Historique des commits

Auteur SHA1 Message Date
  Kenneth van Ewijk ec900f7410 Added health+damage to enemy il y a 9 ans
  Kenneth van Ewijk 58ac7d13cf Merge pull request #23 from CrystalPointA4/feature/soundsystemfix il y a 9 ans
  Aaldert eadfea9d63 Sound pointers worden gedelete il y a 9 ans
  Aaldert ea22712a45 Merge branch 'developer' into feature/gameplay il y a 9 ans
  Kenneth van Ewijk 8700aa90af Bugfixes, added sound to portal and enemy in JSON il y a 9 ans
  Aaldert 35c21260e4 Hp, Lvl en Xp gameplay toegevoegt il y a 9 ans
  Aaldert d5406120c6 Enemy speelt cow! il y a 9 ans
  Kenneth van Ewijk 348b53c027 Added enemy -> brightness skybox il y a 9 ans
  Aaldert 5c24a34202 Merge branch 'developer' into feature/OpenAL il y a 9 ans
  Aaldert 117010b9fe OpenAl Werkt! en Setup enzo il y a 9 ans
  Aaldert 47b4d9570d Music Handler il y a 9 ans
  Aaldert 0f8fd67dd3 Merge remote-tracking branch 'refs/remotes/origin/developer' into feature/OpenAL il y a 9 ans
  Aaldert 0afbca8ffc More Generalized il y a 9 ans
  Remco 293ceb0b9f enemy walking around world il y a 9 ans
  Remco b827885f40 enemy collide logic in enemy and out of world il y a 9 ans
  Remco c3fe041eb1 enemy logic added to enemy and out of world il y a 9 ans
  Daniel f0a8330819 Werkt, maar loopt vast il y a 9 ans
  Kenneth van Ewijk 908786897f Added world loading and other various improvements il y a 9 ans
  Remco cf124b3f38 enemy collison added, no jittering anymore il y a 9 ans
  Remco d739141b25 enemys always looking at you when you are the target il y a 9 ans
  Remco d01efecb0e enemy comes to you when in his radius il y a 9 ans
  Kenneth van Ewijk 049fb28ffc Added more structure, added abstraction to existing parts il y a 9 ans