Kaynağa Gözat

playable game

Remco 10 yıl önce
ebeveyn
işleme
76a41dbbd1

+ 11 - 1
audio/ObjectInstance.java

@@ -1,5 +1,7 @@
 package audio;
 
+import java.awt.Color;
+
 import control.button.Button;
 import control.button.ButtonHandler;
 
@@ -53,6 +55,11 @@ public class ObjectInstance {
 			this.button = ButtonHandler.getButton(buttonID);
 		}
 	}
+	
+	public Color getColor()
+	{
+		return button.getColor();
+	}
 
 	public Button getButton() {
 		return button;
@@ -67,7 +74,10 @@ public class ObjectInstance {
 	}
 
 	public long getLength() {
-		return length;
+		if(hold)
+			return length;
+		else
+			return 1;
 	}
 
 	public void setLength(long length) {

+ 18 - 0
audio/SongInstance.java

@@ -42,4 +42,22 @@ public class SongInstance {
 	public void setDifficulty(String difficulty) {
 		this.difficulty = difficulty;
 	}
+
+	public List<ObjectInstance> getBetween(long oldProgress, long progress) {
+		List<ObjectInstance> b = new ArrayList<ObjectInstance>();
+		
+		for(ObjectInstance i : objects)
+		{
+			if(i.getTime() > progress)
+			{
+				return b;
+			}
+			if(i.getTime() > oldProgress && i.getTime() <= progress)
+			{
+				b.add(i);
+			}
+		}
+		
+		return b;
+	}
 }

+ 1 - 0
audio/io/DirScanner.java

@@ -44,6 +44,7 @@ public class DirScanner {
 						Song s = JSONReader.readSong(file2);
 						songs.add(s);
 					} catch (IOException e1) {
+						e1.printStackTrace();
 					}
 					
 			}

+ 4 - 0
control/button/Button.java

@@ -43,4 +43,8 @@ public class Button {
 	{
 		return buttonID;
 	}
+	public int getLedID()
+	{
+		return ledID;
+	}
 }

+ 11 - 0
control/button/ButtonHandler.java

@@ -78,12 +78,23 @@ public class ButtonHandler implements KeyListener{
 	}
 	
 	public void buttonPress(Button b) {
+		if(Window.ON_RASP)
+		{
+			Color c = b.getColor().brighter().brighter();
+			led.setLed(b.getLedID(), c.getGreen(), c.getRed(), c.getBlue());
+			led.show();
+		}
 		ButtonEvent e = new ButtonEvent(b, System.currentTimeMillis());
 	    for (ButtonListener bt : listeners)
 	        bt.buttonPressed(e);
 	}
 	 
 	public void buttonRelease(Button b) {
+		if(Window.ON_RASP)
+		{
+			led.setLed(b.getLedID(), b.getColor().getGreen(), b.getColor().getRed(), b.getColor().getBlue());
+			led.show();
+		}
 		ButtonEvent e = new ButtonEvent(b, System.currentTimeMillis());
 	    for (ButtonListener bt : listeners)
 	        bt.buttonReleased(e);

+ 2 - 2
main/Window.java

@@ -58,7 +58,7 @@ public class Window extends JFrame {
 		JoystickHandler jsh = new JoystickHandler();
 		
 		//Create Instances
-		SongHandler sh =  null; //new SongHandler();
+		SongHandler sh = new SongHandler();
 		GameStateManager gsm = new GameStateManager(sh);
 		GameView view = new GameView(led,gsm);
 		GameModel model = new GameModel(sh, gsm);
@@ -69,7 +69,7 @@ public class Window extends JFrame {
 		setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
 		addWindowListener(new WindowAdapter(){
 			public void windowClosing(WindowEvent e) {
-//				sh.close();
+				sh.close();
 				System.exit(0);
 			}
 		});

+ 21 - 7
model/SongHandler.java

@@ -1,13 +1,13 @@
 package model;
 
 import java.io.File;
-import java.io.IOException;
 import java.util.ArrayList;
 import java.util.List;
 
 import main.Window;
 import audio.AudioPlayer;
 import audio.Song;
+import audio.SongInstance;
 import audio.io.DirScanner;
 
 public class SongHandler {
@@ -15,6 +15,7 @@ public class SongHandler {
 	private List<Song> songs;
 	
 	private Song currentSong;
+	private SongInstance currentSongInstance;
 	private int currentIndex;
 	
 	private File dir;
@@ -26,16 +27,19 @@ public class SongHandler {
 		songs = new ArrayList<Song>();
 		
 		currentSong = null;
-		currentIndex = -1;
+		currentSongInstance = null;
+		currentIndex = 0;
 		
 		p = new AudioPlayer();
 		
 		if(Window.ON_RASP)
-			dir = new File(System.getProperty( "user.home" ) + "/ColorStrike/Songs");
+			dir = new File(System.getProperty( "user.home" ) + "/ColorStrike/Songs/");
 		else
-			dir = new File("Songs");
+			dir = new File(System.getProperty( "user.home" ) + "/Documents/songs/");
 		
 		songs = DirScanner.scanDirectories(dir);
+		System.out.println(songs.size());
+		updatePlayer();
 	}
 	
 	public void next()
@@ -56,15 +60,21 @@ public class SongHandler {
 			updatePlayer();
 		}
 	}
+	public void set(SongInstance si)
+	{
+		currentSongInstance = si;
+	}
 	
 	
 	private void updatePlayer()
 	{
 		if(currentIndex < 0)
 			currentIndex = songs.size() + currentIndex;
-		
-		currentIndex%=songs.size();
+		if(currentIndex >= songs.size())
+			currentIndex = currentIndex - songs.size();
+	
 		currentSong = songs.get(currentIndex);
+		currentSongInstance = currentSong.getSongs().get(0);
 		
 		p.stop();
 		p.setClip(currentSong);
@@ -83,6 +93,10 @@ public class SongHandler {
 	{
 		return currentSong;
 	}
+	public SongInstance getCurrentSongInstance()
+	{
+		return currentSongInstance;
+	}
 	
 	public void close()
 	{
@@ -102,7 +116,7 @@ public class SongHandler {
 	{
 		if(b)
 		{
-			p.play((int)currentSong.getSampleStart()*10000);
+			p.play((int)currentSong.getSampleStart()*10);
 		}
 	}
 	

+ 1 - 1
model/gameState/MenuState.java

@@ -35,7 +35,7 @@ public class MenuState extends GameState {
 	@Override
 	public void init() {
 		// TODO Auto-generated method stub
-
+		sh.play(true);
 	}
 
 	@Override

+ 30 - 12
model/gameState/PlayState.java

@@ -16,6 +16,7 @@ import model.drawObjects.enemy.Enemy;
 import model.objects.InfoPanel;
 import model.objects.Path;
 import model.objects.PlayArea;
+import audio.ObjectInstance;
 import control.GameStateManager;
 import control.button.ButtonEvent;
 import control.joystick.JoystickEvent;
@@ -32,13 +33,15 @@ public class PlayState extends GameState{
 	public static int currentScore = 0; 
 	public static int lifePoints = 100;
 	
+	private long oldProgress = 0;
+	
 	public PlayState(GameStateManager gsm, SongHandler sh) {
 		super(gsm,sh);
 		infoPanel = new InfoPanel(0, 0);			
 		area = new PlayArea(256, 1024, 1024, 100);
-		for(int index = 0; index < 8; index++){						
-			addEnemy(index, GameModel.colors[index % 6]);
-		}
+//		for(int index = 0; index < 8; index++){						
+//			addEnemy(index, GameModel.colors[index % 6]);
+//		}
 		
 		player = new Player(1280-1024+1024/2, 1024/2);		
 		stroke = new BasicStroke(sizeOfEnemy,BasicStroke.CAP_ROUND,BasicStroke.JOIN_ROUND);
@@ -46,15 +49,17 @@ public class PlayState extends GameState{
 
 	@Override
 	public void init() {
+		sh.stop();
+		sh.play();
 		
-		
+		System.out.println("Diff" + sh.getCurrentSongInstance().getDifficulty());
 	}
 
 	@Override
 	public void update() {		
 		player.update();		
 		for(Path path : area.paths){						
-		enemyIterator = enemys.iterator();
+		Iterator<Enemy>enemyIterator = path.getEnemysInPath().iterator();
 		while(enemyIterator.hasNext()){			
 			Enemy e = enemyIterator.next();
 			Rectangle2D hitArea = area.hitAreas[e.getIndex()];
@@ -67,7 +72,18 @@ public class PlayState extends GameState{
 				e.update();				
 			}
 		}		
-			infoPanel.updateIPanel();			
+		
+		infoPanel.updateIPanel();		
+		
+		long progress = sh.getProgress() / 1000;
+
+		for(ObjectInstance ob : sh.getCurrentSongInstance().getBetween(oldProgress, progress))
+		{
+			Path p = area.paths.get(ob.getDirection());
+			p.addEnemy(ob.getColor(), ob.getDirection(), (int) ob.getLength());
+		}
+			
+		oldProgress = progress;
 	}
 	
 
@@ -97,13 +113,15 @@ public class PlayState extends GameState{
 
 	@Override
 	public void buttonPressed(ButtonEvent e) {			
-//		int index = player.getIndex();
+//		int index = player.getIndex();		
 		Path currentPath = area.paths.get(player.getIndex());
-		Enemy ce = currentPath.getEnemysInPath().getFirst();
-		if(ce.isClickable()){
-			if(ce.getColor().equals(e.getButton().getColor())){
-				currentScore += ce.getTimeLeftToClick();
-				currentPath.getEnemysInPath().remove(ce);
+		if (!currentPath.getEnemysInPath().isEmpty()) {
+			Enemy ce = currentPath.getEnemysInPath().getFirst();
+			if (ce.isClickable()) {
+				if (ce.getColor().equals(e.getButton().getColor())) {
+					currentScore += ce.getTimeLeftToClick();
+					currentPath.getEnemysInPath().remove(ce);
+				}
 			}
 		}
 	}

+ 6 - 0
model/objects/Path.java

@@ -1,5 +1,6 @@
 package model.objects;
 
+import java.awt.Color;
 import java.awt.geom.Line2D;
 import java.util.ArrayDeque;
 
@@ -25,4 +26,9 @@ public class Path extends Line2D.Double {
 	public void setEnemysInPath(ArrayDeque<Enemy> enemysInPath) {
 		this.enemysInPath = enemysInPath;
 	}	
+	
+	public void addEnemy(Color c, int pathID, int length)
+	{
+		enemysInPath.addLast(new Enemy(pathID, length, c, 100, getP1(), getP2()));
+	}
 }