */
- #if defined(NUTDEBUG_CHECK_STACKMIN) || defined(NUTDEBUG_CHECK_STACK)
- {
- uint32_t *fip = (uint32_t *)threadMem;
- while (fip < (uint32_t *)sf) {
- *fip++ = DEADBEEF;
- }
- }
- #else
- *((uint32_t *) threadMem) = DEADBEEF;
- *((uint32_t *) (threadMem + 4)) = DEADBEEF;
- *((uint32_t *) (threadMem + 8)) = DEADBEEF;
- *((uint32_t *) (threadMem + 12)) = DEADBEEF;
- #endif
- /*
- * Setup the entry frame to simulate C function entry.
- */
- ef->cef_pc = (uintptr_t) fn;
- ef->cef_r0 = (uintptr_t) arg;
- /*
- * Setup the switch frame.
- */
- memset(sf, 0x00, sizeof(SWITCHFRAME));
- sf->csf_lr = (uintptr_t) NutThreadEntry;
- sf->csf_cpsr = 0;
- #if defined (MCU_USE_CORTEX_FPU)
- sf->csf_fpscr = 0;
- #endif
-
- /*
- * Initialize the thread info structure and insert it into the
- * thread list and the run queue.
- */
- memcpy(td->td_name, name, sizeof(td->td_name) - 1);
- td->td_name[sizeof(td->td_name) - 1] = 0;
- td->td_state = TDS_READY;
- td->td_sp = (uintptr_t) sf;
- td->td_priority = 64;
- td->td_memory = threadMem;
- td->td_timer = 0;
- td->td_queue = 0;
- NutEnterCritical();
- td->td_next = nutThreadList;
- nutThreadList = td;
- NutThreadAddPriQueue(td, (NUTTHREADINFO **) & runQueue);
- /*
- * If no thread is running, then this is the first thread ever
- * created. In Nut/OS, the idle thread is created first.
- */
- if (runningThread == 0) {
- /* This will never return. */
- runningThread = runQueue;
- runningThread->td_state = TDS_RUNNING;
- /* Restore context. */
- #if (__CORTEX_M >= 0x03)
- __asm__ __volatile__( /* */
- "@ Load context\n\t" /* */
- "ldr sp, %0\n\t" /* Restore stack pointer. */
- #if defined (MCU_USE_CORTEX_FPU)
- "ldmfd sp!, {r4}\n\t" /* Get saved FPU status... */
- "vmsr fpscr, r4\n\t" /* ...and save back. */
- "vpop {s16-s31}\n\t" /* Restore FPU registers. */
- #endif
-
- "ldmfd sp!, {r4}\n\t" /* Get saved status... */
- "msr xpsr_nzcvq, r4\n\t" /* ...and save execution and application status in psr. */
- "cpsie i\n\t" /* ...enable interrupts */
- "ldmfd sp!, {r4-r11, pc}\n\t" /* Restore registers. */
- ::"m"(runningThread->td_sp) /* */
- );
- #else
- M0_PopContext();
- #endif
- }
- /*
- * If current context is not in front of the run queue (highest
- * priority), then switch to the thread in front.
- */
- if (runningThread != runQueue) {
- runningThread->td_state = TDS_READY;
- NutThreadSwitch();
- }
- NutExitCritical();
- return td;
- }
- /*@}*/
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