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- package view;
- import java.awt.Graphics;
- import java.awt.Graphics2D;
- import java.awt.event.ActionEvent;
- import java.awt.event.ActionListener;
- import javax.swing.JPanel;
- import javax.swing.Timer;
- public class GameView extends JPanel implements ActionListener{
-
- Timer t;
-
- public GameView()
- {
- t = new Timer(1000/30, this);
- t.start();
- }
- public void actionPerformed(ActionEvent arg0) {
- repaint();
- }
-
- public void paintComponent(Graphics g)
- {
- super.paintComponent(g);
- Graphics2D g2d = (Graphics2D) g;
- }
- }
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