Remco
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9d3cfa7e2a
Merge branch 'developer' into johan
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9 年之前 |
Janco Kock
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47c228205a
Merge pull request #3 from CrystalPointA4/johan_linuxrefactor
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9 年之前 |
Kenneth van Ewijk
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b1aa61d5f0
Fix cmath issue
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9 年之前 |
jancoow
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5ca5ca194b
Fixed capital letters...
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9 年之前 |
jancoow
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e75f624935
Fixed cmath problem
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9 年之前 |
Remco
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d01efecb0e
enemy comes to you when in his radius
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9 年之前 |
jancoow
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7d13269480
Refactor johan branch for compiling with g++
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9 年之前 |
Kenneth van Ewijk
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a8415db4ac
Added new Johan Code
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9 年之前 |
Kenneth van Ewijk
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1120a3e144
Removed gitignore files
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9 年之前 |
Kenneth van Ewijk
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f2af3a7324
Added gitignore
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9 年之前 |
Kenneth van Ewijk
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7c4ee37867
Johan is love, Johan is life
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9 年之前 |
Remco
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a38a6d3c5f
get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate
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9 年之前 |
Kenneth van Ewijk
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876ec56780
Started rewriting
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9 年之前 |
Kenneth van Ewijk
|
5df4a1d8d0
Hotfix Main.cpp and Weapon.cpp
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9 年之前 |
Kenneth van Ewijk
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d7f74212f0
Merge pull request #2 from CrystalPointA4/weapons_by_player
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9 年之前 |
Remco
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3a4d11d46d
obj testing files
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9 年之前 |
Remco
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e5664e207d
weapons are facing next to the camera
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9 年之前 |
Kenneth van Ewijk
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cda6e2c822
Merge pull request #1 from CrystalPointA4/develop
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9 年之前 |
Kenneth van Ewijk
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3d97ade42e
Parse all lighting
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9 年之前 |
Remco
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1693c74a6a
update movement
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9 年之前 |
Jannick van Ballegooijen
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11f07b154b
added diffuse / ambient obj parsing
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9 年之前 |
Kenneth van Ewijk
|
049fb28ffc
Added more structure, added abstraction to existing parts
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9 年之前 |
Kenneth van Ewijk
|
9769b88156
Project structure
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9 年之前 |
Kenneth van Ewijk
|
d032021cde
Added objects
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9 年之前 |
Kenneth van Ewijk
|
77ac841b8b
Project init
|
9 年之前 |
Kenneth van Ewijk
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cf9d88c1e1
Initial commit
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9 年之前 |