#include "Text.h" Text::Text(const std::string &text, Vec2f position) : MenuElement(position) { this->text = text; color = Vec3f(50, 150, 150); } Text::~Text() { } void Text::draw() { glColor4f(color.x, color.y, color.z, 1.0f); Util::glutBitmapString(text, position.x, position.y); } void Text::update(int x, int y) { //Do nothing } void Text::setColor(Vec3f color) { this->color = color; }