@@ -27,6 +27,7 @@ Enemy::Enemy(const std::string &fileName,
Enemy::~Enemy()
{
+ music->Stop();
CrystalPoint::GetSoundSystem().UnloadSound(hit_sound_id);
if (model)
Model::unload(model);
@@ -106,8 +107,6 @@ void Enemy::update(float delta)
attack = true;
}
-
rotation.y = atan2f(dx, dz) * 180 / M_PI;
@@ -92,10 +92,10 @@
},
"enemies": [
- "file": "models/squid/Blooper.obj",
- "pos": [ 20, 5, 10 ],
- "scale": 0.01,
- "music": "WAVE/ghostEnemy.wav"
+ "file": "models/squid/Blooper.obj",
+ "pos": [ 30, 10, 10 ],
+ "scale": 0.01,
+ "music": "WAVE/ghostEnemy.wav"
}],
"crystal": {
"full texture": "models/crystal/Crystal.obj",