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Dofensmirtsz 638c507276 Maze init 10 лет назад
.idea 7d13269480 Refactor johan branch for compiling with g++ 10 лет назад
freeglut 77ac841b8b Project init 10 лет назад
models d01efecb0e enemy comes to you when in his radius 10 лет назад
worlds 638c507276 Maze init 10 лет назад
.gitignore d032021cde Added objects 10 лет назад
CMakeLists.txt 7d13269480 Refactor johan branch for compiling with g++ 10 лет назад
Crystal.sln 908786897f Added world loading and other various improvements 10 лет назад
CrystalPoint.cpp 1c59a3bc6f Fix player height (not working with scale) 10 лет назад
CrystalPoint.h 908786897f Added world loading and other various improvements 10 лет назад
CrystalPoint.vcxproj 9fccd71521 maze? 10 лет назад
CrystalPoint.vcxproj.filters 9fccd71521 maze? 10 лет назад
Enemy.cpp 908786897f Added world loading and other various improvements 10 лет назад
Enemy.h 908786897f Added world loading and other various improvements 10 лет назад
Entity.cpp 4c613b606a Implemented getHeight 10 лет назад
Entity.h a8415db4ac Added new Johan Code 10 лет назад
HeightMap.cpp d83cc6403c Spawn objects from file 10 лет назад
HeightMap.h d83cc6403c Spawn objects from file 10 лет назад
LevelObject.cpp a8415db4ac Added new Johan Code 10 лет назад
LevelObject.h d01efecb0e enemy comes to you when in his radius 10 лет назад
Main.cpp 908786897f Added world loading and other various improvements 10 лет назад
Main.h 7c4ee37867 Johan is love, Johan is life 10 лет назад
Model.cpp 56e174ae2f Lord and Savior Johan 10 лет назад
Model.h 84fcc346a9 Implement optimised array rendering 10 лет назад
Player.cpp 908786897f Added world loading and other various improvements 10 лет назад
Player.h 908786897f Added world loading and other various improvements 10 лет назад
ReadMe.txt 908786897f Added world loading and other various improvements 10 лет назад
Vector.cpp 4c613b606a Implemented getHeight 10 лет назад
Vector.h 4c613b606a Implemented getHeight 10 лет назад
Vertex.cpp 1c59a3bc6f Fix player height (not working with scale) 10 лет назад
Vertex.h 1c59a3bc6f Fix player height (not working with scale) 10 лет назад
World.cpp d83cc6403c Spawn objects from file 10 лет назад
World.h d83cc6403c Spawn objects from file 10 лет назад
WorldHandler.cpp 2b0e22d4c9 Added height at location 10 лет назад
WorldHandler.h 2b0e22d4c9 Added height at location 10 лет назад
freeglut.dll 77ac841b8b Project init 10 лет назад
json.cpp 7d13269480 Refactor johan branch for compiling with g++ 10 лет назад
json.h 7d13269480 Refactor johan branch for compiling with g++ 10 лет назад
stb_image.h 77ac841b8b Project init 10 лет назад

ReadMe.txt

========================================================================
CONSOLE APPLICATION : CrystalPoint Project Overview
========================================================================

AppWizard has created this CrystalPoint application for you.

This file contains a summary of what you will find in each of the files that
make up your CrystalPoint application.


CrystalPoint.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

CrystalPoint.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).

CrystalPoint.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named CrystalPoint.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////