Commit History

Autor SHA1 Mensaxe Data
  Kenneth van Ewijk a8415db4ac Added new Johan Code %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 7c4ee37867 Johan is love, Johan is life %!s(int64=9) %!d(string=hai) anos
  Remco a38a6d3c5f get player out of main. player is now a singelton?(not sure of singleton is good inplemented). Added player singleton in worldstate %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 876ec56780 Started rewriting %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 5df4a1d8d0 Hotfix Main.cpp and Weapon.cpp %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk d7f74212f0 Merge pull request #2 from CrystalPointA4/weapons_by_player %!s(int64=9) %!d(string=hai) anos
  Remco e5664e207d weapons are facing next to the camera %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 3d97ade42e Parse all lighting %!s(int64=9) %!d(string=hai) anos
  Remco 1693c74a6a update movement %!s(int64=9) %!d(string=hai) anos
  Jannick van Ballegooijen 11f07b154b added diffuse / ambient obj parsing %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 049fb28ffc Added more structure, added abstraction to existing parts %!s(int64=9) %!d(string=hai) anos
  Kenneth van Ewijk 77ac841b8b Project init %!s(int64=9) %!d(string=hai) anos