Pārlūkot izejas kodu

Added level num

Kenneth van Ewijk 10 gadi atpakaļ
vecāks
revīzija
72b771f3b4

+ 4 - 1
server/server/LevelReader.java

@@ -32,7 +32,10 @@ public class LevelReader {
 
 	private static Level readLevel(List<String> levelfile) throws NumberFormatException, IllegalArgumentException, IllegalAccessException, NoSuchFieldException, SecurityException {
 		Level level = new Level();
-		if (levelfile.size() == 2) {
+		if (levelfile.size() == 3) {
+			int levelnum = Integer.parseInt(levelfile.get(0));
+			level.setNum(levelnum);
+			
 			String[] ballsstrings = levelfile.get(0).split("\\|"); // split all
 																	// the balls
 			for (String ball : ballsstrings) {

+ 2 - 0
server/server/match/Match.java

@@ -2,6 +2,7 @@ package server.match;
 
 import java.io.IOException;
 import java.util.ArrayList;
+import java.util.Collections;
 import java.util.ConcurrentModificationException;
 import java.util.ListIterator;
 import java.util.Timer;
@@ -45,6 +46,7 @@ public class Match implements Runnable {
 		this.nwuser2 = nwuser2;
 		System.out.println("New Match!");
 		levels = LevelReader.readLevelsFromFiles();
+		Collections.sort(levels);
 		playLevel(getCurrentLevel());
 		
 		timer = new Timer();

+ 23 - 2
server/server/match/levels/Level.java

@@ -5,14 +5,25 @@ import java.util.List;
 
 import server.match.objects.Ball;
 
-public class Level {
+public class Level implements Comparable<Level>{
 	private List<Ball> startballs;
 	private int time;
-
+	private int num;
+	
 	//Contains all the info to start a level
 	public Level() {
 		this.startballs = new ArrayList<Ball>();
 	}
+	
+	public void setNum(int num)
+	{
+		this.num = num;
+	}
+	
+	public int getNum()
+	{
+		return num;
+	}
 
 	public void addBall(Ball b) {
 		startballs.add(b);
@@ -30,4 +41,14 @@ public class Level {
 		return time;
 	}
 
+	@Override
+	public int compareTo(Level l) {
+		int rt = 0;
+		if(num < l.getNum())
+			rt = -1;
+		else if(num > l.getNum())
+			rt = 1;
+		return rt;
+	}
+
 }

+ 1 - 0
server/server/match/levels/level1.bb

@@ -1,2 +1,3 @@
+1
 2,200,red,200,400,-1,0.0
 18000

+ 1 - 0
server/server/match/levels/level2.bb

@@ -1,2 +1,3 @@
+2
 2,200,green,200,200,-1,0.0|3,300,magenta,500,200,1,0.0
 30000

+ 1 - 0
server/server/match/levels/level3.bb

@@ -1,2 +1,3 @@
+3
 2,200,green,200,200,-1,0.0|3,300,magenta,350,200,1,0.0|2,150,yellow,500,100,1,0.0
 40000

+ 1 - 0
server/server/match/levels/level4.bb

@@ -1,2 +1,3 @@
+4
 4,400,blue,600,100,-1,0.0
 40000

+ 1 - 0
server/server/match/levels/level5.bb

@@ -1,2 +1,3 @@
+5
 7,650,green,300,100,1,0.0
 120000

+ 1 - 0
server/server/match/levels/level6.bb

@@ -1,2 +1,3 @@
+6
 4,500,magenta,200,300,-1,0.0|5,400,yellow,300,200,1,0.0|3,500,blue,600,350,-1,0.0
 120000

+ 0 - 2
src/main/Main.java

@@ -1,11 +1,9 @@
 package main;
 
 public class Main {
-
 	public static void main(String[] args) {
 		
 		//Start new game
 		new Window();
 	}
-
 }