Commit History

Autor SHA1 Mensaxe Data
  Dofensmirtsz 6306e8abd4 Heightmap fix, texture fix, rotating crystals and enemy height to 0 %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 0e99b9f719 Attempt fix rock world %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 3cf6bf5857 Merge pull request #27 from CrystalPointA4/musicInclude %!s(int64=9) %!d(string=hai) anos
  Aaldert 579a04a9b4 Merge branch 'developer' into musicInclude %!s(int64=9) %!d(string=hai) anos
  Aaldert b09311d810 Merge branch 'developer' into musicInclude %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk d42ae6ccd3 Merge pull request #26 from CrystalPointA4/feature/weaponJSON %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk f80b513d90 Add weapon switching %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 3025fecf94 Load weapons from JSON %!s(int64=9) %!d(string=hai) anos
  Aaldert 41a81d104e Enemy stops geluid als gedood %!s(int64=9) %!d(string=hai) anos
  Aaldert 9543dd8324 Muziek toegvoegt aan world en enemy %!s(int64=9) %!d(string=hai) anos
  Aaldert d56625e19a MusicIncluded, crystals %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 4437acb9f2 Added missing json %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk ec900f7410 Added health+damage to enemy %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 0a0fdfc8b1 Merge pull request #25 from CrystalPointA4/feature/Controller %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 4effce6fea Merge branch 'developer' into feature/Controller %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 81cf7f43c0 Merge pull request #24 from CrystalPointA4/feature/normalsmoothing %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 58ac7d13cf Merge pull request #23 from CrystalPointA4/feature/soundsystemfix %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk c91bb5c656 attempt fix %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk ed3e537a3c Fix visual studio project files %!s(int64=9) %!d(string=hai) anos
  Jannick van Ballegooijen eaeff6ed7d normal smoothing %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 942b068851 Merge branch 'developer' into feature/Controller %!s(int64=9) %!d(string=hai) anos
  Aaldert eadfea9d63 Sound pointers worden gedelete %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk e848780535 Merge pull request #22 from CrystalPointA4/feature/gameplay %!s(int64=9) %!d(string=hai) anos
  Aaldert ea22712a45 Merge branch 'developer' into feature/gameplay %!s(int64=9) %!d(string=hai) anos
  jancoow 36dc74a39e Fixed crash at startup, improved walking speed %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 6096e53d94 Merge pull request #21 from CrystalPointA4/feature/Sounds %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 8700aa90af Bugfixes, added sound to portal and enemy in JSON %!s(int64=9) %!d(string=hai) anos
  Aaldert 35c21260e4 Hp, Lvl en Xp gameplay toegevoegt %!s(int64=9) %!d(string=hai) anos
  jancoow 06a768a3a1 Fixed right weapon %!s(int64=9) %!d(string=hai) anos
  jancoow 3f8623d0bf Merge remote-tracking branch 'origin/developer' into feature/Controller %!s(int64=9) %!d(string=hai) anos