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@@ -124,10 +124,15 @@ void Skybox::update(float deltaTime, int curr, int max)
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{
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targetBrightness = 80 + ((255 - 80) / max) * curr;
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- if (targetBrightness > brightness)
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+ if (targetBrightness > brightness + 2)
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{
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brightness += 20 * deltaTime;
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}
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+
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+ if (targetBrightness < brightness - 2)
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+ {
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+ brightness -= 20 * deltaTime;
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+ }
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}
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GLuint Skybox::loadTexture(const std::string & fileName) //load the filename named texture
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