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Kenneth van Ewijk 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
freeglut 77ac841b8b Project init 10 jaren geleden
models d032021cde Added objects 10 jaren geleden
.gitignore d032021cde Added objects 10 jaren geleden
Controller.cpp 9769b88156 Project structure 10 jaren geleden
Controller.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
CrystalPoint.sln 77ac841b8b Project init 10 jaren geleden
CrystalPoint.vcxproj 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
CrystalPoint.vcxproj.filters 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Enemy.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Enemy.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Header.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Keyboard.cpp 9769b88156 Project structure 10 jaren geleden
Keyboard.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
LoadingState.cpp 9769b88156 Project structure 10 jaren geleden
LoadingState.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Main.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
MenuState.cpp 9769b88156 Project structure 10 jaren geleden
MenuState.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Model.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Model.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
ModelLoader.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
ModelLoader.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Mouse.cpp 9769b88156 Project structure 10 jaren geleden
Mouse.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Player.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Player.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
README.md cf9d88c1e1 Initial commit 10 jaren geleden
State.cpp 9769b88156 Project structure 10 jaren geleden
State.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
StateHandler.cpp 9769b88156 Project structure 10 jaren geleden
StateHandler.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Vector.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Vector.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Weapon.cpp 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
Weapon.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
WorldModel.cpp 9769b88156 Project structure 10 jaren geleden
WorldModel.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
WorldState.cpp 9769b88156 Project structure 10 jaren geleden
WorldState.h 049fb28ffc Added more structure, added abstraction to existing parts 10 jaren geleden
freeglut.dll 77ac841b8b Project init 10 jaren geleden
stb_image.h 77ac841b8b Project init 10 jaren geleden

README.md

CrystalPoint

Crystal Point: The Elemental Labyrinth