PlayState.java 5.0 KB

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  1. package model.gameState;
  2. import java.awt.BasicStroke;
  3. import java.awt.Color;
  4. import java.awt.Graphics2D;
  5. import java.awt.Stroke;
  6. import java.awt.geom.Rectangle2D;
  7. import java.util.Iterator;
  8. import model.SongHandler;
  9. import model.drawObjects.Enemy;
  10. import model.drawObjects.Player;
  11. import model.objects.InfoPanel;
  12. import model.objects.Path;
  13. import model.objects.PlayArea;
  14. import audio.ButtonInstance;
  15. import audio.ObjectInstance;
  16. import control.GameStateManager;
  17. import control.GameStateManager.State;
  18. import control.button.Button;
  19. import control.button.ButtonEvent;
  20. import control.button.ButtonHandler;
  21. import control.joystick.JoystickEvent;
  22. public class PlayState extends GameState {
  23. public static final Rectangle2D borderRect = new Rectangle2D.Double(256, 0, 1024, 1024);
  24. private PlayArea area;
  25. private InfoPanel infoPanel;
  26. private Player player;
  27. private Stroke stroke;
  28. public static int sizeOfEnemy = 40;
  29. public static int currentScore = 0;
  30. public static int comboScore = 0;
  31. public static double lifePoints = 100;
  32. private long oldProgress = 0;
  33. public PlayState(GameStateManager gsm, SongHandler sh) {
  34. super(gsm, sh);
  35. infoPanel = new InfoPanel(0, 0);
  36. area = new PlayArea(256, 1024, 1024, 125);
  37. player = new Player(1280 - 1024 + 1024 / 2, 1024 / 2);
  38. stroke = new BasicStroke(sizeOfEnemy, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
  39. }
  40. @Override
  41. public void init() {
  42. lifePoints = 100;
  43. currentScore = 0;
  44. comboScore = 0;
  45. oldProgress = 0 ;
  46. for(Path p : area.paths)
  47. {
  48. p.getEnemysInPath().clear();
  49. }
  50. try {
  51. Thread.sleep(2000);
  52. } catch (InterruptedException e) {
  53. e.printStackTrace();
  54. }
  55. sh.play();
  56. for (int i = 1; i < ButtonHandler.getButtons().size(); i++) {
  57. Button b = ButtonHandler.getButton(i);
  58. b.setColor(Color.BLACK);
  59. }
  60. ButtonHandler.getButton(1).setColor(sh.getCurrentSongInstance().getButtons().get(0).getColor());
  61. }
  62. @Override
  63. public void update(float factor) {
  64. long progress = (long) ((sh.getProgress() / 1000) + (Enemy.secondsToEnd * 1000));
  65. for (ButtonInstance bu : sh.getCurrentSongInstance().getButtonsBetween(oldProgress, progress)) {
  66. Button b = ButtonHandler.getButton(bu.getButtonID());
  67. b.setColor(bu.getColor());
  68. }
  69. for (ObjectInstance ob : sh.getCurrentSongInstance().getObjectsBetween(oldProgress, progress)) {
  70. Path p = area.paths.get(ob.getDirection());
  71. p.addEnemy(ob.getColor(), ob.getDirection(), (int) ob.getLength());
  72. }
  73. oldProgress = progress;
  74. player.update(factor);
  75. for (Path path : area.paths) {
  76. Iterator<Enemy> enemyIterator = path.getEnemysInPath().iterator();
  77. while (enemyIterator.hasNext()) {
  78. Enemy e = enemyIterator.next();
  79. if (e.getDistanceFromStart() > Enemy.distanceToOctagon + (sizeOfEnemy * 1.5)) {
  80. enemyIterator.remove();
  81. lifePoints -= 5;
  82. comboScore /= 2;
  83. }
  84. e.update(factor);
  85. }
  86. }
  87. lifePoints -= 0.002 * factor;
  88. if(lifePoints <= 0)
  89. gsm.setState(State.MENU_STATE);
  90. if(comboScore >= 100)
  91. {
  92. comboScore = 0;
  93. currentScore += 500;
  94. }
  95. infoPanel.updateIPanel();
  96. }
  97. @Override
  98. public void draw(Graphics2D g2) {
  99. try {
  100. infoPanel.draw(g2);
  101. g2.setClip(borderRect);
  102. area.draw(g2);
  103. g2.setStroke(stroke);
  104. for (Path p : area.paths) {
  105. if (p.getEnemysInPath() != null) {
  106. for (Enemy enemy : p.getEnemysInPath()) {
  107. enemy.draw(g2);
  108. }
  109. }
  110. }
  111. if (player != null)
  112. player.draw(g2);
  113. } catch (Exception e) {
  114. }
  115. }
  116. @Override
  117. public void buttonPressed(ButtonEvent e) {
  118. boolean notHit = true;
  119. Iterator<Enemy> enemysInPath = area.paths.get(player.getIndex()).getEnemysInPath().iterator();
  120. while (enemysInPath.hasNext()) {
  121. Enemy enemy = enemysInPath.next();
  122. if (enemy.getDistanceFromStart() > Enemy.distanceToOctagon || enemy.getDistanceFromStart() > Enemy.distanceToOctagon + sizeOfEnemy) {
  123. if (e.getButton().getColor().equals(enemy.getColor())) {
  124. currentScore += enemy.getDistanceFromStart() - Enemy.distanceToOctagon;
  125. comboScore += 5;
  126. lifePoints = Math.min(lifePoints+10, 100);
  127. enemysInPath.remove();
  128. notHit = false;
  129. break;
  130. }
  131. }
  132. }
  133. player.setBeat();
  134. if(notHit)
  135. {
  136. if(area.paths.get(player.getIndex()).getEnemysInPath().size() > 0)
  137. {
  138. lifePoints -= 1.5;
  139. }
  140. }
  141. if(e.getButton().getButtonID() == 0)
  142. {
  143. gsm.setState(State.MENU_STATE);
  144. }
  145. }
  146. @Override
  147. public void buttonReleased(ButtonEvent e) {
  148. }
  149. @Override
  150. public void onJoystickMoved(JoystickEvent e) {
  151. switch (e.getJoystick().getPos()) {
  152. case CENTER:
  153. break;
  154. case DOWN:
  155. player.setIndex(4);
  156. break;
  157. case DOWN_LEFT:
  158. player.setIndex(5);
  159. break;
  160. case DOWN_RIGHT:
  161. player.setIndex(3);
  162. break;
  163. case LEFT:
  164. player.setIndex(6);
  165. break;
  166. case RIGHT:
  167. player.setIndex(2);
  168. break;
  169. case UP:
  170. player.setIndex(0);
  171. break;
  172. case UP_LEFT:
  173. player.setIndex(7);
  174. break;
  175. case UP_RIGHT:
  176. player.setIndex(1);
  177. break;
  178. default:
  179. break;
  180. }
  181. }
  182. public void addEnemy(int pathID, Color color) {
  183. Path path = area.paths.get(pathID);
  184. Enemy e = new Enemy(pathID, 1, color, path);
  185. path.getEnemysInPath().addLast(e);
  186. }
  187. }