Skybox.h 192 B

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  1. #pragma once
  2. #include <string>
  3. class Skybox
  4. {
  5. public:
  6. Skybox(const float &size);
  7. ~Skybox();
  8. float size;
  9. void init();
  10. void draw();
  11. GLuint loadTexture(const std::string &fileName);
  12. };