// // Created by janco on 6/22/16. // #ifndef OPENGLINDIVIDUEEL_RANDOMOBJECT_H #define OPENGLINDIVIDUEEL_RANDOMOBJECT_H #include "Vector.h" #include #include class RandomObject { public: RandomObject(); void draw(); void update(float elapsedTime) {}; Vec3f position; Vec3f rotation; float scale; std::string text; std::vector randomobject; }; #endif //OPENGLINDIVIDUEEL_RANDOMOBJECT_H