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- /*
- * Copyright 2012 by Embedded Technologies s.r.o
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the copyright holders nor the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
- * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * For additional information see http://www.ethernut.de/
- */
- #include <cfg/os.h>
- #include <string.h>
- #include <stdio.h>
- #include <sys/atom.h>
- #include <sys/heap.h>
- #include <sys/thread.h>
- /*!
- * \addtogroup xgNutArchM68kOsContext
- */
- /*@{*/
- /*!
- * \brief M68k GCC context switch frame layout.
- *
- * This is the layout of the stack after a thread's context has been
- * switched-out. The stack pointer is stored in the thread info and
- * points to this structure.
- */
- typedef struct {
- uint32_t d[6]; // d3-d7 (NOTE: d0-d2, a0-a1 are working registers for C language)
- uint32_t a[4]; // a2-a5
- uint16_t pad; // alignment to 32 bit
- uint16_t sr; // status register
- } SWITCHFRAME;
- /*!
- * \brief Thread entry frame layout.
- *
- * This is the stack layout being build to enter a new thread.
- */
- typedef struct {
- uint32_t fp_entry; // value fp register
- uint32_t pc_entry; // function NutThreadEntry
- uint16_t pad; // alignment to 32 bit
- uint16_t sr; // status register
- uint32_t d0; // arg function
- uint32_t pc_fn; // thread's entry funciton
- } ENTERFRAME;
- /*!
- * \ Remove thread from thread list, set tread to be killed and yield
- * After this call function NutThreadDestroy in NutIdle to release memory back to the OS.
- */
- void NutThreadExitAndYield(void)
- {
- NutThreadExit();
- NutThreadYield();
- }
- /*!
- * \brief Enter a new thread.
- */
- void NutThreadEntry(void)
- {
- /* The thread's entry point ef->pc_fn to jsr */
- __asm__ volatile("move.l 12(%sp), %a0");
- /* Move sp and fp to save place in stack. */
- __asm__ volatile("add.l #12, %sp");
- __asm__ volatile("move.l %sp, %fp");
- /* The thread's arg copy ef->d0 to use in sub rutine */
- __asm__ volatile("move.l -4(%sp), (%sp)");
- /* NutExitCritical - load sr */
- __asm__ volatile("move.l -8(%sp), %d0");
- __asm__ volatile("move.w %d0, %sr");
- /* Jump to thread's entry point ef->pc_fn */
- __asm__ volatile("jsr (%a0)");
- /* If returned from subrutine terminate thread */
- NutThreadExitAndYield();
- }
- /*!
- * \brief Switch to another thread.
- *
- * Stop the current thread, saving its context. Then start the
- * one with the highest priority, which is ready to run.
- *
- * Application programs typically do not call this function.
- *
- * \note CPU interrupts must be disabled before calling this function.
- *
- */
- void NutThreadSwitch(void)
- {
- #define LOCAL_VARIABLES_SIZE (sizeof(SWITCHFRAME))
- SWITCHFRAME sf;
- /* Save CPU context. */
- __asm__ volatile("movem.l %%d2-%%d7/%%a2-%%a5, %[sf_d0]":[sf_d0] "=m" (sf.d[0]));
- __asm__ volatile("move.w %sr,%d0");
- __asm__ volatile("move.w %%d0,%[sf_sr]" :[sf_sr] "=m" (sf.sr));
- __asm__ volatile("move.l %%sp,%[td_sp]" :[td_sp] "=m" (runningThread->td_sp));
- /*
- * This defines a global label, which may be called
- * as an entry point into this function (used in NutThreadCreate())
- */
- asm volatile(".global thread_start\n"
- "thread_start:\n\t"::);
- /* Select thread on top of the run queue. */
- runningThread = runQueue;
- runningThread->td_state = TDS_RUNNING;
- /* Restore context. */
- /* load stack pointer from NUTTHREADINFO */
- // NOTE: "sf" variable shows garbage in Eclipse Variables View (frame pointer is not configured yet)
- __asm__ volatile("move.l %[td_sp],%%sp" ::[td_sp] "m" (runningThread->td_sp));
- __asm__ volatile("move.l %sp,%a0");
- __asm__ volatile("adda.l %[size],%%a0" ::[size] "i" (LOCAL_VARIABLES_SIZE));
- __asm__ volatile("move.l %a0,%fp");
- // now you can use the "sf" variable (local variables)
- __asm__ volatile("move.w %[sf_sr],%%d0" ::[sf_sr] "m" (sf.sr));
- __asm__ volatile("move.w %d0,%sr");
- __asm__ volatile("movem.l %[sf_d0], %%d2-%%d7/%%a2-%%a5"::[sf_d0] "m" (sf.d[0]));
- }
- /*!
- * \brief Create a new thread.
- *
- * If the current thread's priority is lower or equal than the default
- * priority (64), then the current thread is stopped and the new one
- * is started.
- *
- * \param name String containing the symbolic name of the new thread,
- * up to 8 characters long.
- * \param fn The thread's entry point, typically created by the
- * THREAD macro.
- * \param arg Argument pointer passed to the new thread.
- * \param stackSize Number of bytes of the stack space allocated for
- * the new thread.
- *
- * \note The thread must run in ARM mode. Thumb mode is not supported.
- *
- * \return Pointer to the NUTTHREADINFO structure or 0 to indicate an
- * error.
- */
- HANDLE NutThreadCreate(char * name, void(*fn)(void *), void *arg, size_t stackSize)
- {
- uint8_t *threadMem;
- SWITCHFRAME *sf;
- ENTERFRAME *ef;
- NUTTHREADINFO *td;
- size_t alloc_size;
- /*
- * Allocate stack and thread info structure in one block.
- * We sill setup the following layout:
- *
- * Upper memory addresses.
- *
- * +--------------------+
- * I I
- * I NUTTHREADINFO I
- * I I
- * td -> +-----+--------------+ <- Stack top
- * I I I
- * I T I ENTERFRAME I
- * I H I I
- * ef -> I R +--------------+
- * I E I I ^
- * I A I SWITCHFRAME I I
- * I D I I I pop moves up
- * sf -> I +--------------+ <- Initial stack pointer
- * I S I I I push moves down
- * I T I Application I I
- * I A I Stack I V
- * I C I I
- * I K I I
- * threadMem -> +-----+--------------+ <- Stack bottom
- *
- * Lower memory addresses.
- */
- /* Align to the 4 byte boundary */
- alloc_size = stackSize + sizeof(NUTTHREADINFO);
- alloc_size += 3;
- alloc_size &= ~3;
- if ((threadMem = NutStackAlloc(alloc_size)) == 0) {
- if ((threadMem = NutHeapAlloc(alloc_size)) == 0) {
- return 0;
- }
- }
- td = (NUTTHREADINFO *) ((threadMem + stackSize) & ~3);
- ef = (ENTERFRAME *) ((uintptr_t) td - sizeof(ENTERFRAME));
- sf = (SWITCHFRAME *) ((uintptr_t) ef - sizeof(SWITCHFRAME));
- /*
- * Set predefined values at the stack bottom. May be used to detect
- * stack overflows.
- */
- #if defined(NUTDEBUG_CHECK_STACKMIN) || defined(NUTDEBUG_CHECK_STACK)
- {
- uint32_t *fip = (uint32_t *)threadMem;
- while (fip < (uint32_t *)sf) {
- *fip++ = DEADBEEF;
- }
- }
- #else
- *((uint32_t *) threadMem) = DEADBEEF;
- *((uint32_t *) (threadMem + 4)) = DEADBEEF;
- *((uint32_t *) (threadMem + 8)) = DEADBEEF;
- *((uint32_t *) (threadMem + 12)) = DEADBEEF;
- #endif
- /*
- * Setup the entry frame to simulate C function entry.
- */
- ef->fp_entry = (uintptr_t) &ef->pc_entry; // no local variables fp = sp
- ef->pc_entry = (uintptr_t) NutThreadEntry;
- ef->sr = 0x2000; // supervisor mode + allow all interrupts (exit critical section)
- ef->d0 = (uintptr_t) arg;
- ef->pc_fn = (uintptr_t) fn;
- /*
- * Setup the switch frame.
- */
- sf->sr = 0x2700; // supervisor mode + disallow interrupts (enter critical section)
- /*
- * Initialize the thread info structure and insert it into the
- * thread list and the run queue.
- */
- memcpy(td->td_name, name, sizeof(td->td_name) - 1);
- td->td_name[sizeof(td->td_name) - 1] = 0;
- td->td_state = TDS_READY;
- td->td_sp = (uintptr_t) sf;
- td->td_priority = 64;
- td->td_memory = threadMem;
- td->td_timer = 0;
- td->td_queue = 0;
- NutEnterCritical();
- td->td_next = nutThreadList;
- nutThreadList = td;
- NutThreadAddPriQueue(td, (NUTTHREADINFO **) &runQueue);
- /*
- * If no thread is active, switch to new thread.
- */
- if (runningThread == NULL) {
- NutEnterCritical();
- asm volatile ("jmp thread_start\n\t"::);
- /* we will never come back here .. */
- }
- /*
- * If current context is not in front of the run queue (highest
- * priority), then switch to the thread in front.
- */
- if (runningThread != runQueue) {
- runningThread->td_state = TDS_READY;
- NutThreadSwitch();
- }
- NutExitCritical();
- return td;
- }
- /*@}*/
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