Player.h 188 B

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  1. #pragma once
  2. #include "Header.h"
  3. #include "Weapon.h"
  4. class Player
  5. {
  6. public:
  7. Player();
  8. ~Player();
  9. private:
  10. int level;
  11. int xp;
  12. Weapon rigth;
  13. Weapon left;
  14. vector<Weapon> weapons;
  15. };