Browse Source

OpenAL Test

Daniel 9 years ago
parent
commit
b53bcac528

+ 4 - 2
CrystalJohan.vcxproj

@@ -120,14 +120,14 @@
       <IntrinsicFunctions>true</IntrinsicFunctions>
       <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PrecompiledHeaderFile />
-      <AdditionalIncludeDirectories>freeglut/include</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories>freeglut/include; openAL/include</AdditionalIncludeDirectories>
     </ClCompile>
     <Link>
       <SubSystem>Console</SubSystem>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalLibraryDirectories>freeglut/lib</AdditionalLibraryDirectories>
+      <AdditionalLibraryDirectories>freeglut/lib; openAL/libs</AdditionalLibraryDirectories>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -161,6 +161,7 @@
     <ClCompile Include="LevelObject.cpp" />
     <ClCompile Include="Main.cpp" />
     <ClCompile Include="Model.cpp" />
+    <ClCompile Include="OpenAL.cpp" />
     <ClCompile Include="Player.cpp" />
     <ClCompile Include="Vector.cpp" />
     <ClCompile Include="Vertex.cpp" />
@@ -175,6 +176,7 @@
     <ClInclude Include="LevelObject.h" />
     <ClInclude Include="Main.h" />
     <ClInclude Include="Model.h" />
+    <ClInclude Include="OpenAL.h" />
     <ClInclude Include="Player.h" />
     <ClInclude Include="Singleton.h" />
     <ClInclude Include="stb_image.h" />

+ 6 - 0
CrystalJohan.vcxproj.filters

@@ -54,6 +54,9 @@
     <ClCompile Include="Vertex.cpp">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="OpenAL.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="CrystalJohan.h">
@@ -98,6 +101,9 @@
     <ClInclude Include="Vertex.h">
       <Filter>Header Files</Filter>
     </ClInclude>
+    <ClInclude Include="OpenAL.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="worlds\world1.json" />

+ 161 - 0
OpenAL.cpp

@@ -0,0 +1,161 @@
+#include "OpenAL.h"
+#include <cstdlib>
+#include <iostream>
+#include <windows.h>
+#include <al.h>
+#include <alc.h>
+
+int OpenAL::endWithError(char* msg, int error = 0)
+{
+	//Display error message in console
+	std::cout << msg << "\n";
+	system("PAUSE");
+	return error;
+}
+
+OpenAL::OpenAL()
+{
+	Test();
+
+}
+
+OpenAL::~OpenAL()
+{
+}
+
+boolean OpenAL::Test()
+{
+	//Loading of the WAVE file
+	FILE *fp = NULL;                                                            //Create FILE pointer for the WAVE file
+	fp = fopen("WAVE/Sound.wav", "rb");                                            //Open the WAVE file
+	if (!fp) return endWithError("Failed to open file");                        //Could not open file
+
+																				//Variables to store info about the WAVE file (all of them is not needed for OpenAL)
+	char type[4];
+	DWORD size, chunkSize;
+	short formatType, channels;
+	DWORD sampleRate, avgBytesPerSec;
+	short bytesPerSample, bitsPerSample;
+	DWORD dataSize;
+
+	//Check that the WAVE file is OK
+	fread(type, sizeof(char), 4, fp);                                              //Reads the first bytes in the file
+	if (type[0] != 'R' || type[1] != 'I' || type[2] != 'F' || type[3] != 'F')            //Should be "RIFF"
+		return endWithError("No RIFF");                                            //Not RIFF
+
+	fread(&size, sizeof(DWORD), 1, fp);                                           //Continue to read the file
+	fread(type, sizeof(char), 4, fp);                                             //Continue to read the file
+	if (type[0] != 'W' || type[1] != 'A' || type[2] != 'V' || type[3] != 'E')           //This part should be "WAVE"
+		return endWithError("not WAVE");                                            //Not WAVE
+
+	fread(type, sizeof(char), 4, fp);                                              //Continue to read the file
+	if (type[0] != 'f' || type[1] != 'm' || type[2] != 't' || type[3] != ' ')           //This part should be "fmt "
+		return endWithError("not fmt ");                                            //Not fmt 
+
+																					//Now we know that the file is a acceptable WAVE file
+																					//Info about the WAVE data is now read and stored
+	fread(&chunkSize, sizeof(DWORD), 1, fp);
+	fread(&formatType, sizeof(short), 1, fp);
+	fread(&channels, sizeof(short), 1, fp);
+	fread(&sampleRate, sizeof(DWORD), 1, fp);
+	fread(&avgBytesPerSec, sizeof(DWORD), 1, fp);
+	fread(&bytesPerSample, sizeof(short), 1, fp);
+	fread(&bitsPerSample, sizeof(short), 1, fp);
+
+	fread(type, sizeof(char), 4, fp);
+	if (type[0] != 'd' || type[1] != 'a' || type[2] != 't' || type[3] != 'a')           //This part should be "data"
+		return endWithError("Missing DATA");                                        //not data
+
+	fread(&dataSize, sizeof(DWORD), 1, fp);                                        //The size of the sound data is read
+
+																				   //Display the info about the WAVE file
+	std::cout << "Chunk Size: " << chunkSize << "\n";
+	std::cout << "Format Type: " << formatType << "\n";
+	std::cout << "Channels: " << channels << "\n";
+	std::cout << "Sample Rate: " << sampleRate << "\n";
+	std::cout << "Average Bytes Per Second: " << avgBytesPerSec << "\n";
+	std::cout << "Bytes Per Sample: " << bytesPerSample << "\n";
+	std::cout << "Bits Per Sample: " << bitsPerSample << "\n";
+	std::cout << "Data Size: " << dataSize << "\n";
+
+	unsigned char* buf = new unsigned char[dataSize];                            //Allocate memory for the sound data
+	std::cout << fread(buf, sizeof(BYTE), dataSize, fp) << " bytes loaded\n";           //Read the sound data and display the 
+																				   //number of bytes loaded.
+																				   //Should be the same as the Data Size if OK
+
+
+																				   //Now OpenAL needs to be initialized 
+	ALCdevice *device;                                                          //Create an OpenAL Device
+	ALCcontext *context;                                                        //And an OpenAL Context
+	device = alcOpenDevice(NULL);                                               //Open the device
+	if (!device) return endWithError("no sound device");                         //Error during device oening
+	context = alcCreateContext(device, NULL);                                   //Give the device a context
+	alcMakeContextCurrent(context);                                             //Make the context the current
+	if (!context) return endWithError("no sound context");                       //Error during context handeling
+
+	ALuint source;                                                              //Is the name of source (where the sound come from)
+	ALuint buffer;                                                           //Stores the sound data
+	ALuint frequency = sampleRate;;                                               //The Sample Rate of the WAVE file
+	ALenum format = 0;                                                            //The audio format (bits per sample, number of channels)
+
+	alGenBuffers(1, &buffer);                                                    //Generate one OpenAL Buffer and link to "buffer"
+	alGenSources(1, &source);                                                   //Generate one OpenAL Source and link to "source"
+	if (alGetError() != AL_NO_ERROR) return endWithError("Error GenSource");     //Error during buffer/source generation
+
+																				 //Figure out the format of the WAVE file
+	if (bitsPerSample == 8)
+	{
+		if (channels == 1)
+			format = AL_FORMAT_MONO8;
+		else if (channels == 2)
+			format = AL_FORMAT_STEREO8;
+	}
+	else if (bitsPerSample == 16)
+	{
+		if (channels == 1)
+			format = AL_FORMAT_MONO16;
+		else if (channels == 2)
+			format = AL_FORMAT_STEREO16;
+	}
+	if (!format) return endWithError("Wrong BitPerSample");                      //Not valid format
+
+	alBufferData(buffer, format, buf, dataSize, frequency);                    //Store the sound data in the OpenAL Buffer
+	if (alGetError() != AL_NO_ERROR)
+		return endWithError("Error loading ALBuffer");                              //Error during buffer loading
+
+																					//Sound setting variables
+	ALfloat SourcePos[] = { 0.0, 0.0, 0.0 };                                    //Position of the source sound
+	ALfloat SourceVel[] = { 0.0, 0.0, 0.0 };                                    //Velocity of the source sound
+	ALfloat ListenerPos[] = { 0.0, 0.0, 0.0 };                                  //Position of the listener
+	ALfloat ListenerVel[] = { 0.0, 0.0, 0.0 };                                  //Velocity of the listener
+	ALfloat ListenerOri[] = { 0.0, 0.0, -1.0,  0.0, 1.0, 0.0 };                 //Orientation of the listener
+																				//First direction vector, then vector pointing up) 
+																				//Listener                                                                               
+	alListenerfv(AL_POSITION, ListenerPos);                                  //Set position of the listener
+	alListenerfv(AL_VELOCITY, ListenerVel);                                  //Set velocity of the listener
+	alListenerfv(AL_ORIENTATION, ListenerOri);                                  //Set orientation of the listener
+
+																				//Source
+	alSourcei(source, AL_BUFFER, buffer);                                 //Link the buffer to the source
+	alSourcef(source, AL_PITCH, 1.0f);                                 //Set the pitch of the source
+	alSourcef(source, AL_GAIN, 1.0f);                                 //Set the gain of the source
+	alSourcefv(source, AL_POSITION, SourcePos);                                 //Set the position of the source
+	alSourcefv(source, AL_VELOCITY, SourceVel);                                 //Set the velocity of the source
+	alSourcei(source, AL_LOOPING, AL_FALSE);                                 //Set if source is looping sound
+
+																			 //PLAY 
+	alSourcePlay(source);                                                       //Play the sound buffer linked to the source
+	if (alGetError() != AL_NO_ERROR) return endWithError("Error playing sound"); //Error when playing sound
+	system("PAUSE");                                                            //Pause to let the sound play
+
+																				//Clean-up
+	fclose(fp);                                                                 //Close the WAVE file
+	delete[] buf;                                                               //Delete the sound data buffer
+	alDeleteSources(1, &source);                                                //Delete the OpenAL Source
+	alDeleteBuffers(1, &buffer);                                                 //Delete the OpenAL Buffer
+	alcMakeContextCurrent(NULL);                                                //Make no context current
+	alcDestroyContext(context);                                                 //Destroy the OpenAL Context
+	alcCloseDevice(device);                                                     //Close the OpenAL Device
+
+	return EXIT_SUCCESS;
+}

+ 10 - 0
OpenAL.h

@@ -0,0 +1,10 @@
+#pragma once
+class OpenAL
+{
+public:
+	int endWithError(char* msg, int error = 0);
+	OpenAL();
+	~OpenAL();
+	boolean Test();
+
+};

BIN
WAVE/Sound.wav


+ 446 - 0
openAL/include/EFX-Util.h

@@ -0,0 +1,446 @@
+/*******************************************************************\
+*                                                                   *
+*  EFX-UTIL.H - EFX Utilities functions and Reverb Presets          *
+*                                                                   *
+*               File revision 1.0                                   *
+*                                                                   *
+\*******************************************************************/
+
+#ifndef EFX_UTIL_H_INCLUDED
+#define EFX_UTIL_H_INCLUDED
+
+#ifdef __cplusplus
+extern "C" {
+#endif // __cplusplus
+
+#pragma pack(push, 4)
+
+#ifndef EAXVECTOR_DEFINED
+#define EAXVECTOR_DEFINED
+typedef struct _EAXVECTOR {
+	float x;
+	float y;
+	float z;
+} EAXVECTOR;
+#endif
+
+#ifndef EAXREVERBPROPERTIES_DEFINED
+#define EAXREVERBPROPERTIES_DEFINED
+typedef struct _EAXREVERBPROPERTIES
+{
+    unsigned long ulEnvironment;
+    float flEnvironmentSize;
+    float flEnvironmentDiffusion;
+    long lRoom;
+    long lRoomHF;
+    long lRoomLF;
+    float flDecayTime;
+    float flDecayHFRatio;
+    float flDecayLFRatio;
+    long lReflections;
+    float flReflectionsDelay;
+    EAXVECTOR vReflectionsPan;
+    long lReverb;
+    float flReverbDelay;
+    EAXVECTOR vReverbPan;
+    float flEchoTime;
+    float flEchoDepth;
+    float flModulationTime;
+    float flModulationDepth;
+    float flAirAbsorptionHF;
+    float flHFReference;
+    float flLFReference;
+    float flRoomRolloffFactor;
+    unsigned long ulFlags;
+} EAXREVERBPROPERTIES, *LPEAXREVERBPROPERTIES;
+#endif
+
+#ifndef EFXEAXREVERBPROPERTIES_DEFINED
+#define EFXEAXREVERBPROPERTIES_DEFINED
+typedef struct
+{
+	float flDensity;
+	float flDiffusion;
+	float flGain;
+	float flGainHF;
+	float flGainLF;
+	float flDecayTime;
+	float flDecayHFRatio;
+	float flDecayLFRatio;
+	float flReflectionsGain;
+	float flReflectionsDelay;
+	float flReflectionsPan[3];
+	float flLateReverbGain;
+	float flLateReverbDelay;
+	float flLateReverbPan[3];
+	float flEchoTime;
+	float flEchoDepth;
+	float flModulationTime;
+	float flModulationDepth;
+	float flAirAbsorptionGainHF;
+	float flHFReference;
+	float flLFReference;
+	float flRoomRolloffFactor;
+	int	iDecayHFLimit;
+} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
+#endif
+
+#ifndef EAXOBSTRUCTIONPROPERTIES_DEFINED
+#define EAXOBSTRUCTIONPROPERTIES_DEFINED
+typedef struct _EAXOBSTRUCTIONPROPERTIES
+{
+    long          lObstruction;
+    float         flObstructionLFRatio;
+} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES;
+#endif
+
+#ifndef EAXOCCLUSIONPROPERTIES_DEFINED
+#define EAXOCCLUSIONPROPERTIES_DEFINED
+typedef struct _EAXOCCLUSIONPROPERTIES
+{
+    long          lOcclusion;
+    float         flOcclusionLFRatio;
+    float         flOcclusionRoomRatio;
+    float         flOcclusionDirectRatio;
+} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES;
+#endif
+
+#ifndef EAXEXCLUSIONPROPERTIES_DEFINED
+#define EAXEXCLUSIONPROPERTIES_DEFINED
+typedef struct _EAXEXCLUSIONPROPERTIES
+{
+    long          lExclusion;
+    float         flExclusionLFRatio;
+} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES;
+#endif
+
+#ifndef EFXLOWPASSFILTER_DEFINED
+#define EFXLOWPASSFILTER_DEFINED
+typedef struct _EFXLOWPASSFILTER
+{
+	float		flGain;
+	float		flGainHF;
+} EFXLOWPASSFILTER, *LPEFXLOWPASSFILTER;
+#endif
+
+#ifdef EFXUTILDLL_EXPORTS
+ #define EFX_API __declspec(dllexport)
+#else
+ #define EFX_API
+#endif
+
+EFX_API void __cdecl ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb);
+EFX_API void __cdecl ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter);
+EFX_API void __cdecl ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter);
+EFX_API void __cdecl ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter);
+EFX_API void __cdecl AdjustEnvironmentSize(EAXREVERBPROPERTIES *pEAXProp, float flEnvironmentSize);
+
+/***********************************************************************************************\
+*
+* EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to
+* EFX EAX Reverb Presets for use with the OpenAL Effects Extension.
+*
+************************************************************************************************/
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_GENERIC \
+	{0,		7.5f,	1.000f,	-1000,	-100,	0,		1.49f,	0.83f,	1.00f,	-2602,	0.007f,	0.00f,0.00f,0.00f,	200,	0.011f,		0.00f,0.00f,0.00f,	0.250f,	0.000f,	0.250f,	0.000f,	-5.0f,	5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_PADDEDCELL \
+	{1,		1.4f,	1.000f,	-1000,	-6000,	0,		0.17f,	0.10f,	1.00f,	-1204,	0.001f, 0.00f,0.00f,0.00f,  207,	0.002f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,	5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_ROOM \
+	{2,		1.9f,	1.000f,	-1000,	-454,	0,		0.40f,	0.83f,	1.00f,  -1646,	0.002f, 0.00f,0.00f,0.00f,	53,		0.003f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_BATHROOM \
+	{3,		1.4f,	1.000f,	-1000,  -1200,	0,		1.49f,	0.54f,	1.00f,  -370,	0.007f, 0.00f,0.00f,0.00f,	1030,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_LIVINGROOM \
+	{4,		2.5f,	1.000f,	-1000,  -6000,	0,		0.50f,	0.10f,	1.00f,  -1376,	0.003f, 0.00f,0.00f,0.00f,	-1104,	0.004f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_STONEROOM \
+	{5,		11.6f,	1.000f,  -1000, -300,	0,		2.31f,	0.64f,	1.00f,	-711,	0.012f, 0.00f,0.00f,0.00f,	83,		0.017f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_AUDITORIUM \
+	{6,		21.6f,	1.000f,  -1000,	-476,	0,		4.32f,	0.59f,	1.00f,	-789,	0.020f, 0.00f,0.00f,0.00f,	-289,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f,	-5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_CONCERTHALL \
+	{7,		19.6f,	1.000f,  -1000,	-500,	0,		3.92f,	0.70f,	1.00f,  -1230,	0.020f, 0.00f,0.00f,0.00f,  -02,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_CAVE \
+	{8,		14.6f,	1.000f,  -1000,	0,		0,		2.91f,	1.30f,	1.00f,  -602,	0.015f, 0.00f,0.00f,0.00f,	-302,	0.022f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,	0.00f,	0x1f }
+#define REVERB_PRESET_ARENA \
+	{9,		36.2f,	1.000f,  -1000,	-698,	0,		7.24f,	0.33f,	1.00f,  -1166,	0.020f, 0.00f,0.00f,0.00f,  16,		0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,	0.00f,	0x3f }
+#define REVERB_PRESET_HANGAR \
+	{10,	50.3f,	1.000f,  -1000,	-1000,	0,		10.05f, 0.23f,	1.00f,  -602,	0.020f, 0.00f,0.00f,0.00f,  198,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_CARPETTEDHALLWAY \
+	{11,	1.9f,	1.000f,	-1000,	-4000,	0,		0.30f,	0.10f,	1.00f,  -1831,	0.002f, 0.00f,0.00f,0.00f,	-1630,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_HALLWAY \
+	{12,	1.8f,	1.000f,	-1000,	-300,	0,		1.49f,	0.59f,	1.00f,  -1219,	0.007f, 0.00f,0.00f,0.00f,  441,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_STONECORRIDOR \
+	{13,	13.5f,	1.000f,	-1000,	-237,	0,		2.70f,	0.79f,	1.00f,  -1214,	0.013f, 0.00f,0.00f,0.00f,  395,	0.020f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_ALLEY \
+	{14,	7.5f,	0.300f,	-1000,	-270,	0,		1.49f,	0.86f,	1.00f,  -1204,	0.007f, 0.00f,0.00f,0.00f,  -4,		0.011f,		0.00f,0.00f,0.00f,	0.125f, 0.950f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_FOREST \
+	{15,	38.0f,	0.300f,	-1000,	-3300,	0,		1.49f,	0.54f,	1.00f,  -2560,	0.162f, 0.00f,0.00f,0.00f,	-229,	0.088f,		0.00f,0.00f,0.00f,	0.125f, 1.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_CITY \
+	{16,	7.5f,	0.500f,	-1000,	-800,	0,		1.49f,	0.67f,	1.00f,  -2273,	0.007f, 0.00f,0.00f,0.00f,	-1691,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_MOUNTAINS \
+	{17,	100.0f, 0.270f,	-1000,	-2500,	0,		1.49f,	0.21f,	1.00f,  -2780,	0.300f, 0.00f,0.00f,0.00f,	-1434,	0.100f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
+#define REVERB_PRESET_QUARRY \
+	{18,	17.5f,	1.000f,	-1000,	-1000,	0,		1.49f,	0.83f,	1.00f,	-10000, 0.061f, 0.00f,0.00f,0.00f,  500,	0.025f,		0.00f,0.00f,0.00f,	0.125f, 0.700f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_PLAIN \
+	{19,	42.5f,	0.210f,	-1000,	-2000,	0,		1.49f,	0.50f,	1.00f,  -2466,	0.179f, 0.00f,0.00f,0.00f,	-1926,	0.100f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_PARKINGLOT \
+	{20,	8.3f,	1.000f,	-1000,	0,		0,		1.65f,	1.50f,	1.00f,  -1363,	0.008f, 0.00f,0.00f,0.00f,	-1153,	0.012f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
+#define REVERB_PRESET_SEWERPIPE \
+	{21,	1.7f,	0.800f,	-1000,	-1000,	0,		2.81f,	0.14f,	1.00f,	429,	0.014f, 0.00f,0.00f,0.00f,	1023,	0.021f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_UNDERWATER \
+	{22,	1.8f,	1.000f,	-1000,  -4000,	0,		1.49f,	0.10f,	1.00f,  -449,	0.007f, 0.00f,0.00f,0.00f,	1700,	0.011f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 1.180f, 0.348f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_DRUGGED \
+	{23,	1.9f,	0.500f,	-1000,	0,		0,		8.39f,	1.39f,	1.00f,  -115,	0.002f, 0.00f,0.00f,0.00f,  985,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 1.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
+#define REVERB_PRESET_DIZZY \
+	{24,	1.8f,	0.600f,	-1000,	-400,	0,		17.23f, 0.56f,	1.00f,  -1713,	0.020f, 0.00f,0.00f,0.00f,	-613,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.810f, 0.310f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
+#define REVERB_PRESET_PSYCHOTIC \
+	{25,	1.0f,	0.500f,	-1000,	-151,	0,		7.56f,	0.91f,	1.00f,  -626,	0.020f, 0.00f,0.00f,0.00f,  774,	0.030f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 4.000f, 1.000f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x1f }
+
+
+// CASTLE PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_CASTLE_SMALLROOM \
+	{ 26,   8.3f,	0.890f,	-1000,	-800,	-2000,	1.22f,	0.83f,	0.31f,	-100,	0.022f,	0.00f,0.00f,0.00f,	600,	0.011f,		0.00f,0.00f,0.00f,	0.138f,	0.080f,	0.250f,	0.000f,	-5.0f,	5168.6f,	139.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_CASTLE_SHORTPASSAGE \
+	{ 26,   8.3f,	0.890f, -1000,  -1000,  -2000,  2.32f,	0.83f,	0.31f,	-100,	0.007f, 0.00f,0.00f,0.00f,  200,		0.023f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_CASTLE_MEDIUMROOM \
+	{ 26,   8.3f,	0.930f, -1000,  -1100,  -2000,  2.04f,	0.83f,	0.46f,  -400,	0.022f, 0.00f,0.00f,0.00f,	400,	0.011f,		0.00f,0.00f,0.00f,	0.155f, 0.030f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_CASTLE_LONGPASSAGE \
+	{ 26,   8.3f,	0.890f, -1000,  -800,	-2000,  3.42f,	0.83f,	0.31f,  -100,	0.007f, 0.00f,0.00f,0.00f,	300,	0.023f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_CASTLE_LARGEROOM \
+	{ 26,   8.3f,	0.820f, -1000,  -1100,  -1800,  2.53f,	0.83f,	0.50f,  -700,	0.034f, 0.00f,0.00f,0.00f,	200,		0.016f,		0.00f,0.00f,0.00f,	0.185f, 0.070f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_CASTLE_HALL \
+	{ 26,   8.3f,	0.810f, -1000,  -1100,  -1500,  3.14f,	0.79f,	0.62f,  -1500,	0.056f, 0.00f,0.00f,0.00f,	100,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_CASTLE_CUPBOARD \
+	{ 26,   8.3f,	0.890f, -1000,  -1100,  -2000,  0.67f,	0.87f,	0.31f,  300,	0.010f,	0.00f,0.00f,0.00f,	1100,	0.007f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,  5168.6f,	139.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_CASTLE_COURTYARD \
+	{ 26,   8.3f,	0.420f, -1000,  -700,   -1400,	2.13f,	0.61f,	0.23f,  -1300,	0.160f, 0.00f,0.00f,0.00f,	-300,	0.036f,		0.00f,0.00f,0.00f,	0.250f, 0.370f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x1f }
+#define REVERB_PRESET_CASTLE_ALCOVE \
+	{ 26,   8.3f,	0.890f,	-1000,  -600,	-2000,  1.64f,	0.87f,	0.31f,  00,	0.007f, 0.00f,0.00f,0.00f,		300,	0.034f,		0.00f,0.00f,0.00f,	0.138f, 0.080f, 0.250f, 0.000f, -5.0f,	5168.6f,	139.5f,  0.00f, 0x20 }
+
+
+// FACTORY PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_FACTORY_ALCOVE \
+	{ 26,   1.8f,	0.590f,  -1200, -200,   -600,	3.14f,	0.65f,	1.31f,  300,	0.010f, 0.00f,0.00f,0.00f,	000,	0.038f,		0.00f,0.00f,0.00f,	0.114f, 0.100f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_SHORTPASSAGE \
+	{ 26,   1.8f,	0.640f,  -1200, -200,   -600,	2.53f,	0.65f,	1.31f,  0,		0.010f, 0.00f,0.00f,0.00f,	200,	0.038f,		0.00f,0.00f,0.00f,	0.135f, 0.230f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_MEDIUMROOM \
+	{ 26,   1.9f,	0.820f,  -1200, -200,   -600,	2.76f,	0.65f,	1.31f,  -1100,	0.022f, 0.00f,0.00f,0.00f,	300,	0.023f,		0.00f,0.00f,0.00f,	0.174f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_LONGPASSAGE \
+	{ 26,   1.8f,	0.640f,  -1200, -200,   -600,	4.06f,	0.65f,	1.31f,  0,		0.020f, 0.00f,0.00f,0.00f,	200,	0.037f,		0.00f,0.00f,0.00f,	0.135f, 0.230f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_LARGEROOM \
+	{ 26,   1.9f,	0.750f,  -1200, -300,   -400,	4.24f,	0.51f,	1.31f,  -1500,	0.039f, 0.00f,0.00f,0.00f,	100,		0.023f,		0.00f,0.00f,0.00f,	0.231f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_HALL \
+	{ 26,   1.9f,	0.750f,  -1000, -300,   -400,	7.43f,	0.51f,	1.31f,  -2400,	0.073f, 0.00f,0.00f,0.00f,	-100,	0.027f,		0.00f,0.00f,0.00f,	0.250f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_CUPBOARD \
+	{ 26,   1.7f,	0.630f,  -1200, -200,   -600,	0.49f,	0.65f,	1.31f,  200,	0.010f, 0.00f,0.00f,0.00f,	600,	0.032f,		0.00f,0.00f,0.00f,	0.107f, 0.070f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_COURTYARD \
+	{ 26,   1.7f,	0.570f,  -1000, -1000,  -400,	2.32f,	0.29f,	0.56f,  -1300,	0.140f, 0.00f,0.00f,0.00f,	-800,	0.039f,		0.00f,0.00f,0.00f,	0.250f, 0.290f, 0.250f, 0.000f, -5.0f,  3762.6f,	362.5f,  0.00f, 0x20 }
+#define REVERB_PRESET_FACTORY_SMALLROOM \
+	{ 26,   1.8f,	0.820f,  -1000,	-200,   -600,	1.72f,	0.65f,	1.31f,  -300,	0.010f, 0.00f,0.00f,0.00f,	500,	0.024f,		0.00f,0.00f,0.00f,	0.119f, 0.070f, 0.250f, 0.000f, -5.0f,	3762.6f,	362.5f,  0.00f, 0x20 }
+
+
+// ICE PALACE PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_ICEPALACE_ALCOVE \
+	{ 26,   2.7f,	0.840f, -1000,  -500,	-1100,  2.76f,	1.46f,	0.28f,  100,	0.010f, 0.00f,0.00f,0.00f,	-100,	0.030f,		0.00f,0.00f,0.00f,	0.161f, 0.090f, 0.250f, 0.000f,	-5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
+	{ 26,   2.7f,	0.750f, -1000,  -500,	-1100,  1.79f,	1.46f,	0.28f,  -600,	0.010f, 0.00f,0.00f,0.00f,	100,		0.019f,		0.00f,0.00f,0.00f,	0.177f, 0.090f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_MEDIUMROOM \
+	{ 26,   2.7f,	0.870f, -1000,  -500,   -700,	2.22f,	1.53f,	0.32f,  -800,	0.039f, 0.00f,0.00f,0.00f,	100,	0.027f,		0.00f,0.00f,0.00f,	0.186f, 0.120f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_LONGPASSAGE \
+	{ 26,   2.7f,	0.770f, -1000,  -500,   -800,	3.01f,	1.46f,	0.28f,  -200,	0.012f, 0.00f,0.00f,0.00f,	200,	0.025f,		0.00f,0.00f,0.00f,	0.186f, 0.040f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_LARGEROOM \
+	{ 26,   2.9f,	0.810f, -1000,  -500,   -700,	3.14f,	1.53f,	0.32f,  -1200,	0.039f, 0.00f,0.00f,0.00f,	000,	0.027f,		0.00f,0.00f,0.00f,	0.214f, 0.110f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_HALL \
+	{ 26,   2.9f,	0.760f, -1000,  -700,   -500,	5.49f,	1.53f,	0.38f,  -1900,	0.054f, 0.00f,0.00f,0.00f,	-400,	0.052f,		0.00f,0.00f,0.00f,	0.226f, 0.110f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_CUPBOARD \
+	{ 26,   2.7f,	0.830f, -1000,  -600,	-1300,  0.76f,	1.53f,	0.26f,  100,	0.012f, 0.00f,0.00f,0.00f,	600,	0.016f,		0.00f,0.00f,0.00f,	0.143f, 0.080f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_COURTYARD \
+	{ 26,   2.9f,	0.590f, -1000,  -1100,  -1000,  2.04f,	1.20f,	0.38f,  -1000,	0.173f, 0.00f,0.00f,0.00f,	-1000,	0.043f,		0.00f,0.00f,0.00f,	0.235f, 0.480f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+#define REVERB_PRESET_ICEPALACE_SMALLROOM \
+	{ 26,   2.7f,	0.840f, -1000,  -500,	-1100,  1.51f,	1.53f,	0.27f,	-100,	0.010f, 0.00f,0.00f,0.00f,	300,	0.011f,		0.00f,0.00f,0.00f,	0.164f, 0.140f, 0.250f, 0.000f, -5.0f,	12428.5f,	99.6f,  0.00f,	0x20 }
+
+
+// SPACE STATION PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_SPACESTATION_ALCOVE \
+	{ 26,   1.5f,	0.780f, -1000,  -300,   -100,	1.16f,	0.81f,	0.55f,  300,	0.007f, 0.00f,0.00f,0.00f,	000,	0.018f,		0.00f,0.00f,0.00f,	0.192f, 0.210f, 0.250f, 0.000f,	-5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPACESTATION_MEDIUMROOM \
+	{ 26,   1.5f,	0.750f, -1000,  -400,   -100,	3.01f,	0.50f,	0.55f,  -800,	0.034f, 0.00f,0.00f,0.00f,	100,		0.035f,		0.00f,0.00f,0.00f,	0.209f, 0.310f, 0.250f, 0.000f,	-5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
+	{ 26,   1.5f,	0.870f, -1000,  -400,   -100,	3.57f,	0.50f,	0.55f,  0,		0.012f, 0.00f,0.00f,0.00f,	100,		0.016f,		0.00f,0.00f,0.00f,	0.172f, 0.200f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPACESTATION_LONGPASSAGE \
+	{ 26,   1.9f,	0.820f, -1000,  -400,   -100,	4.62f,	0.62f,	0.55f,  0,		0.012f, 0.00f,0.00f,0.00f,	200,		0.031f,		0.00f,0.00f,0.00f,	0.250f, 0.230f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPACESTATION_LARGEROOM \
+	{ 26,   1.8f,	0.810f, -1000,  -400,   -100,	3.89f,	0.38f,	0.61f,  -1000,	0.056f, 0.00f,0.00f,0.00f,	-100,	0.035f,		0.00f,0.00f,0.00f,	0.233f, 0.280f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPACESTATION_HALL \
+	{ 26,   1.9f,	0.870f, -1000,  -400,   -100,	7.11f,	0.38f,	0.61f,  -1500,	0.100f, 0.00f,0.00f,0.00f,	-400,	0.047f,		0.00f,0.00f,0.00f,	0.250f, 0.250f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPACESTATION_CUPBOARD \
+	{ 26,   1.4f,	0.560f, -1000,  -300,   -100,	0.79f,	0.81f,	0.55f,  300,	0.007f, 0.00f,0.00f,0.00f,	500,	0.018f,		0.00f,0.00f,0.00f,	0.181f, 0.310f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPACESTATION_SMALLROOM \
+	{ 26,   1.5f,	0.700f, -1000,  -300,   -100,	1.72f,	0.82f,	0.55f,	-200,	0.007f, 0.00f,0.00f,0.00f,	300,	0.013f,		0.00f,0.00f,0.00f,	0.188f, 0.260f, 0.250f, 0.000f, -5.0f,  3316.1f,	458.2f,  0.00f, 0x20 }
+
+
+// WOODEN GALLEON PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_WOODEN_ALCOVE \
+	{ 26,   7.5f,	1.000f, -1000,  -1800,  -1000,  1.22f,	0.62f,	0.91f,	100,	0.012f, 0.00f,0.00f,0.00f,	-300,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_SHORTPASSAGE \
+	{ 26,   7.5f,	1.000f, -1000,  -1800,  -1000,  1.75f,	0.50f,	0.87f,	-100,	0.012f, 0.00f,0.00f,0.00f,	-400,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_MEDIUMROOM \
+	{ 26,   7.5f,	1.000f, -1000,  -2000,  -1100,  1.47f,	0.42f,	0.82f,	-100,	0.049f, 0.00f,0.00f,0.00f,	-100,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_LONGPASSAGE \
+	{ 26,   7.5f,	1.000f, -1000,  -2000,  -1000,  1.99f,	0.40f,	0.79f,	000,	0.020f, 0.00f,0.00f,0.00f,	-700,	0.036f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_LARGEROOM \
+	{ 26,   7.5f,	1.000f, -1000,  -2100,  -1100,  2.65f,	0.33f,	0.82f,	-100,	0.066f, 0.00f,0.00f,0.00f,	-200,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_HALL \
+	{ 26,   7.5f,	1.000f, -1000,  -2200,  -1100,  3.45f,	0.30f,	0.82f,	-100,	0.088f, 0.00f,0.00f,0.00f,	-200,	0.063f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_CUPBOARD \
+	{ 26,   7.5f,	1.000f, -1000,  -1700,  -1000,  0.56f,	0.46f,	0.91f,	100,	0.012f, 0.00f,0.00f,0.00f,	100,	0.028f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_SMALLROOM \
+	{ 26,   7.5f,	1.000f, -1000,  -1900,  -1000,  0.79f,	0.32f,	0.87f,	00,		0.032f, 0.00f,0.00f,0.00f,	-100,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+#define REVERB_PRESET_WOODEN_COURTYARD \
+	{ 26,   7.5f,	0.650f, -1000,  -2200,  -1000,  1.79f,	0.35f,	0.79f,	-500,	0.123f, 0.00f,0.00f,0.00f,	-2000,	0.032f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  4705.0f,	99.6f,  0.00f,	0x3f }
+
+
+// SPORTS PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_SPORT_EMPTYSTADIUM \
+	{ 26,   7.2f,	1.000f, -1000,  -700,   -200,	6.26f,	0.51f,	1.10f,  -2400,	0.183f, 0.00f,0.00f,0.00f,	-800,	0.038f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPORT_SQUASHCOURT \
+	{ 26,   7.5f,	0.750f, -1000,  -1000,  -200,	2.22f,	0.91f,	1.16f,  -700,	0.007f, 0.00f,0.00f,0.00f,	-200,	0.011f,		0.00f,0.00f,0.00f,	0.126f, 0.190f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
+	{ 26,  36.2f,	0.700f, -1000,  -200,   -100,	2.76f,	1.25f,	1.14f,  -400,	0.020f, 0.00f,0.00f,0.00f,	-200,	0.030f,		0.00f,0.00f,0.00f,	0.179f, 0.150f, 0.895f, 0.190f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
+#define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\
+	{ 26,  36.2f,	0.820f, -1000,  -200,   0,		5.49f,	1.31f,	1.14f,  -700,	0.039f, 0.00f,0.00f,0.00f,	-600,	0.049f,		0.00f,0.00f,0.00f,	0.222f, 0.550f, 1.159f, 0.210f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
+#define REVERB_PRESET_SPORT_GYMNASIUM \
+	{ 26,   7.5f,	0.810f, -1000,  -700,   -100,	3.14f,	1.06f,	1.35f,  -800,	0.029f, 0.00f,0.00f,0.00f,	-500,	0.045f,		0.00f,0.00f,0.00f,	0.146f, 0.140f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPORT_FULLSTADIUM \
+	{ 26,   7.2f,	1.000f, -1000,  -2300,  -200,	5.25f,	0.17f,	0.80f,  -2000,	0.188f, 0.00f,0.00f,0.00f,	-1100,	0.038f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_SPORT_STADIUMTANNOY \
+	{ 26,   3.0f,	0.780f, -1000,   -500,   -600,	2.53f,	0.88f,	0.68f,  -1100,	0.230f, 0.00f,0.00f,0.00f,	-600,	0.063f,		0.00f,0.00f,0.00f,	0.250f, 0.200f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+
+
+// PREFAB PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_PREFAB_WORKSHOP \
+	{ 26,   1.9f,	1.000f, -1000,  -1700,  -800,	0.76f,	1.00f,	1.00f,	0,		0.012f, 0.00f,0.00f,0.00f,	100,		0.012f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
+#define REVERB_PRESET_PREFAB_SCHOOLROOM \
+	{ 26,   1.86f,	0.690f, -1000,  -400,   -600,	0.98f,	0.45f,	0.18f,  300,	0.017f, 0.00f,0.00f,0.00f,  300,	0.015f,		0.00f,0.00f,0.00f,	0.095f, 0.140f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_PREFAB_PRACTISEROOM \
+	{ 26,   1.86f,	0.870f, -1000,  -800,   -600,	1.12f,	0.56f,	0.18f,  200,	0.010f, 0.00f,0.00f,0.00f,	300,	0.011f,		0.00f,0.00f,0.00f,	0.095f, 0.140f, 0.250f, 0.000f, -5.0f,  7176.9f,	211.2f,  0.00f, 0x20 }
+#define REVERB_PRESET_PREFAB_OUTHOUSE \
+	{ 26,  80.3f,	0.820f, -1000,  -1900,  -1600,  1.38f,	0.38f,	0.35f,	-100,	0.024f, 0.00f,0.00f,-0.00f,	-400,	0.044f,		0.00f,0.00f,0.00f,	0.121f, 0.170f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }
+#define REVERB_PRESET_PREFAB_CARAVAN \
+	{ 26,   8.3f,	1.000f, -1000,  -2100,  -1800,  0.43f,	1.50f,	1.00f,  0,		0.012f, 0.00f,0.00f,0.00f,	600,	0.012f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x1f }
+			// for US developers, a caravan is the same as a trailer =o)
+
+
+// DOME AND PIPE PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_DOME_TOMB \
+	{ 26,  51.8f,	0.790f, -1000,  -900,	-1300,  4.18f,	0.21f,	0.10f,  -825,	0.030f, 0.00f,0.00f,0.00f,	450,	0.022f,		0.00f,0.00f,0.00f,	0.177f, 0.190f, 0.250f, 0.000f,	-5.0f,  2854.4f,	20.0f,  0.00f,	0x0 }
+#define REVERB_PRESET_PIPE_SMALL \
+	{ 26,  50.3f,	1.000f, -1000,  -900,	-1300,  5.04f,	0.10f,	0.10f,  -600,	0.032f, 0.00f,0.00f,0.00f,	800,	0.015f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x3f }
+#define REVERB_PRESET_DOME_SAINTPAULS \
+	{ 26,  50.3f,	0.870f, -1000,  -900,	-1300,  10.48f,	0.19f,	0.10f,  -1500,	0.090f, 0.00f,0.00f,0.00f,	200,	0.042f,		0.00f,0.00f,0.00f,	0.250f, 0.120f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x3f }
+#define REVERB_PRESET_PIPE_LONGTHIN \
+	{ 26,   1.6f,	0.910f, -1000,  -700,	-1100,  9.21f,	0.18f,	0.10f,  -300,	0.010f, 0.00f,0.00f,0.00f,	-300,	0.022f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x0 }
+#define REVERB_PRESET_PIPE_LARGE \
+	{ 26,  50.3f,	1.000f, -1000,  -900,	-1300,  8.45f,	0.10f,	0.10f,  -800,	0.046f, 0.00f,0.00f,0.00f,  400,	0.032f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x3f }
+#define REVERB_PRESET_PIPE_RESONANT \
+	{ 26,   1.3f,	0.910f, -1000,  -700,	-1100,  6.81f,	0.18f,	0.10f,  -300,	0.010f, 0.00f,0.00f,0.00f,	00,		0.022f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,  2854.4f,	20.0f,  0.00f,	0x0 }
+
+
+// OUTDOORS PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_OUTDOORS_BACKYARD \
+	{ 26,  80.3f,	0.450f,	-1000,  -1200,  -600,	1.12f,	0.34f,	0.46f,  -700,	0.069f, 0.00f,0.00f,-0.00f,	-300,	0.023f,		0.00f,0.00f,0.00f,	0.218f, 0.340f, 0.250f, 0.000f,	-5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
+#define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
+	{ 26,  80.3f,	0.000f,	-1000,  -3900,  -400,	2.13f,	0.21f,	0.46f,  -1500,	0.300f, 0.00f,0.00f,-0.00f,	-700,	0.019f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
+#define REVERB_PRESET_OUTDOORS_DEEPCANYON \
+	{ 26,  80.3f,	0.740f,	-1000,  -1500,  -400,	3.89f,	0.21f,	0.46f,  -1000,	0.223f, 0.00f,0.00f,-0.00f,	-900,	0.019f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
+#define REVERB_PRESET_OUTDOORS_CREEK \
+	{ 26,  80.3f,	0.350f,	-1000,  -1500,  -600,	2.13f,	0.21f,	0.46f,  -800,	0.115f, 0.00f,0.00f,-0.00f,	-1400,	0.031f,		0.00f,0.00f,0.00f,	0.218f, 0.340f, 0.250f, 0.000f, -5.0f,  4399.1f,	242.9f,  0.00f, 0x0 }
+#define REVERB_PRESET_OUTDOORS_VALLEY \
+	{ 26,  80.3f,	0.280f,	-1000,  -3100,	-1600,  2.88f,	0.26f,	0.35f,  -1700,	0.263f, 0.00f,0.00f,-0.00f,	-800,	0.100f,		0.00f,0.00f,0.00f,	0.250f, 0.340f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }
+
+
+// MOOD PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_MOOD_HEAVEN \
+	{ 26,  19.6f,	0.940f,  -1000, -200,   -700,	5.04f,	1.12f,	0.56f,  -1230,	0.020f, 0.00f,0.00f,0.00f,	200,	0.029f,		0.00f,0.00f,0.00f,	0.250f, 0.080f, 2.742f, 0.050f, -2.0f,  5000.0f,	250.0f,  0.00f, 0x3f }
+#define REVERB_PRESET_MOOD_HELL \
+	{ 26, 100.0f,	0.570f,  -1000, -900,   -700,	3.57f,	0.49f,	2.00f,	-10000, 0.020f, 0.00f,0.00f,0.00f,	300,	0.030f,		0.00f,0.00f,0.00f,	0.110f, 0.040f, 2.109f, 0.520f, -5.0f,  5000.0f,	139.5f,  0.00f, 0x40 }
+#define REVERB_PRESET_MOOD_MEMORY \
+	{ 26,   8.0f,	0.850f,  -1000, -400,   -900,	4.06f,	0.82f,	0.56f,  -2800,	0.000f, 0.00f,0.00f,0.00f,	100,	0.000f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.474f, 0.450f, -10.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
+
+
+// DRIVING SIMULATION PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_DRIVING_COMMENTATOR \
+	{ 26,   3.0f,	0.000f, -1000,  -500,   -600,	2.42f,	0.88f,	0.68f,  -1400,	0.093f, 0.00f,0.00f,0.00f,	-1200,	0.017f,		0.00f,0.00f,0.00f,	0.250f, 1.000f, 0.250f, 0.000f, -10.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_DRIVING_PITGARAGE \
+	{ 26,   1.9f,	0.590f, -1000,  -300,   -500,	1.72f,	0.93f,	0.87f,  -500,	0.000f, 0.00f,0.00f,0.00f,	200,		0.016f,		0.00f,0.00f,0.00f,	0.250f, 0.110f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x0 }
+#define REVERB_PRESET_DRIVING_INCAR_RACER \
+	{ 26,   1.1f,	0.800f, -1000,   0,		-200,	0.17f,	2.00f,	0.41f,  500,	0.007f, 0.00f,0.00f,0.00f,	-300,	0.015f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10268.2f,	251.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_DRIVING_INCAR_SPORTS \
+	{ 26,   1.1f,	0.800f, -1000,	-400,   0,		0.17f,	0.75f,	0.41f,  0,		0.010f, 0.00f,0.00f,0.00f,	-500,	0.000f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10268.2f,	251.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_DRIVING_INCAR_LUXURY \
+	{ 26,   1.6f,	1.000f, -1000,	-2000,  -600,	0.13f,	0.41f,	0.46f,  -200,	0.010f, 0.00f,0.00f,0.00f,	400,	0.010f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10268.2f,	251.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_DRIVING_FULLGRANDSTAND \
+	{ 26,   8.3f,	1.000f, -1000,  -1100,  -400,	3.01f,	1.37f,	1.28f,  -900,	0.090f, 0.00f,0.00f,0.00f,	-1500,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10420.2f,	250.0f,  0.00f, 0x1f }
+#define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
+	{ 26,   8.3f,	1.000f, -1000,   0,		-200,	4.62f,	1.75f,	1.40f,  -1363,	0.090f, 0.00f,0.00f,0.00f,	-1200,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.000f, -5.0f,	10420.2f,	250.0f,  0.00f, 0x1f }
+#define REVERB_PRESET_DRIVING_TUNNEL \
+	{ 26,   3.1f,	0.810f, -1000,   -800,	-100,	3.42f,	0.94f,	1.31f,  -300,	0.051f, 0.00f,0.00f,0.00f,  -300,	0.047f,		0.00f,0.00f,0.00f,	0.214f, 0.050f, 0.250f, 0.000f, -5.0f,  5000.0f,	155.3f,  0.00f, 0x20 }
+
+
+// CITY PRESETS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_CITY_STREETS \
+	{ 26,   3.0f,	0.780f, -1000,  -300,   -100,	1.79f,	1.12f,	0.91f,  -1100,	0.046f, 0.00f,0.00f,0.00f,	-1400,	0.028f,		0.00f,0.00f,0.00f,	0.250f, 0.200f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_CITY_SUBWAY \
+	{ 26,   3.0f,	0.740f, -1000,  -300,   -100,	3.01f,	1.23f,	0.91f,   -300,	0.046f, 0.00f,0.00f,0.00f,	200,	0.028f,		0.00f,0.00f,0.00f,	0.125f, 0.210f, 0.250f, 0.000f, -5.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_CITY_MUSEUM \
+	{ 26,  80.3f,	0.820f, -1000,  -1500,  -1500,  3.28f,	1.40f,	0.57f,  -1200,	0.039f, 0.00f,0.00f,-0.00f, -100,	0.034f,		0.00f,0.00f,0.00f,	0.130f, 0.170f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }
+#define REVERB_PRESET_CITY_LIBRARY \
+	{ 26,  80.3f,	0.820f, -1000,  -1100,  -2100,  2.76f,	0.89f,	0.41f,  -900,	0.029f, 0.00f,0.00f,-0.00f, -100,	0.020f,		0.00f,0.00f,0.00f,	0.130f, 0.170f, 0.250f, 0.000f, -5.0f,  2854.4f,	107.5f,  0.00f, 0x0 }
+#define REVERB_PRESET_CITY_UNDERPASS \
+	{ 26,   3.0f,	0.820f, -1000,  -700,   -100,	3.57f,	1.12f,	0.91f,  -800,	0.059f, 0.00f,0.00f,0.00f,	-100,	0.037f,		0.00f,0.00f,0.00f,	0.250f, 0.140f, 0.250f, 0.000f, -7.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+#define REVERB_PRESET_CITY_ABANDONED \
+	{ 26,   3.0f,	0.690f, -1000,  -200,   -100,	3.28f,	1.17f,	0.91f,  -700,	0.044f, 0.00f,0.00f,0.00f,	-1100,	0.024f,		0.00f,0.00f,0.00f,	0.250f, 0.200f, 0.250f, 0.000f, -3.0f,  5000.0f,	250.0f,  0.00f, 0x20 }
+
+
+// MISC ROOMS
+
+//	Env		Size	Diffus	Room	RoomHF	RoomLF	DecTm	DcHF	DcLF	Refl	RefDel	Ref Pan				Revb	RevDel		Rev Pan				EchTm	EchDp	ModTm	ModDp	AirAbs	HFRef		LFRef	RRlOff	FLAGS
+#define REVERB_PRESET_DUSTYROOM  \
+	{ 26,   1.8f,	0.560f,	-1000,	-200,	-300,	1.79f,	0.38f,	0.21f,	-600,	0.002f,	0.00f,0.00f,0.00f,	200,	0.006f,		0.00f,0.00f,0.00f,	0.202f, 0.050f, 0.250f, 0.000f, -10.0f,  13046.0f,	163.3f,	0.00f,	0x20 }
+#define REVERB_PRESET_CHAPEL \
+	{ 26,  19.6f,	0.840f,	-1000,  -500,	0,		4.62f,	0.64f,	1.23f,  -700,	0.032f,	0.00f,0.00f,0.00f,	-200,	0.049f,		0.00f,0.00f,0.00f,	0.250f, 0.000f, 0.250f, 0.110f, -5.0f,  5000.0f,	250.0f, 0.00f,	0x3f }
+#define REVERB_PRESET_SMALLWATERROOM \
+	{ 26,  36.2f,	0.700f, -1000,  -698,   0,		1.51f,	1.25f,	1.14f,  -100,	0.020f, 0.00f,0.00f,0.00f,	300,	0.030f,		0.00f,0.00f,0.00f,	0.179f, 0.150f, 0.895f, 0.190f, -7.0f,  5000.0f,	250.0f, 0.00f, 0x0 }
+
+
+#pragma pack(pop)
+
+#ifdef __cplusplus
+}
+#endif // __cplusplus
+
+#endif // EFX-UTIL_H_INCLUDED

+ 732 - 0
openAL/include/al.h

@@ -0,0 +1,732 @@
+#ifndef AL_AL_H
+#define AL_AL_H
+
+
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#if defined(_WIN32) && !defined(_XBOX)
+ /* _OPENAL32LIB is deprecated */
+ #if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB)
+  #define AL_API __declspec(dllexport)
+ #else
+  #define AL_API __declspec(dllimport)
+ #endif
+#else
+ #define AL_API extern
+#endif
+
+#if defined(_WIN32)
+ #define AL_APIENTRY __cdecl
+#else
+ #define AL_APIENTRY
+#endif
+
+#if TARGET_OS_MAC
+ #pragma export on
+#endif
+
+/* The OPENAL, ALAPI, and ALAPIENTRY macros are deprecated, but are included for applications porting code
+   from AL 1.0 */
+#define OPENAL
+#define ALAPI AL_API
+#define ALAPIENTRY AL_APIENTRY
+
+#define AL_VERSION_1_0
+#define AL_VERSION_1_1
+
+
+/** 8-bit boolean */
+typedef char ALboolean;
+
+/** character */
+typedef char ALchar;
+
+/** signed 8-bit 2's complement integer */
+typedef char ALbyte;
+
+/** unsigned 8-bit integer */
+typedef unsigned char ALubyte;
+
+/** signed 16-bit 2's complement integer */
+typedef short ALshort;
+
+/** unsigned 16-bit integer */
+typedef unsigned short ALushort;
+
+/** signed 32-bit 2's complement integer */
+typedef int ALint;
+
+/** unsigned 32-bit integer */
+typedef unsigned int ALuint;
+
+/** non-negative 32-bit binary integer size */
+typedef int ALsizei;
+
+/** enumerated 32-bit value */
+typedef int ALenum;
+
+/** 32-bit IEEE754 floating-point */
+typedef float ALfloat;
+
+/** 64-bit IEEE754 floating-point */
+typedef double ALdouble;
+
+/** void type (for opaque pointers only) */
+typedef void ALvoid;
+
+
+/* Enumerant values begin at column 50. No tabs. */
+
+/* bad value */
+#define AL_INVALID                                -1
+
+#define AL_NONE                                   0
+
+/* Boolean False. */
+#define AL_FALSE                                  0
+
+/** Boolean True. */
+#define AL_TRUE                                   1
+
+/** Indicate Source has relative coordinates. */
+#define AL_SOURCE_RELATIVE                        0x202
+
+
+
+/**
+ * Directional source, inner cone angle, in degrees.
+ * Range:    [0-360] 
+ * Default:  360
+ */
+#define AL_CONE_INNER_ANGLE                       0x1001
+
+/**
+ * Directional source, outer cone angle, in degrees.
+ * Range:    [0-360] 
+ * Default:  360
+ */
+#define AL_CONE_OUTER_ANGLE                       0x1002
+
+/**
+ * Specify the pitch to be applied, either at source,
+ *  or on mixer results, at listener.
+ * Range:   [0.5-2.0]
+ * Default: 1.0
+ */
+#define AL_PITCH                                  0x1003
+  
+/** 
+ * Specify the current location in three dimensional space.
+ * OpenAL, like OpenGL, uses a right handed coordinate system,
+ *  where in a frontal default view X (thumb) points right, 
+ *  Y points up (index finger), and Z points towards the
+ *  viewer/camera (middle finger). 
+ * To switch from a left handed coordinate system, flip the
+ *  sign on the Z coordinate.
+ * Listener position is always in the world coordinate system.
+ */ 
+#define AL_POSITION                               0x1004
+  
+/** Specify the current direction. */
+#define AL_DIRECTION                              0x1005
+  
+/** Specify the current velocity in three dimensional space. */
+#define AL_VELOCITY                               0x1006
+
+/**
+ * Indicate whether source is looping.
+ * Type: ALboolean?
+ * Range:   [AL_TRUE, AL_FALSE]
+ * Default: FALSE.
+ */
+#define AL_LOOPING                                0x1007
+
+/**
+ * Indicate the buffer to provide sound samples. 
+ * Type: ALuint.
+ * Range: any valid Buffer id.
+ */
+#define AL_BUFFER                                 0x1009
+  
+/**
+ * Indicate the gain (volume amplification) applied. 
+ * Type:   ALfloat.
+ * Range:  ]0.0-  ]
+ * A value of 1.0 means un-attenuated/unchanged.
+ * Each division by 2 equals an attenuation of -6dB.
+ * Each multiplicaton with 2 equals an amplification of +6dB.
+ * A value of 0.0 is meaningless with respect to a logarithmic
+ *  scale; it is interpreted as zero volume - the channel
+ *  is effectively disabled.
+ */
+#define AL_GAIN                                   0x100A
+
+/*
+ * Indicate minimum source attenuation
+ * Type: ALfloat
+ * Range:  [0.0 - 1.0]
+ *
+ * Logarthmic
+ */
+#define AL_MIN_GAIN                               0x100D
+
+/**
+ * Indicate maximum source attenuation
+ * Type: ALfloat
+ * Range:  [0.0 - 1.0]
+ *
+ * Logarthmic
+ */
+#define AL_MAX_GAIN                               0x100E
+
+/**
+ * Indicate listener orientation.
+ *
+ * at/up 
+ */
+#define AL_ORIENTATION                            0x100F
+
+/**
+ * Specify the channel mask. (Creative)
+ * Type: ALuint
+ * Range: [0 - 255]
+ */
+#define AL_CHANNEL_MASK                           0x3000
+
+
+/**
+ * Source state information.
+ */
+#define AL_SOURCE_STATE                           0x1010
+#define AL_INITIAL                                0x1011
+#define AL_PLAYING                                0x1012
+#define AL_PAUSED                                 0x1013
+#define AL_STOPPED                                0x1014
+
+/**
+ * Buffer Queue params
+ */
+#define AL_BUFFERS_QUEUED                         0x1015
+#define AL_BUFFERS_PROCESSED                      0x1016
+
+/**
+ * Source buffer position information
+ */
+#define AL_SEC_OFFSET                             0x1024
+#define AL_SAMPLE_OFFSET                          0x1025
+#define AL_BYTE_OFFSET                            0x1026
+
+/*
+ * Source type (Static, Streaming or undetermined)
+ * Source is Static if a Buffer has been attached using AL_BUFFER
+ * Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers
+ * Source is undetermined when it has the NULL buffer attached
+ */
+#define AL_SOURCE_TYPE                            0x1027
+#define AL_STATIC                                 0x1028
+#define AL_STREAMING                              0x1029
+#define AL_UNDETERMINED                           0x1030
+
+/** Sound samples: format specifier. */
+#define AL_FORMAT_MONO8                           0x1100
+#define AL_FORMAT_MONO16                          0x1101
+#define AL_FORMAT_STEREO8                         0x1102
+#define AL_FORMAT_STEREO16                        0x1103
+
+/**
+ * source specific reference distance
+ * Type: ALfloat
+ * Range:  0.0 - +inf
+ *
+ * At 0.0, no distance attenuation occurs.  Default is
+ * 1.0.
+ */
+#define AL_REFERENCE_DISTANCE                     0x1020
+
+/**
+ * source specific rolloff factor
+ * Type: ALfloat
+ * Range:  0.0 - +inf
+ *
+ */
+#define AL_ROLLOFF_FACTOR                         0x1021
+
+/**
+ * Directional source, outer cone gain.
+ *
+ * Default:  0.0
+ * Range:    [0.0 - 1.0]
+ * Logarithmic
+ */
+#define AL_CONE_OUTER_GAIN                        0x1022
+
+/**
+ * Indicate distance above which sources are not
+ * attenuated using the inverse clamped distance model.
+ *
+ * Default: +inf
+ * Type: ALfloat
+ * Range:  0.0 - +inf
+ */
+#define AL_MAX_DISTANCE                           0x1023
+
+/** 
+ * Sound samples: frequency, in units of Hertz [Hz].
+ * This is the number of samples per second. Half of the
+ *  sample frequency marks the maximum significant
+ *  frequency component.
+ */
+#define AL_FREQUENCY                              0x2001
+#define AL_BITS                                   0x2002
+#define AL_CHANNELS                               0x2003
+#define AL_SIZE                                   0x2004
+
+/**
+ * Buffer state.
+ *
+ * Not supported for public use (yet).
+ */
+#define AL_UNUSED                                 0x2010
+#define AL_PENDING                                0x2011
+#define AL_PROCESSED                              0x2012
+
+
+/** Errors: No Error. */
+#define AL_NO_ERROR                               AL_FALSE
+
+/** 
+ * Invalid Name paramater passed to AL call.
+ */
+#define AL_INVALID_NAME                           0xA001
+
+/** 
+ * Invalid parameter passed to AL call.
+ */
+#define AL_ILLEGAL_ENUM                           0xA002
+#define AL_INVALID_ENUM                           0xA002
+
+/** 
+ * Invalid enum parameter value.
+ */
+#define AL_INVALID_VALUE                          0xA003
+
+/** 
+ * Illegal call.
+ */
+#define AL_ILLEGAL_COMMAND                        0xA004
+#define AL_INVALID_OPERATION                      0xA004
+
+  
+/**
+ * No mojo.
+ */
+#define AL_OUT_OF_MEMORY                          0xA005
+
+
+/** Context strings: Vendor Name. */
+#define AL_VENDOR                                 0xB001
+#define AL_VERSION                                0xB002
+#define AL_RENDERER                               0xB003
+#define AL_EXTENSIONS                             0xB004
+
+/** Global tweakage. */
+
+/**
+ * Doppler scale.  Default 1.0
+ */
+#define AL_DOPPLER_FACTOR                         0xC000
+
+/**
+ * Tweaks speed of propagation.
+ */
+#define AL_DOPPLER_VELOCITY                       0xC001
+
+/**
+ * Speed of Sound in units per second
+ */
+#define AL_SPEED_OF_SOUND                         0xC003
+
+/**
+ * Distance models
+ *
+ * used in conjunction with DistanceModel
+ *
+ * implicit: NONE, which disances distance attenuation.
+ */
+#define AL_DISTANCE_MODEL                         0xD000
+#define AL_INVERSE_DISTANCE                       0xD001
+#define AL_INVERSE_DISTANCE_CLAMPED               0xD002
+#define AL_LINEAR_DISTANCE                        0xD003
+#define AL_LINEAR_DISTANCE_CLAMPED                0xD004
+#define AL_EXPONENT_DISTANCE                      0xD005
+#define AL_EXPONENT_DISTANCE_CLAMPED              0xD006
+
+
+#if !defined(AL_NO_PROTOTYPES)
+
+/*
+ * Renderer State management
+ */
+AL_API void AL_APIENTRY alEnable( ALenum capability );
+
+AL_API void AL_APIENTRY alDisable( ALenum capability ); 
+
+AL_API ALboolean AL_APIENTRY alIsEnabled( ALenum capability ); 
+
+
+/*
+ * State retrieval
+ */
+AL_API const ALchar* AL_APIENTRY alGetString( ALenum param );
+
+AL_API void AL_APIENTRY alGetBooleanv( ALenum param, ALboolean* data );
+
+AL_API void AL_APIENTRY alGetIntegerv( ALenum param, ALint* data );
+
+AL_API void AL_APIENTRY alGetFloatv( ALenum param, ALfloat* data );
+
+AL_API void AL_APIENTRY alGetDoublev( ALenum param, ALdouble* data );
+
+AL_API ALboolean AL_APIENTRY alGetBoolean( ALenum param );
+
+AL_API ALint AL_APIENTRY alGetInteger( ALenum param );
+
+AL_API ALfloat AL_APIENTRY alGetFloat( ALenum param );
+
+AL_API ALdouble AL_APIENTRY alGetDouble( ALenum param );
+
+
+/*
+ * Error support.
+ * Obtain the most recent error generated in the AL state machine.
+ */
+AL_API ALenum AL_APIENTRY alGetError( void );
+
+
+/* 
+ * Extension support.
+ * Query for the presence of an extension, and obtain any appropriate
+ * function pointers and enum values.
+ */
+AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* extname );
+
+AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname );
+
+AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename );
+
+
+/*
+ * LISTENER
+ * Listener represents the location and orientation of the
+ * 'user' in 3D-space.
+ *
+ * Properties include: -
+ *
+ * Gain         AL_GAIN         ALfloat
+ * Position     AL_POSITION     ALfloat[3]
+ * Velocity     AL_VELOCITY     ALfloat[3]
+ * Orientation  AL_ORIENTATION  ALfloat[6] (Forward then Up vectors)
+*/
+
+/*
+ * Set Listener parameters
+ */
+AL_API void AL_APIENTRY alListenerf( ALenum param, ALfloat value );
+
+AL_API void AL_APIENTRY alListener3f( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
+
+AL_API void AL_APIENTRY alListenerfv( ALenum param, const ALfloat* values ); 
+
+AL_API void AL_APIENTRY alListeneri( ALenum param, ALint value );
+
+AL_API void AL_APIENTRY alListener3i( ALenum param, ALint value1, ALint value2, ALint value3 );
+
+AL_API void AL_APIENTRY alListeneriv( ALenum param, const ALint* values );
+
+/*
+ * Get Listener parameters
+ */
+AL_API void AL_APIENTRY alGetListenerf( ALenum param, ALfloat* value );
+
+AL_API void AL_APIENTRY alGetListener3f( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
+
+AL_API void AL_APIENTRY alGetListenerfv( ALenum param, ALfloat* values );
+
+AL_API void AL_APIENTRY alGetListeneri( ALenum param, ALint* value );
+
+AL_API void AL_APIENTRY alGetListener3i( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
+
+AL_API void AL_APIENTRY alGetListeneriv( ALenum param, ALint* values );
+
+
+/**
+ * SOURCE
+ * Sources represent individual sound objects in 3D-space.
+ * Sources take the PCM data provided in the specified Buffer,
+ * apply Source-specific modifications, and then
+ * submit them to be mixed according to spatial arrangement etc.
+ * 
+ * Properties include: -
+ *
+ * Gain                              AL_GAIN                 ALfloat
+ * Min Gain                          AL_MIN_GAIN             ALfloat
+ * Max Gain                          AL_MAX_GAIN             ALfloat
+ * Position                          AL_POSITION             ALfloat[3]
+ * Velocity                          AL_VELOCITY             ALfloat[3]
+ * Direction                         AL_DIRECTION            ALfloat[3]
+ * Head Relative Mode                AL_SOURCE_RELATIVE      ALint (AL_TRUE or AL_FALSE)
+ * Reference Distance                AL_REFERENCE_DISTANCE   ALfloat
+ * Max Distance                      AL_MAX_DISTANCE         ALfloat
+ * RollOff Factor                    AL_ROLLOFF_FACTOR       ALfloat
+ * Inner Angle                       AL_CONE_INNER_ANGLE     ALint or ALfloat
+ * Outer Angle                       AL_CONE_OUTER_ANGLE     ALint or ALfloat
+ * Cone Outer Gain                   AL_CONE_OUTER_GAIN      ALint or ALfloat
+ * Pitch                             AL_PITCH                ALfloat
+ * Looping                           AL_LOOPING              ALint (AL_TRUE or AL_FALSE)
+ * MS Offset                         AL_MSEC_OFFSET          ALint or ALfloat
+ * Byte Offset                       AL_BYTE_OFFSET          ALint or ALfloat
+ * Sample Offset                     AL_SAMPLE_OFFSET        ALint or ALfloat
+ * Attached Buffer                   AL_BUFFER               ALint
+ * State (Query only)                AL_SOURCE_STATE         ALint
+ * Buffers Queued (Query only)       AL_BUFFERS_QUEUED       ALint
+ * Buffers Processed (Query only)    AL_BUFFERS_PROCESSED    ALint
+ */
+
+/* Create Source objects */
+AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources ); 
+
+/* Delete Source objects */
+AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources );
+
+/* Verify a handle is a valid Source */ 
+AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid ); 
+
+/*
+ * Set Source parameters
+ */
+AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ); 
+
+AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
+
+AL_API void AL_APIENTRY alSourcefv( ALuint sid, ALenum param, const ALfloat* values ); 
+
+AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value ); 
+
+AL_API void AL_APIENTRY alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
+
+AL_API void AL_APIENTRY alSourceiv( ALuint sid, ALenum param, const ALint* values );
+
+/*
+ * Get Source parameters
+ */
+AL_API void AL_APIENTRY alGetSourcef( ALuint sid, ALenum param, ALfloat* value );
+
+AL_API void AL_APIENTRY alGetSource3f( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
+
+AL_API void AL_APIENTRY alGetSourcefv( ALuint sid, ALenum param, ALfloat* values );
+
+AL_API void AL_APIENTRY alGetSourcei( ALuint sid,  ALenum param, ALint* value );
+
+AL_API void AL_APIENTRY alGetSource3i( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
+
+AL_API void AL_APIENTRY alGetSourceiv( ALuint sid,  ALenum param, ALint* values );
+
+
+/*
+ * Source vector based playback calls
+ */
+
+/* Play, replay, or resume (if paused) a list of Sources */
+AL_API void AL_APIENTRY alSourcePlayv( ALsizei ns, const ALuint *sids );
+
+/* Stop a list of Sources */
+AL_API void AL_APIENTRY alSourceStopv( ALsizei ns, const ALuint *sids );
+
+/* Rewind a list of Sources */
+AL_API void AL_APIENTRY alSourceRewindv( ALsizei ns, const ALuint *sids );
+
+/* Pause a list of Sources */
+AL_API void AL_APIENTRY alSourcePausev( ALsizei ns, const ALuint *sids );
+
+/*
+ * Source based playback calls
+ */
+
+/* Play, replay, or resume a Source */
+AL_API void AL_APIENTRY alSourcePlay( ALuint sid );
+
+/* Stop a Source */
+AL_API void AL_APIENTRY alSourceStop( ALuint sid );
+
+/* Rewind a Source (set playback postiton to beginning) */
+AL_API void AL_APIENTRY alSourceRewind( ALuint sid );
+
+/* Pause a Source */
+AL_API void AL_APIENTRY alSourcePause( ALuint sid );
+
+/*
+ * Source Queuing 
+ */
+AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids );
+
+AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
+
+
+/**
+ * BUFFER
+ * Buffer objects are storage space for sample data.
+ * Buffers are referred to by Sources. One Buffer can be used
+ * by multiple Sources.
+ *
+ * Properties include: -
+ *
+ * Frequency (Query only)    AL_FREQUENCY      ALint
+ * Size (Query only)         AL_SIZE           ALint
+ * Bits (Query only)         AL_BITS           ALint
+ * Channels (Query only)     AL_CHANNELS       ALint
+ */
+
+/* Create Buffer objects */
+AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers );
+
+/* Delete Buffer objects */
+AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers );
+
+/* Verify a handle is a valid Buffer */
+AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint bid );
+
+/* Specify the data to be copied into a buffer */
+AL_API void AL_APIENTRY alBufferData( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
+
+/*
+ * Set Buffer parameters
+ */
+AL_API void AL_APIENTRY alBufferf( ALuint bid, ALenum param, ALfloat value );
+
+AL_API void AL_APIENTRY alBuffer3f( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
+
+AL_API void AL_APIENTRY alBufferfv( ALuint bid, ALenum param, const ALfloat* values );
+
+AL_API void AL_APIENTRY alBufferi( ALuint bid, ALenum param, ALint value );
+
+AL_API void AL_APIENTRY alBuffer3i( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
+
+AL_API void AL_APIENTRY alBufferiv( ALuint bid, ALenum param, const ALint* values );
+
+/*
+ * Get Buffer parameters
+ */
+AL_API void AL_APIENTRY alGetBufferf( ALuint bid, ALenum param, ALfloat* value );
+
+AL_API void AL_APIENTRY alGetBuffer3f( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
+
+AL_API void AL_APIENTRY alGetBufferfv( ALuint bid, ALenum param, ALfloat* values );
+
+AL_API void AL_APIENTRY alGetBufferi( ALuint bid, ALenum param, ALint* value );
+
+AL_API void AL_APIENTRY alGetBuffer3i( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
+
+AL_API void AL_APIENTRY alGetBufferiv( ALuint bid, ALenum param, ALint* values );
+
+
+/*
+ * Global Parameters
+ */
+AL_API void AL_APIENTRY alDopplerFactor( ALfloat value );
+
+AL_API void AL_APIENTRY alDopplerVelocity( ALfloat value );
+
+AL_API void AL_APIENTRY alSpeedOfSound( ALfloat value );
+
+AL_API void AL_APIENTRY alDistanceModel( ALenum distanceModel );
+
+#else /* AL_NO_PROTOTYPES */
+
+typedef void           (AL_APIENTRY *LPALENABLE)( ALenum capability );
+typedef void           (AL_APIENTRY *LPALDISABLE)( ALenum capability ); 
+typedef ALboolean      (AL_APIENTRY *LPALISENABLED)( ALenum capability ); 
+typedef const ALchar*  (AL_APIENTRY *LPALGETSTRING)( ALenum param );
+typedef void           (AL_APIENTRY *LPALGETBOOLEANV)( ALenum param, ALboolean* data );
+typedef void           (AL_APIENTRY *LPALGETINTEGERV)( ALenum param, ALint* data );
+typedef void           (AL_APIENTRY *LPALGETFLOATV)( ALenum param, ALfloat* data );
+typedef void           (AL_APIENTRY *LPALGETDOUBLEV)( ALenum param, ALdouble* data );
+typedef ALboolean      (AL_APIENTRY *LPALGETBOOLEAN)( ALenum param );
+typedef ALint          (AL_APIENTRY *LPALGETINTEGER)( ALenum param );
+typedef ALfloat        (AL_APIENTRY *LPALGETFLOAT)( ALenum param );
+typedef ALdouble       (AL_APIENTRY *LPALGETDOUBLE)( ALenum param );
+typedef ALenum         (AL_APIENTRY *LPALGETERROR)( void );
+typedef ALboolean      (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar* extname );
+typedef void*          (AL_APIENTRY *LPALGETPROCADDRESS)( const ALchar* fname );
+typedef ALenum         (AL_APIENTRY *LPALGETENUMVALUE)( const ALchar* ename );
+typedef void           (AL_APIENTRY *LPALLISTENERF)( ALenum param, ALfloat value );
+typedef void           (AL_APIENTRY *LPALLISTENER3F)( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
+typedef void           (AL_APIENTRY *LPALLISTENERFV)( ALenum param, const ALfloat* values );
+typedef void           (AL_APIENTRY *LPALLISTENERI)( ALenum param, ALint value );
+typedef void           (AL_APIENTRY *LPALLISTENER3I)( ALenum param, ALint value1, ALint value2, ALint value3 );
+typedef void           (AL_APIENTRY *LPALLISTENERIV)( ALenum param, const ALint* values );
+typedef void           (AL_APIENTRY *LPALGETLISTENERF)( ALenum param, ALfloat* value );
+typedef void           (AL_APIENTRY *LPALGETLISTENER3F)( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
+typedef void           (AL_APIENTRY *LPALGETLISTENERFV)( ALenum param, ALfloat* values );
+typedef void           (AL_APIENTRY *LPALGETLISTENERI)( ALenum param, ALint* value );
+typedef void           (AL_APIENTRY *LPALGETLISTENER3I)( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
+typedef void           (AL_APIENTRY *LPALGETLISTENERIV)( ALenum param, ALint* values );
+typedef void           (AL_APIENTRY *LPALGENSOURCES)( ALsizei n, ALuint* sources ); 
+typedef void           (AL_APIENTRY *LPALDELETESOURCES)( ALsizei n, const ALuint* sources );
+typedef ALboolean      (AL_APIENTRY *LPALISSOURCE)( ALuint sid ); 
+typedef void           (AL_APIENTRY *LPALSOURCEF)( ALuint sid, ALenum param, ALfloat value); 
+typedef void           (AL_APIENTRY *LPALSOURCE3F)( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
+typedef void           (AL_APIENTRY *LPALSOURCEFV)( ALuint sid, ALenum param, const ALfloat* values );
+typedef void           (AL_APIENTRY *LPALSOURCEI)( ALuint sid, ALenum param, ALint value); 
+typedef void           (AL_APIENTRY *LPALSOURCE3I)( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
+typedef void           (AL_APIENTRY *LPALSOURCEIV)( ALuint sid, ALenum param, const ALint* values );
+typedef void           (AL_APIENTRY *LPALGETSOURCEF)( ALuint sid, ALenum param, ALfloat* value );
+typedef void           (AL_APIENTRY *LPALGETSOURCE3F)( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
+typedef void           (AL_APIENTRY *LPALGETSOURCEFV)( ALuint sid, ALenum param, ALfloat* values );
+typedef void           (AL_APIENTRY *LPALGETSOURCEI)( ALuint sid, ALenum param, ALint* value );
+typedef void           (AL_APIENTRY *LPALGETSOURCE3I)( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
+typedef void           (AL_APIENTRY *LPALGETSOURCEIV)( ALuint sid, ALenum param, ALint* values );
+typedef void           (AL_APIENTRY *LPALSOURCEPLAYV)( ALsizei ns, const ALuint *sids );
+typedef void           (AL_APIENTRY *LPALSOURCESTOPV)( ALsizei ns, const ALuint *sids );
+typedef void           (AL_APIENTRY *LPALSOURCEREWINDV)( ALsizei ns, const ALuint *sids );
+typedef void           (AL_APIENTRY *LPALSOURCEPAUSEV)( ALsizei ns, const ALuint *sids );
+typedef void           (AL_APIENTRY *LPALSOURCEPLAY)( ALuint sid );
+typedef void           (AL_APIENTRY *LPALSOURCESTOP)( ALuint sid );
+typedef void           (AL_APIENTRY *LPALSOURCEREWIND)( ALuint sid );
+typedef void           (AL_APIENTRY *LPALSOURCEPAUSE)( ALuint sid );
+typedef void           (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, const ALuint *bids );
+typedef void           (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids );
+typedef void           (AL_APIENTRY *LPALGENBUFFERS)( ALsizei n, ALuint* buffers );
+typedef void           (AL_APIENTRY *LPALDELETEBUFFERS)( ALsizei n, const ALuint* buffers );
+typedef ALboolean      (AL_APIENTRY *LPALISBUFFER)( ALuint bid );
+typedef void           (AL_APIENTRY *LPALBUFFERDATA)( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
+typedef void           (AL_APIENTRY *LPALBUFFERF)( ALuint bid, ALenum param, ALfloat value);
+typedef void           (AL_APIENTRY *LPALBUFFER3F)( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
+typedef void           (AL_APIENTRY *LPALBUFFERFV)( ALuint bid, ALenum param, const ALfloat* values );
+typedef void           (AL_APIENTRY *LPALBUFFERI)( ALuint bid, ALenum param, ALint value);
+typedef void           (AL_APIENTRY *LPALBUFFER3I)( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
+typedef void           (AL_APIENTRY *LPALBUFFERIV)( ALuint bid, ALenum param, const ALint* values );
+typedef void           (AL_APIENTRY *LPALGETBUFFERF)( ALuint bid, ALenum param, ALfloat* value );
+typedef void           (AL_APIENTRY *LPALGETBUFFER3F)( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
+typedef void           (AL_APIENTRY *LPALGETBUFFERFV)( ALuint bid, ALenum param, ALfloat* values );
+typedef void           (AL_APIENTRY *LPALGETBUFFERI)( ALuint bid, ALenum param, ALint* value );
+typedef void           (AL_APIENTRY *LPALGETBUFFER3I)( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
+typedef void           (AL_APIENTRY *LPALGETBUFFERIV)( ALuint bid, ALenum param, ALint* values );
+typedef void           (AL_APIENTRY *LPALDOPPLERFACTOR)( ALfloat value );
+typedef void           (AL_APIENTRY *LPALDOPPLERVELOCITY)( ALfloat value );
+typedef void           (AL_APIENTRY *LPALSPEEDOFSOUND)( ALfloat value );
+typedef void           (AL_APIENTRY *LPALDISTANCEMODEL)( ALenum distanceModel );
+
+#endif /* AL_NO_PROTOTYPES */
+
+#if TARGET_OS_MAC
+ #pragma export off
+#endif
+
+#if defined(__cplusplus)
+}  /* extern "C" */
+#endif
+
+#endif /* AL_AL_H */

+ 281 - 0
openAL/include/alc.h

@@ -0,0 +1,281 @@
+#ifndef AL_ALC_H
+#define AL_ALC_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#if defined(_WIN32) && !defined(_XBOX)
+ /* _OPENAL32LIB is deprecated */
+ #if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB)
+  #define ALC_API __declspec(dllexport)
+ #else
+  #define ALC_API __declspec(dllimport)
+ #endif
+#else
+ #if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
+  #define ALC_API __attribute__((visibility("default")))
+ #else
+  #define ALC_API extern
+ #endif
+#endif
+
+#if defined(_WIN32)
+ #define ALC_APIENTRY __cdecl
+#else
+ #define ALC_APIENTRY
+#endif
+
+#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
+ #pragma export on
+#endif
+
+/*
+ * The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
+ * included for applications porting code from AL 1.0
+ */
+#define ALCAPI ALC_API
+#define ALCAPIENTRY ALC_APIENTRY
+#define ALC_INVALID 0
+
+
+#define ALC_VERSION_0_1         1
+
+typedef struct ALCdevice_struct ALCdevice;
+typedef struct ALCcontext_struct ALCcontext;
+
+
+/** 8-bit boolean */
+typedef char ALCboolean;
+
+/** character */
+typedef char ALCchar;
+
+/** signed 8-bit 2's complement integer */
+typedef char ALCbyte;
+
+/** unsigned 8-bit integer */
+typedef unsigned char ALCubyte;
+
+/** signed 16-bit 2's complement integer */
+typedef short ALCshort;
+
+/** unsigned 16-bit integer */
+typedef unsigned short ALCushort;
+
+/** signed 32-bit 2's complement integer */
+typedef int ALCint;
+
+/** unsigned 32-bit integer */
+typedef unsigned int ALCuint;
+
+/** non-negative 32-bit binary integer size */
+typedef int ALCsizei;
+
+/** enumerated 32-bit value */
+typedef int ALCenum;
+
+/** 32-bit IEEE754 floating-point */
+typedef float ALCfloat;
+
+/** 64-bit IEEE754 floating-point */
+typedef double ALCdouble;
+
+/** void type (for opaque pointers only) */
+typedef void ALCvoid;
+
+
+/* Enumerant values begin at column 50. No tabs. */
+
+/* Boolean False. */
+#define ALC_FALSE                                0
+
+/* Boolean True. */
+#define ALC_TRUE                                 1
+
+/**
+ * followed by <int> Hz
+ */
+#define ALC_FREQUENCY                            0x1007
+
+/**
+ * followed by <int> Hz
+ */
+#define ALC_REFRESH                              0x1008
+
+/**
+ * followed by AL_TRUE, AL_FALSE
+ */
+#define ALC_SYNC                                 0x1009
+
+/**
+ * followed by <int> Num of requested Mono (3D) Sources
+ */
+#define ALC_MONO_SOURCES                         0x1010
+
+/**
+ * followed by <int> Num of requested Stereo Sources
+ */
+#define ALC_STEREO_SOURCES                       0x1011
+
+/**
+ * errors
+ */
+
+/**
+ * No error
+ */
+#define ALC_NO_ERROR                             ALC_FALSE
+
+/**
+ * No device
+ */
+#define ALC_INVALID_DEVICE                       0xA001
+
+/**
+ * invalid context ID
+ */
+#define ALC_INVALID_CONTEXT                      0xA002
+
+/**
+ * bad enum
+ */
+#define ALC_INVALID_ENUM                         0xA003
+
+/**
+ * bad value
+ */
+#define ALC_INVALID_VALUE                        0xA004
+
+/**
+ * Out of memory.
+ */
+#define ALC_OUT_OF_MEMORY                        0xA005
+
+
+/**
+ * The Specifier string for default device
+ */
+#define ALC_DEFAULT_DEVICE_SPECIFIER             0x1004
+#define ALC_DEVICE_SPECIFIER                     0x1005
+#define ALC_EXTENSIONS                           0x1006
+
+#define ALC_MAJOR_VERSION                        0x1000
+#define ALC_MINOR_VERSION                        0x1001
+
+#define ALC_ATTRIBUTES_SIZE                      0x1002
+#define ALC_ALL_ATTRIBUTES                       0x1003
+
+/**
+ * ALC_ENUMERATE_ALL_EXT enums
+ */
+#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER        0x1012
+#define ALC_ALL_DEVICES_SPECIFIER                0x1013
+
+/**
+ * Capture extension
+ */
+#define ALC_CAPTURE_DEVICE_SPECIFIER             0x310
+#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER     0x311
+#define ALC_CAPTURE_SAMPLES                      0x312
+
+
+/*
+ * Context Management
+ */
+ALC_API ALCcontext *    ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
+
+ALC_API ALCboolean      ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
+
+ALC_API void            ALC_APIENTRY alcProcessContext( ALCcontext *context );
+
+ALC_API void            ALC_APIENTRY alcSuspendContext( ALCcontext *context );
+
+ALC_API void            ALC_APIENTRY alcDestroyContext( ALCcontext *context );
+
+ALC_API ALCcontext *    ALC_APIENTRY alcGetCurrentContext( void );
+
+ALC_API ALCdevice*      ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
+
+
+/*
+ * Device Management
+ */
+ALC_API ALCdevice *     ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
+
+ALC_API ALCboolean      ALC_APIENTRY alcCloseDevice( ALCdevice *device );
+
+
+/*
+ * Error support.
+ * Obtain the most recent Context error
+ */
+ALC_API ALCenum         ALC_APIENTRY alcGetError( ALCdevice *device );
+
+
+/* 
+ * Extension support.
+ * Query for the presence of an extension, and obtain any appropriate
+ * function pointers and enum values.
+ */
+ALC_API ALCboolean      ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
+
+ALC_API void  *         ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
+
+ALC_API ALCenum         ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
+
+
+/*
+ * Query functions
+ */
+ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
+
+ALC_API void            ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
+
+
+/*
+ * Capture functions
+ */
+ALC_API ALCdevice*      ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
+
+ALC_API ALCboolean      ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
+
+ALC_API void            ALC_APIENTRY alcCaptureStart( ALCdevice *device );
+
+ALC_API void            ALC_APIENTRY alcCaptureStop( ALCdevice *device );
+
+ALC_API void            ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
+
+/*
+ * Pointer-to-function types, useful for dynamically getting ALC entry points.
+ */
+typedef ALCcontext *   (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
+typedef ALCboolean     (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
+typedef void           (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
+typedef void           (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
+typedef void           (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
+typedef ALCcontext *   (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
+typedef ALCdevice *    (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
+typedef ALCdevice *    (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
+typedef ALCboolean     (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
+typedef ALCenum        (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
+typedef ALCboolean     (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
+typedef void *         (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
+typedef ALCenum        (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
+typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
+typedef void           (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
+typedef ALCdevice *    (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
+typedef ALCboolean     (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
+typedef void           (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
+typedef void           (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
+typedef void           (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
+
+#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
+ #pragma export off
+#endif
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* AL_ALC_H */

+ 151 - 0
openAL/include/efx-creative.h

@@ -0,0 +1,151 @@
+#ifndef __efxcreative_h_
+#define __efxcreative_h_
+
+/**
+ *  efx-creative.h - Environmental Audio Extensions
+ *            for OpenAL Effects Extension.
+ *
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * Effect object definitions to be used with alEffect functions.
+ *
+ * Effect parameter value definitions, ranges, and defaults
+ * appear farther down in this file.
+ */
+
+/* AL EAXReverb effect parameters. */
+#define AL_EAXREVERB_DENSITY                               0x0001
+#define AL_EAXREVERB_DIFFUSION                             0x0002
+#define AL_EAXREVERB_GAIN                                  0x0003
+#define AL_EAXREVERB_GAINHF                                0x0004
+#define AL_EAXREVERB_GAINLF                                0x0005
+#define AL_EAXREVERB_DECAY_TIME                            0x0006
+#define AL_EAXREVERB_DECAY_HFRATIO                         0x0007
+#define AL_EAXREVERB_DECAY_LFRATIO                         0x0008
+#define AL_EAXREVERB_REFLECTIONS_GAIN                      0x0009
+#define AL_EAXREVERB_REFLECTIONS_DELAY                     0x000A
+#define AL_EAXREVERB_REFLECTIONS_PAN                       0x000B
+#define AL_EAXREVERB_LATE_REVERB_GAIN                      0x000C
+#define AL_EAXREVERB_LATE_REVERB_DELAY                     0x000D
+#define AL_EAXREVERB_LATE_REVERB_PAN                       0x000E
+#define AL_EAXREVERB_ECHO_TIME                             0x000F
+#define AL_EAXREVERB_ECHO_DEPTH                            0x0010
+#define AL_EAXREVERB_MODULATION_TIME                       0x0011
+#define AL_EAXREVERB_MODULATION_DEPTH                      0x0012
+#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF                 0x0013 
+#define AL_EAXREVERB_HFREFERENCE                           0x0014 
+#define AL_EAXREVERB_LFREFERENCE                           0x0015 
+#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR                   0x0016
+#define AL_EAXREVERB_DECAY_HFLIMIT                         0x0017
+
+/* Effect type definitions to be used with AL_EFFECT_TYPE. */
+#define AL_EFFECT_EAXREVERB                                0x8000
+
+
+
+ /**********************************************************
+ * Effect parameter structures, value definitions, ranges and defaults.
+ */
+
+/**
+ * AL reverb effect parameter ranges and defaults
+ */
+#define AL_EAXREVERB_MIN_DENSITY                           0.0f
+#define AL_EAXREVERB_MAX_DENSITY                           1.0f
+#define AL_EAXREVERB_DEFAULT_DENSITY                       1.0f
+
+#define AL_EAXREVERB_MIN_DIFFUSION                         0.0f
+#define AL_EAXREVERB_MAX_DIFFUSION                         1.0f
+#define AL_EAXREVERB_DEFAULT_DIFFUSION                     1.0f
+
+#define AL_EAXREVERB_MIN_GAIN                              0.0f
+#define AL_EAXREVERB_MAX_GAIN                              1.0f
+#define AL_EAXREVERB_DEFAULT_GAIN                          0.32f
+
+#define AL_EAXREVERB_MIN_GAINHF                            0.0f
+#define AL_EAXREVERB_MAX_GAINHF                            1.0f
+#define AL_EAXREVERB_DEFAULT_GAINHF                        0.89f
+
+#define AL_EAXREVERB_MIN_GAINLF                            0.0f
+#define AL_EAXREVERB_MAX_GAINLF                            1.0f
+#define AL_EAXREVERB_DEFAULT_GAINLF                        1.0f
+
+#define AL_EAXREVERB_MIN_DECAY_TIME                        0.1f
+#define AL_EAXREVERB_MAX_DECAY_TIME                        20.0f
+#define AL_EAXREVERB_DEFAULT_DECAY_TIME                    1.49f
+
+#define AL_EAXREVERB_MIN_DECAY_HFRATIO                     0.1f
+#define AL_EAXREVERB_MAX_DECAY_HFRATIO                     2.0f
+#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO                 0.83f
+
+#define AL_EAXREVERB_MIN_DECAY_LFRATIO                     0.1f
+#define AL_EAXREVERB_MAX_DECAY_LFRATIO                     2.0f
+#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO                 1.0f
+
+#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN                  0.0f
+#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN                  3.16f
+#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN              0.05f
+
+#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY                 0.0f
+#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY                 0.3f
+#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY             0.007f
+
+#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN               {0.0f, 0.0f, 0.0f}
+
+#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN                  0.0f
+#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN                  10.0f
+#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN              1.26f
+
+#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY                 0.0f
+#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY                 0.1f
+#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY             0.011f
+
+#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN               {0.0f, 0.0f, 0.0f}
+
+#define AL_EAXREVERB_MIN_ECHO_TIME                         0.075f
+#define AL_EAXREVERB_MAX_ECHO_TIME                         0.25f
+#define AL_EAXREVERB_DEFAULT_ECHO_TIME                     0.25f
+
+#define AL_EAXREVERB_MIN_ECHO_DEPTH                        0.0f
+#define AL_EAXREVERB_MAX_ECHO_DEPTH                        1.0f
+#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH                    0.0f
+
+#define AL_EAXREVERB_MIN_MODULATION_TIME                   0.04f
+#define AL_EAXREVERB_MAX_MODULATION_TIME                   4.0f
+#define AL_EAXREVERB_DEFAULT_MODULATION_TIME               0.25f
+
+#define AL_EAXREVERB_MIN_MODULATION_DEPTH                  0.0f
+#define AL_EAXREVERB_MAX_MODULATION_DEPTH                  1.0f
+#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH              0.0f
+
+#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF             0.892f
+#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF             1.0f
+#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF         0.994f
+
+#define AL_EAXREVERB_MIN_HFREFERENCE                       1000.0f
+#define AL_EAXREVERB_MAX_HFREFERENCE                       20000.0f
+#define AL_EAXREVERB_DEFAULT_HFREFERENCE                   5000.0f
+
+#define AL_EAXREVERB_MIN_LFREFERENCE                       20.0f
+#define AL_EAXREVERB_MAX_LFREFERENCE                       1000.0f
+#define AL_EAXREVERB_DEFAULT_LFREFERENCE                   250.0f
+
+#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR               0.0f
+#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR               10.0f
+#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR           0.0f
+
+#define AL_EAXREVERB_MIN_DECAY_HFLIMIT                     AL_FALSE
+#define AL_EAXREVERB_MAX_DECAY_HFLIMIT                     AL_TRUE
+#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT                 AL_TRUE
+
+
+#ifdef __cplusplus
+}  /* extern "C" */
+#endif
+
+#endif /* __efxcreative_h_ */

+ 737 - 0
openAL/include/efx.h

@@ -0,0 +1,737 @@
+#ifndef __efx_h_
+#define __efx_h_
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ALC_EXT_EFX_NAME                                   "ALC_EXT_EFX"
+
+/**
+ * Context definitions to be used with alcCreateContext.
+ * These values must be unique and not conflict with other 
+ * al context values.
+ */
+#define ALC_EFX_MAJOR_VERSION                              0x20001
+#define ALC_EFX_MINOR_VERSION                              0x20002
+#define ALC_MAX_AUXILIARY_SENDS                            0x20003
+
+
+
+
+/**
+ * Listener definitions to be used with alListener functions.
+ * These values must be unique and not conflict with other 
+ * al listener values.
+ */
+#define AL_METERS_PER_UNIT                                 0x20004
+
+
+
+
+/**
+ * Source definitions to be used with alSource functions.
+ * These values must be unique and not conflict with other 
+ * al source values.
+ */
+#define AL_DIRECT_FILTER                                   0x20005
+#define AL_AUXILIARY_SEND_FILTER                           0x20006
+#define AL_AIR_ABSORPTION_FACTOR                           0x20007
+#define AL_ROOM_ROLLOFF_FACTOR                             0x20008
+#define AL_CONE_OUTER_GAINHF                               0x20009
+#define AL_DIRECT_FILTER_GAINHF_AUTO                       0x2000A
+#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO                 0x2000B
+#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO               0x2000C
+
+
+
+
+/**
+ * Effect object definitions to be used with alEffect functions.
+ *
+ * Effect parameter value definitions, ranges, and defaults
+ * appear farther down in this file.
+ */
+
+/* Reverb Parameters */
+#define AL_REVERB_DENSITY                                  0x0001
+#define AL_REVERB_DIFFUSION                                0x0002
+#define AL_REVERB_GAIN                                     0x0003
+#define AL_REVERB_GAINHF                                   0x0004
+#define AL_REVERB_DECAY_TIME                               0x0005
+#define AL_REVERB_DECAY_HFRATIO                            0x0006
+#define AL_REVERB_REFLECTIONS_GAIN                         0x0007
+#define AL_REVERB_REFLECTIONS_DELAY                        0x0008
+#define AL_REVERB_LATE_REVERB_GAIN                         0x0009
+#define AL_REVERB_LATE_REVERB_DELAY                        0x000A
+#define AL_REVERB_AIR_ABSORPTION_GAINHF                    0x000B 
+#define AL_REVERB_ROOM_ROLLOFF_FACTOR                      0x000C
+#define AL_REVERB_DECAY_HFLIMIT                            0x000D
+
+/* Chorus Parameters */
+#define AL_CHORUS_WAVEFORM                                 0x0001
+#define	AL_CHORUS_PHASE                                    0x0002
+#define AL_CHORUS_RATE                                     0x0003
+#define AL_CHORUS_DEPTH                                    0x0004
+#define AL_CHORUS_FEEDBACK                                 0x0005
+#define AL_CHORUS_DELAY                                    0x0006
+
+/* Distortion Parameters */
+#define AL_DISTORTION_EDGE                                 0x0001
+#define AL_DISTORTION_GAIN                                 0x0002
+#define AL_DISTORTION_LOWPASS_CUTOFF                       0x0003
+#define AL_DISTORTION_EQCENTER                             0x0004
+#define AL_DISTORTION_EQBANDWIDTH                          0x0005
+
+/* Echo Parameters */
+#define AL_ECHO_DELAY                                      0x0001
+#define AL_ECHO_LRDELAY                                    0x0002
+#define AL_ECHO_DAMPING                                    0x0003
+#define AL_ECHO_FEEDBACK                                   0x0004
+#define AL_ECHO_SPREAD                                     0x0005
+
+/* Flanger Parameters */
+#define AL_FLANGER_WAVEFORM                                0x0001
+#define AL_FLANGER_PHASE                                   0x0002
+#define AL_FLANGER_RATE                                    0x0003
+#define AL_FLANGER_DEPTH                                   0x0004
+#define AL_FLANGER_FEEDBACK                                0x0005
+#define AL_FLANGER_DELAY                                   0x0006
+
+/* Frequencyshifter Parameters */
+#define AL_FREQUENCY_SHIFTER_FREQUENCY                     0x0001
+#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION                0x0002
+#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION               0x0003
+
+/* Vocalmorpher Parameters */
+#define AL_VOCAL_MORPHER_PHONEMEA                          0x0001
+#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING            0x0002
+#define AL_VOCAL_MORPHER_PHONEMEB                          0x0003
+#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING            0x0004
+#define AL_VOCAL_MORPHER_WAVEFORM                          0x0005
+#define AL_VOCAL_MORPHER_RATE                              0x0006
+
+/* Pitchshifter Parameters */
+#define AL_PITCH_SHIFTER_COARSE_TUNE                       0x0001
+#define AL_PITCH_SHIFTER_FINE_TUNE                         0x0002
+
+/* Ringmodulator Parameters */
+#define AL_RING_MODULATOR_FREQUENCY                        0x0001
+#define AL_RING_MODULATOR_HIGHPASS_CUTOFF                  0x0002
+#define AL_RING_MODULATOR_WAVEFORM                         0x0003
+
+/* Autowah Parameters */
+#define AL_AUTOWAH_ATTACK_TIME                             0x0001
+#define AL_AUTOWAH_RELEASE_TIME                            0x0002
+#define AL_AUTOWAH_RESONANCE                               0x0003
+#define AL_AUTOWAH_PEAK_GAIN                               0x0004
+
+/* Compressor Parameters */
+#define AL_COMPRESSOR_ONOFF                                0x0001
+
+/* Equalizer Parameters */
+#define AL_EQUALIZER_LOW_GAIN                              0x0001
+#define AL_EQUALIZER_LOW_CUTOFF                            0x0002
+#define AL_EQUALIZER_MID1_GAIN                             0x0003
+#define AL_EQUALIZER_MID1_CENTER                           0x0004
+#define AL_EQUALIZER_MID1_WIDTH                            0x0005
+#define AL_EQUALIZER_MID2_GAIN                             0x0006
+#define AL_EQUALIZER_MID2_CENTER                           0x0007
+#define AL_EQUALIZER_MID2_WIDTH                            0x0008
+#define AL_EQUALIZER_HIGH_GAIN                             0x0009
+#define AL_EQUALIZER_HIGH_CUTOFF                           0x000A
+
+/* Effect type */
+#define AL_EFFECT_FIRST_PARAMETER                          0x0000
+#define AL_EFFECT_LAST_PARAMETER                           0x8000
+#define AL_EFFECT_TYPE                                     0x8001
+
+/* Effect type definitions to be used with AL_EFFECT_TYPE. */
+#define AL_EFFECT_NULL                                     0x0000  /* Can also be used as an Effect Object ID */
+#define AL_EFFECT_REVERB                                   0x0001
+#define AL_EFFECT_CHORUS                                   0x0002
+#define AL_EFFECT_DISTORTION                               0x0003
+#define AL_EFFECT_ECHO                                     0x0004
+#define AL_EFFECT_FLANGER                                  0x0005
+#define AL_EFFECT_FREQUENCY_SHIFTER                        0x0006
+#define AL_EFFECT_VOCAL_MORPHER                            0x0007
+#define AL_EFFECT_PITCH_SHIFTER                            0x0008
+#define AL_EFFECT_RING_MODULATOR                           0x0009
+#define AL_EFFECT_AUTOWAH                                  0x000A
+#define AL_EFFECT_COMPRESSOR                               0x000B
+#define AL_EFFECT_EQUALIZER                                0x000C
+
+/**
+ * Auxiliary Slot object definitions to be used with alAuxiliaryEffectSlot functions.
+ */
+#define AL_EFFECTSLOT_EFFECT                               0x0001
+#define AL_EFFECTSLOT_GAIN                                 0x0002
+#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO                  0x0003
+
+/**
+ * Value to be used as an Auxiliary Slot ID to disable a source send..
+ */
+#define AL_EFFECTSLOT_NULL                                 0x0000
+
+
+
+/**
+ * Filter object definitions to be used with alFilter functions.
+ */
+
+/* Lowpass parameters. */
+#define AL_LOWPASS_GAIN                                    0x0001
+#define AL_LOWPASS_GAINHF                                  0x0002
+
+/* Highpass Parameters */
+#define AL_HIGHPASS_GAIN                                   0x0001
+#define AL_HIGHPASS_GAINLF                                 0x0002
+
+/* Bandpass Parameters */
+#define AL_BANDPASS_GAIN                                   0x0001
+#define AL_BANDPASS_GAINLF                                 0x0002
+#define AL_BANDPASS_GAINHF                                 0x0003
+
+/* Filter type */
+#define AL_FILTER_FIRST_PARAMETER                          0x0000
+#define AL_FILTER_LAST_PARAMETER                           0x8000
+#define AL_FILTER_TYPE                                     0x8001
+
+/* Filter type definitions to be used with AL_FILTER_TYPE. */
+#define AL_FILTER_NULL                                     0x0000  /* Can also be used as a Filter Object ID */
+#define	AL_FILTER_LOWPASS                                  0x0001
+#define AL_FILTER_HIGHPASS                                 0x0002
+#define AL_FILTER_BANDPASS                                 0x0003
+
+
+/**
+ * Effect object functions.
+ */
+
+/* Create Effect objects. */
+typedef void (__cdecl *LPALGENEFFECTS)( ALsizei n, ALuint* effects );
+
+/* Delete Effect objects. */
+typedef void (__cdecl *LPALDELETEEFFECTS)( ALsizei n, ALuint* effects );
+
+/* Verify a handle is a valid Effect. */ 
+typedef ALboolean (__cdecl *LPALISEFFECT)( ALuint eid );
+
+/* Set an integer parameter for an Effect object. */
+typedef void (__cdecl *LPALEFFECTI)( ALuint eid, ALenum param, ALint value); 
+typedef void (__cdecl *LPALEFFECTIV)( ALuint eid, ALenum param, ALint* values ); 
+
+/* Set a floating point parameter for an Effect object. */
+typedef void (__cdecl *LPALEFFECTF)( ALuint eid, ALenum param, ALfloat value); 
+typedef void (__cdecl *LPALEFFECTFV)( ALuint eid, ALenum param, ALfloat* values ); 
+
+/* Get an integer parameter for an Effect object. */
+typedef void (__cdecl *LPALGETEFFECTI)( ALuint eid, ALenum pname, ALint* value );
+typedef void (__cdecl *LPALGETEFFECTIV)( ALuint eid, ALenum pname, ALint* values );
+
+/* Get a floating point parameter for an Effect object. */
+typedef void (__cdecl *LPALGETEFFECTF)( ALuint eid, ALenum pname, ALfloat* value );
+typedef void (__cdecl *LPALGETEFFECTFV)( ALuint eid, ALenum pname, ALfloat* values );
+
+
+/**
+ * Filter object functions
+ */
+
+/* Create Filter objects. */
+typedef void (__cdecl *LPALGENFILTERS)( ALsizei n, ALuint* filters ); 
+
+/* Delete Filter objects. */
+typedef void (__cdecl *LPALDELETEFILTERS)( ALsizei n, ALuint* filters );
+
+/* Verify a handle is a valid Filter. */ 
+typedef ALboolean (__cdecl *LPALISFILTER)( ALuint fid );
+
+/* Set an integer parameter for a Filter object. */
+typedef void (__cdecl *LPALFILTERI)( ALuint fid, ALenum param, ALint value ); 
+typedef void (__cdecl *LPALFILTERIV)( ALuint fid, ALenum param, ALint* values ); 
+
+/* Set a floating point parameter for an Filter object. */
+typedef void (__cdecl *LPALFILTERF)( ALuint fid, ALenum param, ALfloat value); 
+typedef void (__cdecl *LPALFILTERFV)( ALuint fid, ALenum param, ALfloat* values ); 
+
+/* Get an integer parameter for a Filter object. */
+typedef void (__cdecl *LPALGETFILTERI)( ALuint fid, ALenum pname, ALint* value );
+typedef void (__cdecl *LPALGETFILTERIV)( ALuint fid, ALenum pname, ALint* values );
+
+/* Get a floating point parameter for a Filter object. */
+typedef void (__cdecl *LPALGETFILTERF)( ALuint fid, ALenum pname, ALfloat* value );
+typedef void (__cdecl *LPALGETFILTERFV)( ALuint fid, ALenum pname, ALfloat* values );
+
+
+/**
+ * Auxiliary Slot object functions
+ */
+
+/* Create Auxiliary Slot objects. */
+typedef void (__cdecl *LPALGENAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots ); 
+
+/* Delete Auxiliary Slot objects. */
+typedef void (__cdecl *LPALDELETEAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots );
+
+/* Verify a handle is a valid Auxiliary Slot. */ 
+typedef ALboolean (__cdecl *LPALISAUXILIARYEFFECTSLOT)( ALuint slot ); 
+
+/* Set an integer parameter for a Auxiliary Slot object. */
+typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum param, ALint value ); 
+typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum param, ALint* values ); 
+
+/* Set a floating point parameter for an Auxiliary Slot object. */
+typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum param, ALfloat value ); 
+typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum param, ALfloat* values ); 
+
+/* Get an integer parameter for a Auxiliary Slot object. */
+typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum pname, ALint* value );
+typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum pname, ALint* values );
+
+/* Get a floating point parameter for a Auxiliary Slot object. */
+typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum pname, ALfloat* value );
+typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum pname, ALfloat* values );
+
+
+
+
+/**********************************************************
+ * Filter ranges and defaults.
+ */
+
+/**
+ * Lowpass filter
+ */
+
+#define LOWPASS_MIN_GAIN                                   0.0f
+#define LOWPASS_MAX_GAIN                                   1.0f
+#define LOWPASS_DEFAULT_GAIN                               1.0f
+
+#define LOWPASS_MIN_GAINHF                                 0.0f
+#define LOWPASS_MAX_GAINHF                                 1.0f
+#define LOWPASS_DEFAULT_GAINHF                             1.0f
+
+/**
+ * Highpass filter
+ */
+
+#define HIGHPASS_MIN_GAIN                                  0.0f
+#define HIGHPASS_MAX_GAIN                                  1.0f
+#define HIGHPASS_DEFAULT_GAIN                              1.0f
+
+#define HIGHPASS_MIN_GAINLF                                0.0f
+#define HIGHPASS_MAX_GAINLF                                1.0f
+#define HIGHPASS_DEFAULT_GAINLF                            1.0f
+
+/**
+ * Bandpass filter
+ */
+
+#define BANDPASS_MIN_GAIN                                  0.0f
+#define BANDPASS_MAX_GAIN                                  1.0f
+#define BANDPASS_DEFAULT_GAIN                              1.0f
+
+#define BANDPASS_MIN_GAINHF                                0.0f
+#define BANDPASS_MAX_GAINHF                                1.0f
+#define BANDPASS_DEFAULT_GAINHF                            1.0f
+
+#define BANDPASS_MIN_GAINLF                                0.0f
+#define BANDPASS_MAX_GAINLF                                1.0f
+#define BANDPASS_DEFAULT_GAINLF                            1.0f
+
+
+
+
+ /**********************************************************
+ * Effect parameter structures, value definitions, ranges and defaults.
+ */
+
+/**
+ * AL reverb effect parameter ranges and defaults
+ */
+#define AL_REVERB_MIN_DENSITY                              0.0f
+#define AL_REVERB_MAX_DENSITY                              1.0f
+#define AL_REVERB_DEFAULT_DENSITY                          1.0f
+
+#define AL_REVERB_MIN_DIFFUSION                            0.0f
+#define AL_REVERB_MAX_DIFFUSION                            1.0f
+#define AL_REVERB_DEFAULT_DIFFUSION                        1.0f
+
+#define AL_REVERB_MIN_GAIN                                 0.0f
+#define AL_REVERB_MAX_GAIN                                 1.0f
+#define AL_REVERB_DEFAULT_GAIN                             0.32f
+
+#define AL_REVERB_MIN_GAINHF                               0.0f
+#define AL_REVERB_MAX_GAINHF                               1.0f
+#define AL_REVERB_DEFAULT_GAINHF                           0.89f
+
+#define AL_REVERB_MIN_DECAY_TIME                           0.1f
+#define AL_REVERB_MAX_DECAY_TIME                           20.0f
+#define AL_REVERB_DEFAULT_DECAY_TIME                       1.49f
+
+#define AL_REVERB_MIN_DECAY_HFRATIO                        0.1f
+#define AL_REVERB_MAX_DECAY_HFRATIO                        2.0f
+#define AL_REVERB_DEFAULT_DECAY_HFRATIO                    0.83f
+
+#define AL_REVERB_MIN_REFLECTIONS_GAIN                     0.0f
+#define AL_REVERB_MAX_REFLECTIONS_GAIN                     3.16f
+#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN                 0.05f
+
+#define AL_REVERB_MIN_REFLECTIONS_DELAY                    0.0f
+#define AL_REVERB_MAX_REFLECTIONS_DELAY                    0.3f
+#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY                0.007f
+
+#define AL_REVERB_MIN_LATE_REVERB_GAIN                     0.0f
+#define AL_REVERB_MAX_LATE_REVERB_GAIN                     10.0f
+#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN                 1.26f
+
+#define AL_REVERB_MIN_LATE_REVERB_DELAY                    0.0f
+#define AL_REVERB_MAX_LATE_REVERB_DELAY                    0.1f
+#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY                0.011f
+
+#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF                0.892f
+#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF                1.0f
+#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF            0.994f
+
+#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR                  0.0f
+#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR                  10.0f
+#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR              0.0f
+
+#define AL_REVERB_MIN_DECAY_HFLIMIT                        AL_FALSE
+#define AL_REVERB_MAX_DECAY_HFLIMIT                        AL_TRUE
+#define AL_REVERB_DEFAULT_DECAY_HFLIMIT                    AL_TRUE
+
+/**
+ * AL chorus effect parameter ranges and defaults
+ */
+#define AL_CHORUS_MIN_WAVEFORM                             0
+#define AL_CHORUS_MAX_WAVEFORM                             1
+#define AL_CHORUS_DEFAULT_WAVEFORM                         1
+
+#define AL_CHORUS_WAVEFORM_SINUSOID                        0
+#define AL_CHORUS_WAVEFORM_TRIANGLE                        1
+
+#define AL_CHORUS_MIN_PHASE                                (-180)
+#define AL_CHORUS_MAX_PHASE                                180
+#define AL_CHORUS_DEFAULT_PHASE                            90
+
+#define AL_CHORUS_MIN_RATE                                 0.0f
+#define AL_CHORUS_MAX_RATE                                 10.0f
+#define AL_CHORUS_DEFAULT_RATE                             1.1f
+
+#define AL_CHORUS_MIN_DEPTH                                0.0f
+#define AL_CHORUS_MAX_DEPTH                                1.0f
+#define AL_CHORUS_DEFAULT_DEPTH                            0.1f
+
+#define AL_CHORUS_MIN_FEEDBACK                             (-1.0f)
+#define AL_CHORUS_MAX_FEEDBACK                             1.0f
+#define AL_CHORUS_DEFAULT_FEEDBACK                         0.25f
+
+#define AL_CHORUS_MIN_DELAY                                0.0f
+#define AL_CHORUS_MAX_DELAY                                0.016f
+#define AL_CHORUS_DEFAULT_DELAY                            0.016f
+
+/**
+ * AL distortion effect parameter ranges and defaults
+ */
+#define AL_DISTORTION_MIN_EDGE                             0.0f
+#define AL_DISTORTION_MAX_EDGE                             1.0f
+#define AL_DISTORTION_DEFAULT_EDGE                         0.2f
+
+#define AL_DISTORTION_MIN_GAIN                             0.01f
+#define AL_DISTORTION_MAX_GAIN                             1.0f
+#define AL_DISTORTION_DEFAULT_GAIN                         0.05f
+
+#define AL_DISTORTION_MIN_LOWPASS_CUTOFF                   80.0f
+#define AL_DISTORTION_MAX_LOWPASS_CUTOFF                   24000.0f
+#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF               8000.0f
+
+#define AL_DISTORTION_MIN_EQCENTER                         80.0f
+#define AL_DISTORTION_MAX_EQCENTER                         24000.0f
+#define AL_DISTORTION_DEFAULT_EQCENTER                     3600.0f
+
+#define AL_DISTORTION_MIN_EQBANDWIDTH                      80.0f
+#define AL_DISTORTION_MAX_EQBANDWIDTH                      24000.0f
+#define AL_DISTORTION_DEFAULT_EQBANDWIDTH                  3600.0f
+
+/**
+ * AL echo effect parameter ranges and defaults
+ */
+#define AL_ECHO_MIN_DELAY                                  0.0f
+#define AL_ECHO_MAX_DELAY                                  0.207f
+#define AL_ECHO_DEFAULT_DELAY                              0.1f
+
+#define AL_ECHO_MIN_LRDELAY                                0.0f
+#define AL_ECHO_MAX_LRDELAY                                0.404f
+#define AL_ECHO_DEFAULT_LRDELAY                            0.1f
+
+#define AL_ECHO_MIN_DAMPING                                0.0f
+#define AL_ECHO_MAX_DAMPING                                0.99f
+#define AL_ECHO_DEFAULT_DAMPING                            0.5f
+
+#define AL_ECHO_MIN_FEEDBACK                               0.0f
+#define AL_ECHO_MAX_FEEDBACK                               1.0f
+#define AL_ECHO_DEFAULT_FEEDBACK                           0.5f
+
+#define AL_ECHO_MIN_SPREAD                                 (-1.0f)
+#define AL_ECHO_MAX_SPREAD                                 1.0f
+#define AL_ECHO_DEFAULT_SPREAD                             (-1.0f)
+
+/**
+ * AL flanger effect parameter ranges and defaults
+ */
+#define AL_FLANGER_MIN_WAVEFORM                            0
+#define AL_FLANGER_MAX_WAVEFORM                            1
+#define AL_FLANGER_DEFAULT_WAVEFORM                        1
+
+#define AL_FLANGER_WAVEFORM_SINUSOID                       0
+#define AL_FLANGER_WAVEFORM_TRIANGLE                       1
+
+#define AL_FLANGER_MIN_PHASE                               (-180)
+#define AL_FLANGER_MAX_PHASE                               180
+#define AL_FLANGER_DEFAULT_PHASE                           0
+
+#define AL_FLANGER_MIN_RATE                                0.0f
+#define AL_FLANGER_MAX_RATE                                10.0f
+#define AL_FLANGER_DEFAULT_RATE                            0.27f
+
+#define AL_FLANGER_MIN_DEPTH                               0.0f
+#define AL_FLANGER_MAX_DEPTH                               1.0f
+#define AL_FLANGER_DEFAULT_DEPTH                           1.0f
+
+#define AL_FLANGER_MIN_FEEDBACK                            (-1.0f)
+#define AL_FLANGER_MAX_FEEDBACK                            1.0f
+#define AL_FLANGER_DEFAULT_FEEDBACK                        (-0.5f)
+
+#define AL_FLANGER_MIN_DELAY                               0.0f
+#define AL_FLANGER_MAX_DELAY                               0.004f
+#define AL_FLANGER_DEFAULT_DELAY                           0.002f
+
+/**
+ * AL frequency shifter effect parameter ranges and defaults
+ */
+#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY                 0.0f
+#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY                 24000.0f
+#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY             0.0f
+
+#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION            0
+#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION            2
+#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION        0
+
+#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION           0
+#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION           2
+#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION       0
+
+#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN                0
+#define AL_FREQUENCY_SHIFTER_DIRECTION_UP                  1
+#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF                 2
+
+/**
+ * AL vocal morpher effect parameter ranges and defaults
+ */
+#define AL_VOCAL_MORPHER_MIN_PHONEMEA                      0
+#define AL_VOCAL_MORPHER_MAX_PHONEMEA                      29
+#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA                  0
+
+#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING	       (-24)
+#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING	       24
+#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING    0
+
+#define AL_VOCAL_MORPHER_MIN_PHONEMEB                      0
+#define AL_VOCAL_MORPHER_MAX_PHONEMEB                      29
+#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB                  10
+
+#define AL_VOCAL_MORPHER_PHONEME_A                         0
+#define AL_VOCAL_MORPHER_PHONEME_E                         1
+#define AL_VOCAL_MORPHER_PHONEME_I                         2
+#define AL_VOCAL_MORPHER_PHONEME_O                         3
+#define AL_VOCAL_MORPHER_PHONEME_U                         4
+#define AL_VOCAL_MORPHER_PHONEME_AA                        5
+#define AL_VOCAL_MORPHER_PHONEME_AE                        6
+#define AL_VOCAL_MORPHER_PHONEME_AH                        7
+#define AL_VOCAL_MORPHER_PHONEME_AO                        8
+#define AL_VOCAL_MORPHER_PHONEME_EH                        9
+#define AL_VOCAL_MORPHER_PHONEME_ER                        10
+#define AL_VOCAL_MORPHER_PHONEME_IH                        11
+#define AL_VOCAL_MORPHER_PHONEME_IY                        12
+#define AL_VOCAL_MORPHER_PHONEME_UH                        13
+#define AL_VOCAL_MORPHER_PHONEME_UW                        14
+#define AL_VOCAL_MORPHER_PHONEME_B                         15
+#define AL_VOCAL_MORPHER_PHONEME_D                         16
+#define AL_VOCAL_MORPHER_PHONEME_F                         17
+#define AL_VOCAL_MORPHER_PHONEME_G                         18
+#define AL_VOCAL_MORPHER_PHONEME_J                         19
+#define AL_VOCAL_MORPHER_PHONEME_K                         20
+#define AL_VOCAL_MORPHER_PHONEME_L                         21
+#define AL_VOCAL_MORPHER_PHONEME_M                         22
+#define AL_VOCAL_MORPHER_PHONEME_N                         23
+#define AL_VOCAL_MORPHER_PHONEME_P                         24
+#define AL_VOCAL_MORPHER_PHONEME_R                         25
+#define AL_VOCAL_MORPHER_PHONEME_S                         26
+#define AL_VOCAL_MORPHER_PHONEME_T                         27
+#define AL_VOCAL_MORPHER_PHONEME_V                         28
+#define AL_VOCAL_MORPHER_PHONEME_Z                         29
+
+#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING        (-24)
+#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING        24
+#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING    0
+
+#define AL_VOCAL_MORPHER_MIN_WAVEFORM                      0
+#define AL_VOCAL_MORPHER_MAX_WAVEFORM                      2
+#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM                  0
+
+#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID                 0
+#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE                 1
+#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH                 2
+
+#define AL_VOCAL_MORPHER_MIN_RATE                          0.0f
+#define AL_VOCAL_MORPHER_MAX_RATE                          10.0f
+#define AL_VOCAL_MORPHER_DEFAULT_RATE                      1.41f
+
+/**
+ * AL pitch shifter effect parameter ranges and defaults
+ */
+#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE                   (-12)
+#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE                   12
+#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE               12
+
+#define AL_PITCH_SHIFTER_MIN_FINE_TUNE                     (-50)
+#define AL_PITCH_SHIFTER_MAX_FINE_TUNE                     50
+#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE                 0
+
+/**
+ * AL ring modulator effect parameter ranges and defaults
+ */
+#define AL_RING_MODULATOR_MIN_FREQUENCY                    0.0f
+#define AL_RING_MODULATOR_MAX_FREQUENCY                    8000.0f
+#define AL_RING_MODULATOR_DEFAULT_FREQUENCY                440.0f
+
+#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF              0.0f
+#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF              24000.0f
+#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF          800.0f
+
+#define AL_RING_MODULATOR_MIN_WAVEFORM                     0
+#define AL_RING_MODULATOR_MAX_WAVEFORM                     2
+#define AL_RING_MODULATOR_DEFAULT_WAVEFORM                 0
+
+#define AL_RING_MODULATOR_SINUSOID                         0
+#define AL_RING_MODULATOR_SAWTOOTH                         1
+#define AL_RING_MODULATOR_SQUARE                           2
+
+/**
+ * AL autowah effect parameter ranges and defaults
+ */
+#define AL_AUTOWAH_MIN_ATTACK_TIME                         0.0001f
+#define AL_AUTOWAH_MAX_ATTACK_TIME                         1.0f
+#define AL_AUTOWAH_DEFAULT_ATTACK_TIME                     0.06f
+
+#define AL_AUTOWAH_MIN_RELEASE_TIME                        0.0001f
+#define AL_AUTOWAH_MAX_RELEASE_TIME                        1.0f
+#define AL_AUTOWAH_DEFAULT_RELEASE_TIME                    0.06f
+
+#define AL_AUTOWAH_MIN_RESONANCE                           2.0f
+#define AL_AUTOWAH_MAX_RESONANCE                           1000.0f
+#define AL_AUTOWAH_DEFAULT_RESONANCE                       1000.0f
+	
+#define AL_AUTOWAH_MIN_PEAK_GAIN                           0.00003f
+#define AL_AUTOWAH_MAX_PEAK_GAIN                           31621.0f
+#define AL_AUTOWAH_DEFAULT_PEAK_GAIN                       11.22f
+
+/**
+ * AL compressor effect parameter ranges and defaults
+ */
+#define AL_COMPRESSOR_MIN_ONOFF                            0
+#define AL_COMPRESSOR_MAX_ONOFF                            1
+#define AL_COMPRESSOR_DEFAULT_ONOFF                        1
+
+/**
+ * AL equalizer effect parameter ranges and defaults
+ */
+#define AL_EQUALIZER_MIN_LOW_GAIN                          0.126f
+#define AL_EQUALIZER_MAX_LOW_GAIN                          7.943f
+#define AL_EQUALIZER_DEFAULT_LOW_GAIN                      1.0f
+
+#define AL_EQUALIZER_MIN_LOW_CUTOFF                        50.0f
+#define AL_EQUALIZER_MAX_LOW_CUTOFF                        800.0f
+#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF                    200.0f
+
+#define AL_EQUALIZER_MIN_MID1_GAIN                         0.126f
+#define AL_EQUALIZER_MAX_MID1_GAIN                         7.943f
+#define AL_EQUALIZER_DEFAULT_MID1_GAIN                     1.0f
+
+#define AL_EQUALIZER_MIN_MID1_CENTER                       200.0f
+#define AL_EQUALIZER_MAX_MID1_CENTER                       3000.0f
+#define AL_EQUALIZER_DEFAULT_MID1_CENTER                   500.0f
+
+#define AL_EQUALIZER_MIN_MID1_WIDTH                        0.01f
+#define AL_EQUALIZER_MAX_MID1_WIDTH                        1.0f
+#define AL_EQUALIZER_DEFAULT_MID1_WIDTH                    1.0f
+
+#define AL_EQUALIZER_MIN_MID2_GAIN                         0.126f
+#define AL_EQUALIZER_MAX_MID2_GAIN                         7.943f
+#define AL_EQUALIZER_DEFAULT_MID2_GAIN                     1.0f
+
+#define AL_EQUALIZER_MIN_MID2_CENTER                       1000.0f
+#define AL_EQUALIZER_MAX_MID2_CENTER                       8000.0f
+#define AL_EQUALIZER_DEFAULT_MID2_CENTER                   3000.0f
+
+#define AL_EQUALIZER_MIN_MID2_WIDTH                        0.01f
+#define AL_EQUALIZER_MAX_MID2_WIDTH                        1.0f
+#define AL_EQUALIZER_DEFAULT_MID2_WIDTH                    1.0f
+
+#define AL_EQUALIZER_MIN_HIGH_GAIN                         0.126f
+#define AL_EQUALIZER_MAX_HIGH_GAIN                         7.943f
+#define AL_EQUALIZER_DEFAULT_HIGH_GAIN                     1.0f
+
+#define AL_EQUALIZER_MIN_HIGH_CUTOFF                       4000.0f
+#define AL_EQUALIZER_MAX_HIGH_CUTOFF                       16000.0f
+#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF                   6000.0f
+
+
+
+
+/**********************************************************
+ * Source parameter value definitions, ranges and defaults.
+ */
+#define AL_MIN_AIR_ABSORPTION_FACTOR                       0.0f
+#define AL_MAX_AIR_ABSORPTION_FACTOR                       10.0f
+#define AL_DEFAULT_AIR_ABSORPTION_FACTOR                   0.0f
+
+#define AL_MIN_ROOM_ROLLOFF_FACTOR                         0.0f
+#define AL_MAX_ROOM_ROLLOFF_FACTOR                         10.0f
+#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR                     0.0f
+
+#define AL_MIN_CONE_OUTER_GAINHF                           0.0f
+#define AL_MAX_CONE_OUTER_GAINHF                           1.0f
+#define AL_DEFAULT_CONE_OUTER_GAINHF                       1.0f
+
+#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO                   AL_FALSE
+#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO                   AL_TRUE
+#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO               AL_TRUE
+
+#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO             AL_FALSE
+#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO             AL_TRUE
+#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO         AL_TRUE
+
+#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO           AL_FALSE
+#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO           AL_TRUE
+#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO       AL_TRUE
+
+
+
+
+/**********************************************************
+ * Listener parameter value definitions, ranges and defaults.
+ */
+#define AL_MIN_METERS_PER_UNIT                             FLT_MIN
+#define AL_MAX_METERS_PER_UNIT                             FLT_MAX
+#define AL_DEFAULT_METERS_PER_UNIT                         1.0f
+
+
+#ifdef __cplusplus
+}  /* extern "C" */
+#endif
+
+#endif /* __efx_h_ */

+ 94 - 0
openAL/include/xram.h

@@ -0,0 +1,94 @@
+#include <al.h>
+
+// X-RAM Function pointer definitions
+typedef ALboolean (__cdecl *EAXSetBufferMode)(ALsizei n, ALuint *buffers, ALint value);
+typedef ALenum    (__cdecl *EAXGetBufferMode)(ALuint buffer, ALint *value);
+
+//////////////////////////////////////////////////////////////////////////////
+// Query for X-RAM extension
+//
+// if (alIsExtensionPresent("EAX-RAM") == AL_TRUE)
+//		X-RAM Extension found
+//  
+//////////////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////////
+// X-RAM enum names
+//
+// "AL_EAX_RAM_SIZE"
+// "AL_EAX_RAM_FREE"
+// "AL_STORAGE_AUTOMATIC"
+// "AL_STORAGE_HARDWARE"
+// "AL_STORAGE_ACCESSIBLE"
+//
+// Query enum values using alGetEnumValue, for example
+// 
+// long lRamSizeEnum = alGetEnumValue("AL_EAX_RAM_SIZE")
+//
+//////////////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Query total amount of X-RAM
+//
+// long lTotalSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_SIZE")
+//
+//////////////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Query free X-RAM available
+//
+// long lFreeSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_FREE")
+//
+//////////////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Query X-RAM Function pointers
+// 
+// Use typedefs defined above to get the X-RAM function pointers using
+// alGetProcAddress
+//
+// EAXSetBufferMode eaxSetBufferMode;
+// EAXGetBufferMode eaxGetBufferMode;
+//
+// eaxSetBufferMode = (EAXSetBufferMode)alGetProcAddress("EAXSetBufferMode");
+// eaxGetBufferMode = (EAXGetBufferMode)alGetProcAddress("EAXGetBufferMode");
+//
+//////////////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Force an Open AL Buffer into X-RAM (good for non-streaming buffers)
+//
+// ALuint uiBuffer;
+// alGenBuffers(1, &uiBuffer);
+// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_HARDWARE"));
+// alBufferData(...);
+//
+//////////////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Force an Open AL Buffer into 'accessible' (currently host) RAM (good for streaming buffers)
+//
+// ALuint uiBuffer;
+// alGenBuffers(1, &uiBuffer);
+// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_ACCESSIBLE"));
+// alBufferData(...);
+//
+//////////////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Put an Open AL Buffer into X-RAM if memory is available, otherwise use
+// host RAM.  This is the default mode.
+//
+// ALuint uiBuffer;
+// alGenBuffers(1, &uiBuffer);
+// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_AUTOMATIC"));
+// alBufferData(...);
+//
+//////////////////////////////////////////////////////////////////////////////

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openAL/libs/Win32/EFX-Util_MT/EFX-Util.lib


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openAL/libs/Win64/EFX-Util_MTDLL/EFX-Util.lib


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openAL/libs/Win64/OpenAL32.lib