jancoow
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1da4dedcea
Fixed wrong weapon drawing and removed old hit code
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há 9 anos atrás |
Kenneth van Ewijk
|
3b131e949d
Merge branch 'developer' into revertLoadingscreenShit
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há 9 anos atrás |
jancoow
|
92460b8ca4
Merge pull request #31 from CrystalPointA4/feature/loadingscreen
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há 9 anos atrás |
Kenneth van Ewijk
|
e7c7dbaf39
bugfixes
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há 9 anos atrás |
Kenneth van Ewijk
|
f80b513d90
Add weapon switching
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há 9 anos atrás |
Kenneth van Ewijk
|
3025fecf94
Load weapons from JSON
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há 9 anos atrás |
jancoow
|
3f8623d0bf
Merge remote-tracking branch 'origin/developer' into feature/Controller
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há 9 anos atrás |
Kenneth van Ewijk
|
83557c7ba7
Added controller code
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há 9 anos atrás |
Kenneth van Ewijk
|
7c4ee37867
Johan is love, Johan is life
|
há 9 anos atrás |
Kenneth van Ewijk
|
5df4a1d8d0
Hotfix Main.cpp and Weapon.cpp
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há 9 anos atrás |
Remco
|
e5664e207d
weapons are facing next to the camera
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há 9 anos atrás |
Kenneth van Ewijk
|
049fb28ffc
Added more structure, added abstraction to existing parts
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há 9 anos atrás |